public interface ISpriteBatchVertexBufferObject extends IVertexBufferObject
IDisposable.AlreadyDisposedExceptionHARDWARE_BUFFER_ID_INVALID| Modifier and Type | Method and Description |
|---|---|
void |
addWithPackedColor(ITextureRegion pTextureRegion,
float pX1,
float pY1,
float pX2,
float pY2,
float pColorABGRPackedInt) |
void |
addWithPackedColor(ITextureRegion pTextureRegion,
float pX1,
float pY1,
float pX2,
float pY2,
float pX3,
float pY3,
float pX4,
float pY4,
float pColorABGRPackedInt) |
int |
getBufferDataOffset() |
void |
setBufferDataOffset(int pBufferDataOffset) |
bind, bind, draw, draw, getByteCapacity, getCapacity, getGPUMemoryByteSize, getHardwareBufferID, getHeapMemoryByteSize, getNativeHeapMemoryByteSize, getVertexBufferObjectManager, isAutoDispose, isDirtyOnHardware, isLoadedToHardware, setDirtyOnHardware, setNotLoadedToHardware, unbind, unloadFromHardwaredispose, isDisposedint getBufferDataOffset()
void setBufferDataOffset(int pBufferDataOffset)
void addWithPackedColor(ITextureRegion pTextureRegion, float pX1, float pY1, float pX2, float pY2, float pColorABGRPackedInt)
void addWithPackedColor(ITextureRegion pTextureRegion, float pX1, float pY1, float pX2, float pY2, float pX3, float pY3, float pX4, float pY4, float pColorABGRPackedInt)