Class AsyncPlayerSendCommandsEvent<S extends BukkitBrigadierCommandSource>

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
com.destroystokyo.paper.event.brigadier.AsyncPlayerSendCommandsEvent<S>

@Deprecated public class AsyncPlayerSendCommandsEvent<S extends BukkitBrigadierCommandSource> extends org.bukkit.event.player.PlayerEvent
Deprecated.
Draft API - Subject to change until confirmed solves desired use cases
Fired any time a Brigadier RootCommandNode is generated for a player to inform the client of commands. You may manipulate this CommandNode to change what the client sees. This event may fire on login, world change, and permission rebuilds, by plugin request, and potentially future means. This event will fire before PlayerCommandSendEvent, so no filtering has been done by other plugins yet. WARNING: This event will potentially (and most likely) fire twice! Once for Async, and once again for Sync. It is important that you check event.isAsynchronous() and event.hasFiredAsync() to ensure you only act once. If for some reason we are unable to send this asynchronously in the future, only the sync method will fire. Your logic should look like this: if (event.isAsynchronous() || !event.hasFiredAsync()) { do stuff } If your logic is not safe to run asynchronously, only react to the synchronous version.
  • Nested Class Summary

    Nested classes/interfaces inherited from class org.bukkit.event.Event

    org.bukkit.event.Event.Result
  • Field Summary

    Fields inherited from class org.bukkit.event.player.PlayerEvent

    player
  • Constructor Summary

    Constructors
    Constructor
    Description
    AsyncPlayerSendCommandsEvent(org.bukkit.entity.Player player, com.mojang.brigadier.tree.RootCommandNode<S> node, boolean hasFiredAsync)
    Deprecated.
     
  • Method Summary

    Modifier and Type
    Method
    Description
    com.mojang.brigadier.tree.RootCommandNode<S>
    Deprecated.
     
    static @NotNull org.bukkit.event.HandlerList
    Deprecated.
     
    @NotNull org.bukkit.event.HandlerList
    Deprecated.
     
    boolean
    Deprecated.
     

    Methods inherited from class org.bukkit.event.player.PlayerEvent

    getPlayer

    Methods inherited from class org.bukkit.event.Event

    callEvent, getEventName, isAsynchronous

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • AsyncPlayerSendCommandsEvent

      public AsyncPlayerSendCommandsEvent(org.bukkit.entity.Player player, com.mojang.brigadier.tree.RootCommandNode<S> node, boolean hasFiredAsync)
      Deprecated.
  • Method Details

    • getCommandNode

      public com.mojang.brigadier.tree.RootCommandNode<S> getCommandNode()
      Deprecated.
      Returns:
      The full Root Command Node being sent to the client, which is mutable.
    • hasFiredAsync

      public boolean hasFiredAsync()
      Deprecated.
      Returns:
      If this event has already fired asynchronously.
    • getHandlers

      @NotNull public @NotNull org.bukkit.event.HandlerList getHandlers()
      Deprecated.
      Specified by:
      getHandlers in class org.bukkit.event.Event
    • getHandlerList

      @NotNull public static @NotNull org.bukkit.event.HandlerList getHandlerList()
      Deprecated.