public class HighPerformanceUniformColorSpriteVertexBufferObject extends HighPerformanceVertexBufferObject implements IUniformColorSpriteVertexBufferObject
IDisposable.AlreadyDisposedExceptionmBufferData, mFloatBuffermAutoDispose, mByteBuffer, mCapacity, mDirtyOnHardware, mDisposed, mHardwareBufferID, mUsage, mVertexBufferObjectAttributes, mVertexBufferObjectManagerHARDWARE_BUFFER_ID_INVALID| Constructor and Description |
|---|
HighPerformanceUniformColorSpriteVertexBufferObject(VertexBufferObjectManager pVertexBufferObjectManager,
int pCapacity,
DrawType pDrawType,
boolean pAutoDispose,
VertexBufferObjectAttributes pVertexBufferObjectAttributes) |
| Modifier and Type | Method and Description |
|---|---|
void |
onUpdateColor(Sprite pSprite) |
void |
onUpdateTextureCoordinates(Sprite pSprite) |
void |
onUpdateVertices(Sprite pSprite) |
getBufferData, getHeapMemoryByteSize, getNativeHeapMemoryByteSize, onBufferDatabind, bind, dispose, draw, draw, finalize, getByteCapacity, getCapacity, getGPUMemoryByteSize, getHardwareBufferID, getVertexBufferObjectManager, isAutoDispose, isDirtyOnHardware, isDisposed, isLoadedToHardware, setDirtyOnHardware, setNotLoadedToHardware, unbind, unloadFromHardwareclone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitbind, bind, draw, draw, getByteCapacity, getCapacity, getGPUMemoryByteSize, getHardwareBufferID, getHeapMemoryByteSize, getNativeHeapMemoryByteSize, getVertexBufferObjectManager, isAutoDispose, isDirtyOnHardware, isLoadedToHardware, setDirtyOnHardware, setNotLoadedToHardware, unbind, unloadFromHardwaredispose, isDisposedpublic HighPerformanceUniformColorSpriteVertexBufferObject(VertexBufferObjectManager pVertexBufferObjectManager, int pCapacity, DrawType pDrawType, boolean pAutoDispose, VertexBufferObjectAttributes pVertexBufferObjectAttributes)
public void onUpdateColor(Sprite pSprite)
onUpdateColor in interface ISpriteVertexBufferObjectpublic void onUpdateVertices(Sprite pSprite)
onUpdateVertices in interface ISpriteVertexBufferObjectpublic void onUpdateTextureCoordinates(Sprite pSprite)
onUpdateTextureCoordinates in interface ISpriteVertexBufferObject