package org.spigotmc;

import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.configuration.file.YamlConfiguration;

public class SpigotWorldConfig
{

    private final String worldName;
    private final YamlConfiguration config;
    private boolean verbose;

    public SpigotWorldConfig(String worldName)
    {
        this.worldName = worldName;
        this.config = SpigotConfig.config;
        this.init();
    }

    public void init()
    {
        this.verbose = this.getBoolean( "verbose", false ); // Paper

        this.log( "-------- World Settings For [" + this.worldName + "] --------" );
        SpigotConfig.readConfig( SpigotWorldConfig.class, this );
    }

    private void log(String s)
    {
        if ( this.verbose )
        {
            Bukkit.getLogger().info( s );
        }
    }

    private void set(String path, Object val)
    {
        this.config.set( "world-settings.default." + path, val );
    }

    public boolean getBoolean(String path, boolean def)
    {
        this.config.addDefault( "world-settings.default." + path, def );
        return this.config.getBoolean( "world-settings." + this.worldName + "." + path, this.config.getBoolean( "world-settings.default." + path ) );
    }

    public double getDouble(String path, double def)
    {
        this.config.addDefault( "world-settings.default." + path, def );
        return this.config.getDouble( "world-settings." + this.worldName + "." + path, this.config.getDouble( "world-settings.default." + path ) );
    }

    public int getInt(String path)
    {
        return this.config.getInt( "world-settings." + this.worldName + "." + path );
    }

    public int getInt(String path, int def)
    {
        // Paper start - get int without setting default
        return this.getInt(path, def, true);
    }
    public int getInt(String path, int def, boolean setDef)
    {
        if (setDef) this.config.addDefault( "world-settings.default." + path, def );
        return this.config.getInt( "world-settings." + this.worldName + "." + path, this.config.getInt( "world-settings.default." + path, def ) );
        // Paper end
    }

    public <T> List getList(String path, T def)
    {
        this.config.addDefault( "world-settings.default." + path, def );
        return (List<T>) this.config.getList( "world-settings." + this.worldName + "." + path, this.config.getList( "world-settings.default." + path ) );
    }

    public String getString(String path, String def)
    {
        this.config.addDefault( "world-settings.default." + path, def );
        return this.config.getString( "world-settings." + this.worldName + "." + path, this.config.getString( "world-settings.default." + path ) );
    }

    private Object get(String path, Object def)
    {
        this.config.addDefault( "world-settings.default." + path, def );
        return this.config.get( "world-settings." + this.worldName + "." + path, this.config.get( "world-settings.default." + path ) );
    }

    // Crop growth rates
    public int cactusModifier;
    public int caneModifier;
    public int melonModifier;
    public int mushroomModifier;
    public int pumpkinModifier;
    public int saplingModifier;
    public int beetrootModifier;
    public int carrotModifier;
    public int potatoModifier;
    public int wheatModifier;
    public int wartModifier;
    public int vineModifier;
    public int cocoaModifier;
    public int bambooModifier;
    public int sweetBerryModifier;
    public int kelpModifier;
    // Paper start
    public int twistingVinesModifier;
    public int weepingVinesModifier;
    public int caveVinesModifier;
    public int glowBerryModifier;
    // Paper end
    private int getAndValidateGrowth(String crop)
    {
        int modifier = this.getInt( "growth." + crop.toLowerCase(java.util.Locale.ENGLISH) + "-modifier", 100 );
        if ( modifier == 0 )
        {
            this.log( "Cannot set " + crop + " growth to zero, defaulting to 100" );
            modifier = 100;
        }
        this.log( crop + " Growth Modifier: " + modifier + "%" );

        return modifier;
    }
    private void growthModifiers()
    {
        this.cactusModifier = this.getAndValidateGrowth( "Cactus" );
        this.caneModifier = this.getAndValidateGrowth( "Cane" );
        this.melonModifier = this.getAndValidateGrowth( "Melon" );
        this.mushroomModifier = this.getAndValidateGrowth( "Mushroom" );
        this.pumpkinModifier = this.getAndValidateGrowth( "Pumpkin" );
        this.saplingModifier = this.getAndValidateGrowth( "Sapling" );
        this.beetrootModifier = this.getAndValidateGrowth( "Beetroot" );
        this.carrotModifier = this.getAndValidateGrowth( "Carrot" );
        this.potatoModifier = this.getAndValidateGrowth( "Potato" );
        this.wheatModifier = this.getAndValidateGrowth( "Wheat" );
        this.wartModifier = this.getAndValidateGrowth( "NetherWart" );
        this.vineModifier = this.getAndValidateGrowth( "Vine" );
        this.cocoaModifier = this.getAndValidateGrowth( "Cocoa" );
        this.bambooModifier = this.getAndValidateGrowth( "Bamboo" );
        this.sweetBerryModifier = this.getAndValidateGrowth( "SweetBerry" );
        this.kelpModifier = this.getAndValidateGrowth( "Kelp" );
        // Paper start
        this.twistingVinesModifier = this.getAndValidateGrowth("TwistingVines");
        this.weepingVinesModifier = this.getAndValidateGrowth("WeepingVines");
        this.caveVinesModifier = this.getAndValidateGrowth("CaveVines");
        this.glowBerryModifier = this.getAndValidateGrowth("GlowBerry");
        // Paper end
    }

    public double itemMerge;
    private void itemMerge()
    {
        this.itemMerge = this.getDouble("merge-radius.item", 2.5 );
        this.log( "Item Merge Radius: " + this.itemMerge );
    }

    public double expMerge;
    private void expMerge()
    {
        this.expMerge = this.getDouble("merge-radius.exp", 3.0 );
        this.log( "Experience Merge Radius: " + this.expMerge );
    }

    public int viewDistance;
    private void viewDistance()
    {
        if ( SpigotConfig.version < 12 )
        {
            this.set( "view-distance", null );
        }

        Object viewDistanceObject = this.get( "view-distance", "default" );
        this.viewDistance = ( viewDistanceObject ) instanceof Number ? ( (Number) viewDistanceObject ).intValue() : -1;
        if ( this.viewDistance <= 0 )
        {
            this.viewDistance = Bukkit.getViewDistance();
        }

        this.viewDistance = Math.max( Math.min( viewDistance, 32 ), 3 );
        this.log( "View Distance: " + this.viewDistance );
    }

    public int simulationDistance;
    private void simulationDistance()
    {
        Object simulationDistanceObject = this.get( "simulation-distance", "default" );
        this.simulationDistance = ( simulationDistanceObject ) instanceof Number ? ( (Number) simulationDistanceObject ).intValue() : -1;
        if ( this.simulationDistance <= 0 )
        {
            this.simulationDistance = Bukkit.getSimulationDistance();
        }

        this.log( "Simulation Distance: " + this.simulationDistance );
    }

    public byte mobSpawnRange;
    private void mobSpawnRange()
    {
        this.mobSpawnRange = (byte) getInt( "mob-spawn-range", 8 ); // Paper - Vanilla
        this.log( "Mob Spawn Range: " + this.mobSpawnRange );
    }

    public int itemDespawnRate;
    private void itemDespawnRate()
    {
        this.itemDespawnRate = this.getInt( "item-despawn-rate", 6000 );
        this.log( "Item Despawn Rate: " + this.itemDespawnRate );
    }

    public int animalActivationRange = 32;
    public int monsterActivationRange = 32;
    public int raiderActivationRange = 48;
    public int miscActivationRange = 16;
    // Paper start
    public int flyingMonsterActivationRange = 32;
    public int waterActivationRange = 16;
    public int villagerActivationRange = 32;
    public int wakeUpInactiveAnimals = 4;
    public int wakeUpInactiveAnimalsEvery = 60*20;
    public int wakeUpInactiveAnimalsFor = 5*20;
    public int wakeUpInactiveMonsters = 8;
    public int wakeUpInactiveMonstersEvery = 20*20;
    public int wakeUpInactiveMonstersFor = 5*20;
    public int wakeUpInactiveVillagers = 4;
    public int wakeUpInactiveVillagersEvery = 30*20;
    public int wakeUpInactiveVillagersFor = 5*20;
    public int wakeUpInactiveFlying = 8;
    public int wakeUpInactiveFlyingEvery = 10*20;
    public int wakeUpInactiveFlyingFor = 5*20;
    public int villagersWorkImmunityAfter = 5*20;
    public int villagersWorkImmunityFor = 20;
    public boolean villagersActiveForPanic = true;
    // Paper end
    public boolean tickInactiveVillagers = true;
    public boolean ignoreSpectatorActivation = false;
    private void activationRange()
    {
        boolean hasAnimalsConfig = config.getInt("entity-activation-range.animals", this.animalActivationRange) != this.animalActivationRange; // Paper
        this.animalActivationRange = this.getInt( "entity-activation-range.animals", this.animalActivationRange );
        this.monsterActivationRange = this.getInt( "entity-activation-range.monsters", this.monsterActivationRange );
        this.raiderActivationRange = this.getInt( "entity-activation-range.raiders", this.raiderActivationRange );
        this.miscActivationRange = this.getInt( "entity-activation-range.misc", this.miscActivationRange );
        // Paper start
        this.waterActivationRange = this.getInt( "entity-activation-range.water", this.waterActivationRange );
        this.villagerActivationRange = this.getInt( "entity-activation-range.villagers", hasAnimalsConfig ? this.animalActivationRange : this.villagerActivationRange );
        this.flyingMonsterActivationRange = this.getInt( "entity-activation-range.flying-monsters", this.flyingMonsterActivationRange );

        this.wakeUpInactiveAnimals = this.getInt("entity-activation-range.wake-up-inactive.animals-max-per-tick", this.wakeUpInactiveAnimals);
        this.wakeUpInactiveAnimalsEvery = this.getInt("entity-activation-range.wake-up-inactive.animals-every", this.wakeUpInactiveAnimalsEvery);
        this.wakeUpInactiveAnimalsFor = this.getInt("entity-activation-range.wake-up-inactive.animals-for", this.wakeUpInactiveAnimalsFor);

        this.wakeUpInactiveMonsters = this.getInt("entity-activation-range.wake-up-inactive.monsters-max-per-tick", this.wakeUpInactiveMonsters);
        this.wakeUpInactiveMonstersEvery = this.getInt("entity-activation-range.wake-up-inactive.monsters-every", this.wakeUpInactiveMonstersEvery);
        this.wakeUpInactiveMonstersFor = this.getInt("entity-activation-range.wake-up-inactive.monsters-for", this.wakeUpInactiveMonstersFor);

        this.wakeUpInactiveVillagers = this.getInt("entity-activation-range.wake-up-inactive.villagers-max-per-tick", this.wakeUpInactiveVillagers);
        this.wakeUpInactiveVillagersEvery = this.getInt("entity-activation-range.wake-up-inactive.villagers-every", this.wakeUpInactiveVillagersEvery);
        this.wakeUpInactiveVillagersFor = this.getInt("entity-activation-range.wake-up-inactive.villagers-for", this.wakeUpInactiveVillagersFor);

        this.wakeUpInactiveFlying = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-max-per-tick", this.wakeUpInactiveFlying);
        this.wakeUpInactiveFlyingEvery = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-every", this.wakeUpInactiveFlyingEvery);
        this.wakeUpInactiveFlyingFor = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-for", this.wakeUpInactiveFlyingFor);

        this.villagersWorkImmunityAfter = this.getInt( "entity-activation-range.villagers-work-immunity-after", this.villagersWorkImmunityAfter );
        this.villagersWorkImmunityFor = this.getInt( "entity-activation-range.villagers-work-immunity-for", this.villagersWorkImmunityFor );
        this.villagersActiveForPanic = this.getBoolean( "entity-activation-range.villagers-active-for-panic", this.villagersActiveForPanic );
        // Paper end
        this.tickInactiveVillagers = this.getBoolean( "entity-activation-range.tick-inactive-villagers", this.tickInactiveVillagers );
        this.ignoreSpectatorActivation = this.getBoolean( "entity-activation-range.ignore-spectators", this.ignoreSpectatorActivation );
        this.log( "Entity Activation Range: An " + this.animalActivationRange + " / Mo " + this.monsterActivationRange + " / Ra " + this.raiderActivationRange + " / Mi " + this.miscActivationRange + " / Tiv " + this.tickInactiveVillagers + " / Isa " + this.ignoreSpectatorActivation );
    }

    public int playerTrackingRange = 48;
    public int animalTrackingRange = 48;
    public int monsterTrackingRange = 48;
    public int miscTrackingRange = 32;
    public int otherTrackingRange = 64;
    private void trackingRange()
    {
        this.playerTrackingRange = this.getInt( "entity-tracking-range.players", this.playerTrackingRange );
        this.animalTrackingRange = this.getInt( "entity-tracking-range.animals", this.animalTrackingRange );
        this.monsterTrackingRange = this.getInt( "entity-tracking-range.monsters", this.monsterTrackingRange );
        this.miscTrackingRange = this.getInt( "entity-tracking-range.misc", this.miscTrackingRange );
        this.otherTrackingRange = this.getInt( "entity-tracking-range.other", this.otherTrackingRange );
        this.log( "Entity Tracking Range: Pl " + this.playerTrackingRange + " / An " + this.animalTrackingRange + " / Mo " + this.monsterTrackingRange + " / Mi " + this.miscTrackingRange + " / Other " + this.otherTrackingRange );
    }

    public int hopperTransfer;
    public int hopperCheck;
    public int hopperAmount;
    private void hoppers()
    {
        // Set the tick delay between hopper item movements
        this.hopperTransfer = this.getInt( "ticks-per.hopper-transfer", 8 );
        if ( SpigotConfig.version < 11 )
        {
            this.set( "ticks-per.hopper-check", 1 );
        }
        this.hopperCheck = this.getInt( "ticks-per.hopper-check", 1 );
        this.hopperAmount = this.getInt( "hopper-amount", 1 );
        this.log( "Hopper Transfer: " + this.hopperTransfer + " Hopper Check: " + this.hopperCheck + " Hopper Amount: " + this.hopperAmount );
    }

    public int arrowDespawnRate;
    public int tridentDespawnRate;
    private void arrowDespawnRate()
    {
        this.arrowDespawnRate = this.getInt( "arrow-despawn-rate", 1200 );
        this.tridentDespawnRate = this.getInt( "trident-despawn-rate", this.arrowDespawnRate );
        this.log( "Arrow Despawn Rate: " + this.arrowDespawnRate + " Trident Respawn Rate:" + this.tridentDespawnRate );
    }

    public boolean zombieAggressiveTowardsVillager;
    private void zombieAggressiveTowardsVillager()
    {
        this.zombieAggressiveTowardsVillager = this.getBoolean( "zombie-aggressive-towards-villager", true );
        this.log( "Zombie Aggressive Towards Villager: " + this.zombieAggressiveTowardsVillager );
    }

    public boolean nerfSpawnerMobs;
    private void nerfSpawnerMobs()
    {
        this.nerfSpawnerMobs = this.getBoolean( "nerf-spawner-mobs", false );
        this.log( "Nerfing mobs spawned from spawners: " + this.nerfSpawnerMobs );
    }

    public boolean enableZombiePigmenPortalSpawns;
    private void enableZombiePigmenPortalSpawns()
    {
        this.enableZombiePigmenPortalSpawns = this.getBoolean( "enable-zombie-pigmen-portal-spawns", true );
        this.log( "Allow Zombie Pigmen to spawn from portal blocks: " + this.enableZombiePigmenPortalSpawns );
    }

    public int dragonDeathSoundRadius;
    private void keepDragonDeathPerWorld()
    {
        this.dragonDeathSoundRadius = this.getInt( "dragon-death-sound-radius", 0 );
    }

    public int witherSpawnSoundRadius;
    private void witherSpawnSoundRadius()
    {
        this.witherSpawnSoundRadius = this.getInt( "wither-spawn-sound-radius", 0 );
    }

    public int endPortalSoundRadius;
    private void endPortalSoundRadius()
    {
        this.endPortalSoundRadius = this.getInt( "end-portal-sound-radius", 0 );
    }

    public int villageSeed;
    public int desertSeed;
    public int iglooSeed;
    public int jungleSeed;
    public int swampSeed;
    public int monumentSeed;
    public int oceanSeed;
    public int outpostSeed;
    public int shipwreckSeed;
    public int slimeSeed;
    public int endCitySeed;
    public int bastionSeed;
    public int fortressSeed;
    public int mansionSeed;
    public int fossilSeed;
    public int portalSeed;
    public Long strongholdSeed; // Paper
    private void initWorldGenSeeds()
    {
        this.villageSeed = this.getInt( "seed-village", 10387312 );
        this.desertSeed = this.getInt( "seed-desert", 14357617 );
        this.iglooSeed = this.getInt( "seed-igloo", 14357618 );
        this.jungleSeed = this.getInt( "seed-jungle", 14357619 );
        this.swampSeed = this.getInt( "seed-swamp", 14357620 );
        this.monumentSeed = this.getInt( "seed-monument", 10387313 );
        this.shipwreckSeed = this.getInt( "seed-shipwreck", 165745295 );
        this.oceanSeed = this.getInt( "seed-ocean", 14357621 );
        this.outpostSeed = this.getInt( "seed-outpost", 165745296 );
        this.endCitySeed = this.getInt( "seed-endcity", 10387313 );
        this.slimeSeed = this.getInt( "seed-slime", 987234911 );
        this.bastionSeed = this.getInt( "seed-bastion", 30084232 );
        this.fortressSeed = this.getInt( "seed-fortress", 30084232 );
        this.mansionSeed = this.getInt( "seed-mansion", 10387319 );
        this.fossilSeed = this.getInt( "seed-fossil", 14357921 );
        this.portalSeed = this.getInt( "seed-portal", 34222645 );
        // Paper start
        final String strongholdSeedString = this.getString("seed-stronghold", "default");
        this.strongholdSeed = org.apache.commons.lang3.math.NumberUtils.isParsable(strongholdSeedString) ? Long.parseLong(strongholdSeedString) : null;
        // Paper end
        this.log( "Custom Map Seeds:  Village: " + this.villageSeed + " Desert: " + this.desertSeed + " Igloo: " + this.iglooSeed + " Jungle: " + this.jungleSeed + " Swamp: " + this.swampSeed + " Monument: " + this.monumentSeed
                + " Ocean: " + this.oceanSeed + " Shipwreck: " + this.shipwreckSeed + " End City: " + this.endCitySeed + " Slime: " + this.slimeSeed + " Bastion: " + this.bastionSeed + " Fortress: " + this.fortressSeed + " Mansion: " + this.mansionSeed + " Fossil: " + this.fossilSeed + " Portal: " + this.portalSeed );
    }

    public float jumpWalkExhaustion;
    public float jumpSprintExhaustion;
    public float combatExhaustion;
    public float regenExhaustion;
    public float swimMultiplier;
    public float sprintMultiplier;
    public float otherMultiplier;
    private void initHunger()
    {
        if ( SpigotConfig.version < 10 )
        {
            this.set( "hunger.walk-exhaustion", null );
            this.set( "hunger.sprint-exhaustion", null );
            this.set( "hunger.combat-exhaustion", 0.1 );
            this.set( "hunger.regen-exhaustion", 6.0 );
        }

        this.jumpWalkExhaustion = (float) this.getDouble( "hunger.jump-walk-exhaustion", 0.05 );
        this.jumpSprintExhaustion = (float) this.getDouble( "hunger.jump-sprint-exhaustion", 0.2 );
        this.combatExhaustion = (float) this.getDouble( "hunger.combat-exhaustion", 0.1 );
        this.regenExhaustion = (float) this.getDouble( "hunger.regen-exhaustion", 6.0 );
        this.swimMultiplier = (float) this.getDouble( "hunger.swim-multiplier", 0.01 );
        this.sprintMultiplier = (float) this.getDouble( "hunger.sprint-multiplier", 0.1 );
        this.otherMultiplier = (float) this.getDouble( "hunger.other-multiplier", 0.0 );
    }

    public int currentPrimedTnt = 0;
    public int maxTntTicksPerTick;
    private void maxTntPerTick() {
        if ( SpigotConfig.version < 7 )
        {
            this.set( "max-tnt-per-tick", 100 );
        }
        this.maxTntTicksPerTick = this.getInt( "max-tnt-per-tick", 100 );
        this.log( "Max TNT Explosions: " + this.maxTntTicksPerTick );
    }

    public int hangingTickFrequency;
    private void hangingTickFrequency()
    {
        this.hangingTickFrequency = this.getInt( "hanging-tick-frequency", 100 );
    }

    public int tileMaxTickTime;
    public int entityMaxTickTime;
    private void maxTickTimes()
    {
        this.tileMaxTickTime = this.getInt("max-tick-time.tile", 50);
        this.entityMaxTickTime = this.getInt("max-tick-time.entity", 50);
        this.log("Tile Max Tick Time: " + this.tileMaxTickTime + "ms Entity max Tick Time: " + this.entityMaxTickTime + "ms");
    }

    public int thunderChance;
    private void thunderChance()
    {
        this.thunderChance = this.getInt("thunder-chance", 100000);
    }

    public boolean belowZeroGenerationInExistingChunks;
    private void belowZeroGenerationInExistingChunks() {
        this.belowZeroGenerationInExistingChunks = this.getBoolean("below-zero-generation-in-existing-chunks", true);
    }
}
