public abstract class SimpleAsyncGameActivity extends BaseGameActivity
IGameInterface.OnCreateResourcesCallback, IGameInterface.OnCreateSceneCallback, IGameInterface.OnPopulateSceneCallbackmEngine, mRenderSurfaceView| Constructor and Description |
|---|
SimpleAsyncGameActivity() |
| Modifier and Type | Method and Description |
|---|---|
void |
onCreateResources(IGameInterface.OnCreateResourcesCallback pOnCreateResourcesCallback) |
abstract void |
onCreateResourcesAsync(IProgressListener pProgressListener) |
void |
onCreateScene(IGameInterface.OnCreateSceneCallback pOnCreateSceneCallback) |
abstract Scene |
onCreateSceneAsync(IProgressListener pProgressListener) |
void |
onPopulateScene(Scene pScene,
IGameInterface.OnPopulateSceneCallback pOnPopulateSceneCallback) |
abstract void |
onPopulateSceneAsync(Scene pScene,
IProgressListener pProgressListener) |
createSurfaceViewLayoutParams, disableAccelerationSensor, disableLocationSensor, disableOrientationSensor, enableAccelerationSensor, enableAccelerationSensor, enableLocationSensor, enableOrientationSensor, enableOrientationSensor, enableVibrator, getEngine, getFontManager, getMusicManager, getShaderProgramManager, getSoundManager, getTextureManager, getVertexBufferObjectManager, isGameLoaded, isGamePaused, isGameRunning, onCreate, onCreateEngine, onCreateGame, onDestroy, onDestroyResources, onGameCreated, onGameDestroyed, onPause, onPauseGame, onReloadResources, onResume, onResumeGame, onSetContentView, onSurfaceChanged, onSurfaceCreated, onWindowFocusChanged, runOnUpdateThread, runOnUpdateThreaddoAsync, doAsync, doAsync, doProgressAsync, doProgressAsync, toastOnUIThread, toastOnUIThreadclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitonCreateEngineOptionspublic abstract void onCreateResourcesAsync(IProgressListener pProgressListener) throws java.lang.Exception
java.lang.Exceptionpublic abstract Scene onCreateSceneAsync(IProgressListener pProgressListener) throws java.lang.Exception
java.lang.Exceptionpublic abstract void onPopulateSceneAsync(Scene pScene, IProgressListener pProgressListener) throws java.lang.Exception
java.lang.Exceptionpublic void onCreateResources(IGameInterface.OnCreateResourcesCallback pOnCreateResourcesCallback)
public void onCreateScene(IGameInterface.OnCreateSceneCallback pOnCreateSceneCallback)
public void onPopulateScene(Scene pScene, IGameInterface.OnPopulateSceneCallback pOnPopulateSceneCallback)