- All Implemented Interfaces:
- Cancellable
public class PlayerMicroMoveEvent
extends PlayerMoveEvent
This event is fired for player movements that are too small to track with PlayerMoveEvent.
When used in combination with PlayerMoveEvent, it is possible to keep track of all
PacketPlayInFlying movements. This can be particularly useful for anti-cheat plugins.
Please note this event is not intended for casual use. Plugins that casually use this event
may cause significant overhead depending on handler logic.