package ca.spottedleaf.moonrise.common.util;

import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk;
import ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader;
import ca.spottedleaf.moonrise.patches.chunk_system.world.ChunkSystemServerChunkCache;
import com.mojang.logging.LogUtils;
import net.minecraft.server.level.ChunkHolder;
import net.minecraft.server.level.FullChunkStatus;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.status.ChunkStatus;
import org.slf4j.Logger;
import java.util.List;
import java.util.function.Consumer;

public final class ChunkSystem {

    private static final Logger LOGGER = LogUtils.getLogger();

    public static void scheduleChunkTask(final ServerLevel level, final int chunkX, final int chunkZ, final Runnable run) {
        scheduleChunkTask(level, chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
    }

    public static void scheduleChunkTask(final ServerLevel level, final int chunkX, final int chunkZ, final Runnable run, final PrioritisedExecutor.Priority priority) {
        ((ChunkSystemServerLevel)level).moonrise$getChunkTaskScheduler().scheduleChunkTask(chunkX, chunkZ, run, priority);
    }

    public static void scheduleChunkLoad(final ServerLevel level, final int chunkX, final int chunkZ, final boolean gen,
                                         final ChunkStatus toStatus, final boolean addTicket, final PrioritisedExecutor.Priority priority,
                                         final Consumer<ChunkAccess> onComplete) {
        ((ChunkSystemServerLevel)level).moonrise$getChunkTaskScheduler().scheduleChunkLoad(chunkX, chunkZ, gen, toStatus, addTicket, priority, onComplete);
    }

    public static void scheduleChunkLoad(final ServerLevel level, final int chunkX, final int chunkZ, final ChunkStatus toStatus,
                                         final boolean addTicket, final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
        ((ChunkSystemServerLevel)level).moonrise$getChunkTaskScheduler().scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
    }

    public static void scheduleTickingState(final ServerLevel level, final int chunkX, final int chunkZ,
                                            final FullChunkStatus toStatus, final boolean addTicket,
                                            final PrioritisedExecutor.Priority priority, final Consumer<LevelChunk> onComplete) {
        ((ChunkSystemServerLevel)level).moonrise$getChunkTaskScheduler().scheduleTickingState(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
    }

    public static List<ChunkHolder> getVisibleChunkHolders(final ServerLevel level) {
        return ((ChunkSystemServerLevel)level).moonrise$getChunkTaskScheduler().chunkHolderManager.getOldChunkHolders();
    }

    public static List<ChunkHolder> getUpdatingChunkHolders(final ServerLevel level) {
        return ((ChunkSystemServerLevel)level).moonrise$getChunkTaskScheduler().chunkHolderManager.getOldChunkHolders();
    }

    public static int getVisibleChunkHolderCount(final ServerLevel level) {
        return ((ChunkSystemServerLevel)level).moonrise$getChunkTaskScheduler().chunkHolderManager.size();
    }

    public static int getUpdatingChunkHolderCount(final ServerLevel level) {
        return ((ChunkSystemServerLevel)level).moonrise$getChunkTaskScheduler().chunkHolderManager.size();
    }

    public static boolean hasAnyChunkHolders(final ServerLevel level) {
        return getUpdatingChunkHolderCount(level) != 0;
    }

    public static boolean screenEntity(final ServerLevel level, final Entity entity) {
        return true;
    }

    public static void onChunkHolderCreate(final ServerLevel level, final ChunkHolder holder) {

    }

    public static void onChunkHolderDelete(final ServerLevel level, final ChunkHolder holder) {

    }

    public static void onChunkPreBorder(final LevelChunk chunk, final ChunkHolder holder) {
        ((ChunkSystemServerChunkCache)((ServerLevel)chunk.getLevel()).getChunkSource())
                .moonrise$setFullChunk(chunk.getPos().x, chunk.getPos().z, chunk);
    }

    public static void onChunkBorder(final LevelChunk chunk, final ChunkHolder holder) {
        ((ChunkSystemServerLevel)((ServerLevel)chunk.getLevel())).moonrise$getLoadedChunks().add(
                ((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
        );
        chunk.loadCallback();
    }

    public static void onChunkNotBorder(final LevelChunk chunk, final ChunkHolder holder) {
        ((ChunkSystemServerLevel)((ServerLevel)chunk.getLevel())).moonrise$getLoadedChunks().remove(
                ((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
        );
        chunk.unloadCallback();
    }

    public static void onChunkPostNotBorder(final LevelChunk chunk, final ChunkHolder holder) {
        ((ChunkSystemServerChunkCache)((ServerLevel)chunk.getLevel()).getChunkSource())
                .moonrise$setFullChunk(chunk.getPos().x, chunk.getPos().z, null);
    }

    public static void onChunkTicking(final LevelChunk chunk, final ChunkHolder holder) {
        ((ChunkSystemServerLevel)((ServerLevel)chunk.getLevel())).moonrise$getTickingChunks().add(
                ((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
        );
        if (!((ChunkSystemLevelChunk)chunk).moonrise$isPostProcessingDone()) {
            chunk.postProcessGeneration();
        }
        ((ServerLevel)chunk.getLevel()).startTickingChunk(chunk);
        ((ServerLevel)chunk.getLevel()).getChunkSource().chunkMap.tickingGenerated.incrementAndGet();
    }

    public static void onChunkNotTicking(final LevelChunk chunk, final ChunkHolder holder) {
        ((ChunkSystemServerLevel)((ServerLevel)chunk.getLevel())).moonrise$getTickingChunks().remove(
                ((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
        );
    }

    public static void onChunkEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
        ((ChunkSystemServerLevel)((ServerLevel)chunk.getLevel())).moonrise$getEntityTickingChunks().add(
                ((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
        );
    }

    public static void onChunkNotEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
        ((ChunkSystemServerLevel)((ServerLevel)chunk.getLevel())).moonrise$getEntityTickingChunks().remove(
                ((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
        );
    }

    public static ChunkHolder getUnloadingChunkHolder(final ServerLevel level, final int chunkX, final int chunkZ) {
        return null;
    }

    public static int getSendViewDistance(final ServerPlayer player) {
        return RegionizedPlayerChunkLoader.getAPISendViewDistance(player);
    }

    public static int getLoadViewDistance(final ServerPlayer player) {
        return RegionizedPlayerChunkLoader.getLoadViewDistance(player);
    }

    public static int getTickViewDistance(final ServerPlayer player) {
        return RegionizedPlayerChunkLoader.getAPITickViewDistance(player);
    }

    public static void addPlayerToDistanceMaps(final ServerLevel world, final ServerPlayer player) {
        ((ChunkSystemServerLevel)world).moonrise$getPlayerChunkLoader().addPlayer(player);
    }

    public static void removePlayerFromDistanceMaps(final ServerLevel world, final ServerPlayer player) {
        ((ChunkSystemServerLevel)world).moonrise$getPlayerChunkLoader().removePlayer(player);
    }

    public static void updateMaps(final ServerLevel world, final ServerPlayer player) {
        ((ChunkSystemServerLevel)world).moonrise$getPlayerChunkLoader().updatePlayer(player);
    }

    private ChunkSystem() {}
}
