Class Login

    • Constructor Detail

      • Login

        public Login()
      • Login

        public Login​(int entityId,
                     boolean hardcore,
                     short gameMode,
                     short previousGameMode,
                     Set<String> worldNames,
                     se.llbit.nbt.Tag dimensions,
                     Object dimension,
                     String worldName,
                     long seed,
                     short difficulty,
                     int maxPlayers,
                     String levelType,
                     int viewDistance,
                     boolean reducedDebugInfo,
                     boolean normalRespawn,
                     boolean debug,
                     boolean flat)
    • Method Detail

      • getEntityId

        public int getEntityId()
      • isHardcore

        public boolean isHardcore()
      • getGameMode

        public short getGameMode()
      • getPreviousGameMode

        public short getPreviousGameMode()
      • getWorldNames

        public Set<String> getWorldNames()
      • getDimensions

        public se.llbit.nbt.Tag getDimensions()
      • getDimension

        public Object getDimension()
      • getWorldName

        public String getWorldName()
      • getSeed

        public long getSeed()
      • getDifficulty

        public short getDifficulty()
      • getMaxPlayers

        public int getMaxPlayers()
      • getLevelType

        public String getLevelType()
      • getViewDistance

        public int getViewDistance()
      • isReducedDebugInfo

        public boolean isReducedDebugInfo()
      • isNormalRespawn

        public boolean isNormalRespawn()
      • isDebug

        public boolean isDebug()
      • isFlat

        public boolean isFlat()
      • setEntityId

        public void setEntityId​(int entityId)
      • setHardcore

        public void setHardcore​(boolean hardcore)
      • setGameMode

        public void setGameMode​(short gameMode)
      • setPreviousGameMode

        public void setPreviousGameMode​(short previousGameMode)
      • setWorldNames

        public void setWorldNames​(Set<String> worldNames)
      • setDimensions

        public void setDimensions​(se.llbit.nbt.Tag dimensions)
      • setDimension

        public void setDimension​(Object dimension)
      • setWorldName

        public void setWorldName​(String worldName)
      • setSeed

        public void setSeed​(long seed)
      • setDifficulty

        public void setDifficulty​(short difficulty)
      • setMaxPlayers

        public void setMaxPlayers​(int maxPlayers)
      • setLevelType

        public void setLevelType​(String levelType)
      • setViewDistance

        public void setViewDistance​(int viewDistance)
      • setReducedDebugInfo

        public void setReducedDebugInfo​(boolean reducedDebugInfo)
      • setNormalRespawn

        public void setNormalRespawn​(boolean normalRespawn)
      • setDebug

        public void setDebug​(boolean debug)
      • setFlat

        public void setFlat​(boolean flat)
      • canEqual

        protected boolean canEqual​(Object other)