- back() - Method in class org.andengine.entity.scene.menu.MenuScene
-
- back() - Method in class org.andengine.entity.scene.Scene
-
- Background - Class in org.andengine.entity.scene.background
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Background() - Constructor for class org.andengine.entity.scene.background.Background
-
- Background(float, float, float) - Constructor for class org.andengine.entity.scene.background.Background
-
- Background(float, float, float, float) - Constructor for class org.andengine.entity.scene.background.Background
-
- Background(Color) - Constructor for class org.andengine.entity.scene.background.Background
-
- Base64 - Class in org.andengine.util.base64
-
Utilities for encoding and decoding the Base64 representation of
binary data.
- Base64InputStream - Class in org.andengine.util.base64
-
An InputStream that does Base64 decoding on the data read through
it.
- Base64InputStream(InputStream, int) - Constructor for class org.andengine.util.base64.Base64InputStream
-
An InputStream that performs Base64 decoding on the data read
from the wrapped stream.
- Base64InputStream(InputStream, int, boolean) - Constructor for class org.andengine.util.base64.Base64InputStream
-
Performs Base64 encoding or decoding on the data read from the
wrapped InputStream.
- BaseActivity - Class in org.andengine.ui.activity
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseActivity() - Constructor for class org.andengine.ui.activity.BaseActivity
-
- BaseAudioEntity - Class in org.andengine.audio
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseAudioEntity(IAudioManager<? extends IAudioEntity>) - Constructor for class org.andengine.audio.BaseAudioEntity
-
- BaseAudioManager<T extends IAudioEntity> - Class in org.andengine.audio
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseAudioManager() - Constructor for class org.andengine.audio.BaseAudioManager
-
- BaseBitmapTextureAtlasSourceDecorator - Class in org.andengine.opengl.texture.atlas.bitmap.source.decorator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator
-
- BaseBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator
-
- BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions - Class in org.andengine.opengl.texture.atlas.bitmap.source.decorator
-
- BaseCircleParticleEmitter - Class in org.andengine.entity.particle.emitter
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseCircleParticleEmitter(float, float, float) - Constructor for class org.andengine.entity.particle.emitter.BaseCircleParticleEmitter
-
- BaseCircleParticleEmitter(float, float, float, float) - Constructor for class org.andengine.entity.particle.emitter.BaseCircleParticleEmitter
-
- BaseCollisionChecker - Class in org.andengine.util.algorithm.collision
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseCollisionChecker() - Constructor for class org.andengine.util.algorithm.collision.BaseCollisionChecker
-
- BaseDetector - Class in org.andengine.input.touch.detector
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseDetector() - Constructor for class org.andengine.input.touch.detector.BaseDetector
-
- BaseDoubleValueChangeModifier<T> - Class in org.andengine.util.modifier
-
(c) Zynga 2011
- BaseDoubleValueChangeModifier(float, float, float) - Constructor for class org.andengine.util.modifier.BaseDoubleValueChangeModifier
-
- BaseDoubleValueChangeModifier(float, float, float, IModifier.IModifierListener<T>) - Constructor for class org.andengine.util.modifier.BaseDoubleValueChangeModifier
-
- BaseDoubleValueChangeModifier(BaseDoubleValueChangeModifier<T>) - Constructor for class org.andengine.util.modifier.BaseDoubleValueChangeModifier
-
- BaseDoubleValueParticleInitializer<T extends IEntity> - Class in org.andengine.entity.particle.initializer
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseDoubleValueParticleInitializer(float, float, float, float) - Constructor for class org.andengine.entity.particle.initializer.BaseDoubleValueParticleInitializer
-
- BaseDoubleValueSpanModifier<T> - Class in org.andengine.util.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseDoubleValueSpanModifier(float, float, float, float, float) - Constructor for class org.andengine.util.modifier.BaseDoubleValueSpanModifier
-
- BaseDoubleValueSpanModifier(float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.util.modifier.BaseDoubleValueSpanModifier
-
- BaseDoubleValueSpanModifier(float, float, float, float, float, IModifier.IModifierListener<T>) - Constructor for class org.andengine.util.modifier.BaseDoubleValueSpanModifier
-
- BaseDoubleValueSpanModifier(float, float, float, float, float, IModifier.IModifierListener<T>, IEaseFunction) - Constructor for class org.andengine.util.modifier.BaseDoubleValueSpanModifier
-
- BaseDoubleValueSpanModifier(BaseDoubleValueSpanModifier<T>) - Constructor for class org.andengine.util.modifier.BaseDoubleValueSpanModifier
-
- BaseDoubleValueSpanParticleModifier<T extends IEntity> - Class in org.andengine.entity.particle.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseDoubleValueSpanParticleModifier(float, float, float, float, float, float) - Constructor for class org.andengine.entity.particle.modifier.BaseDoubleValueSpanParticleModifier
-
- BaseDoubleValueSpanParticleModifier(float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.particle.modifier.BaseDoubleValueSpanParticleModifier
-
- BaseDurationModifier<T> - Class in org.andengine.util.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseDurationModifier(float) - Constructor for class org.andengine.util.modifier.BaseDurationModifier
-
- BaseDurationModifier(float, IModifier.IModifierListener<T>) - Constructor for class org.andengine.util.modifier.BaseDurationModifier
-
- BaseDurationModifier(BaseDurationModifier<T>) - Constructor for class org.andengine.util.modifier.BaseDurationModifier
-
- BaseEntityUpdateHandler - Class in org.andengine.engine.handler
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseEntityUpdateHandler(IEntity) - Constructor for class org.andengine.engine.handler.BaseEntityUpdateHandler
-
- BaseGameActivity - Class in org.andengine.ui.activity
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseGameActivity() - Constructor for class org.andengine.ui.activity.BaseGameActivity
-
- BaseMenuAnimator - Class in org.andengine.entity.scene.menu.animator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseMenuAnimator() - Constructor for class org.andengine.entity.scene.menu.animator.BaseMenuAnimator
-
- BaseMenuAnimator(IEaseFunction) - Constructor for class org.andengine.entity.scene.menu.animator.BaseMenuAnimator
-
- BaseMenuAnimator(float) - Constructor for class org.andengine.entity.scene.menu.animator.BaseMenuAnimator
-
- BaseMenuAnimator(float, IEaseFunction) - Constructor for class org.andengine.entity.scene.menu.animator.BaseMenuAnimator
-
- BaseMenuAnimator(HorizontalAlign) - Constructor for class org.andengine.entity.scene.menu.animator.BaseMenuAnimator
-
- BaseMenuAnimator(HorizontalAlign, IEaseFunction) - Constructor for class org.andengine.entity.scene.menu.animator.BaseMenuAnimator
-
- BaseMenuAnimator(HorizontalAlign, float) - Constructor for class org.andengine.entity.scene.menu.animator.BaseMenuAnimator
-
- BaseMenuAnimator(HorizontalAlign, float, IEaseFunction) - Constructor for class org.andengine.entity.scene.menu.animator.BaseMenuAnimator
-
- BaseMenuItemDecorator - Class in org.andengine.entity.scene.menu.item.decorator
-
I HATE THIS CLASS!
- BaseMenuItemDecorator(IMenuItem) - Constructor for class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- BaseModifier<T> - Class in org.andengine.util.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseModifier() - Constructor for class org.andengine.util.modifier.BaseModifier
-
- BaseModifier(IModifier.IModifierListener<T>) - Constructor for class org.andengine.util.modifier.BaseModifier
-
- BaseOnScreenControl - Class in org.andengine.engine.camera.hud.controls
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseOnScreenControl(float, float, Camera, ITextureRegion, ITextureRegion, float, VertexBufferObjectManager, BaseOnScreenControl.IOnScreenControlListener) - Constructor for class org.andengine.engine.camera.hud.controls.BaseOnScreenControl
-
- BaseOnScreenControl.IOnScreenControlListener - Interface in org.andengine.engine.camera.hud.controls
-
- BaseParticleEmitter - Class in org.andengine.entity.particle.emitter
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseParticleEmitter(float, float) - Constructor for class org.andengine.entity.particle.emitter.BaseParticleEmitter
-
- BaseQuadrupelValueSpanModifier<T> - Class in org.andengine.util.modifier
-
(c) 2011 Zynga Inc.
- BaseQuadrupelValueSpanModifier(float, float, float, float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.util.modifier.BaseQuadrupelValueSpanModifier
-
- BaseQuadrupelValueSpanModifier(float, float, float, float, float, float, float, float, float, IModifier.IModifierListener<T>, IEaseFunction) - Constructor for class org.andengine.util.modifier.BaseQuadrupelValueSpanModifier
-
- BaseQuadrupelValueSpanModifier(BaseQuadrupelValueSpanModifier<T>) - Constructor for class org.andengine.util.modifier.BaseQuadrupelValueSpanModifier
-
- BaseRectangleParticleEmitter - Class in org.andengine.entity.particle.emitter
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseRectangleParticleEmitter(float, float, float) - Constructor for class org.andengine.entity.particle.emitter.BaseRectangleParticleEmitter
-
- BaseRectangleParticleEmitter(float, float, float, float) - Constructor for class org.andengine.entity.particle.emitter.BaseRectangleParticleEmitter
-
- BaseResolutionPolicy - Class in org.andengine.engine.options.resolutionpolicy
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseResolutionPolicy() - Constructor for class org.andengine.engine.options.resolutionpolicy.BaseResolutionPolicy
-
- BaseSensorData - Class in org.andengine.input.sensor
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseSensorData(int, int) - Constructor for class org.andengine.input.sensor.BaseSensorData
-
- BaseShapeBitmapTextureAtlasSourceDecorator - Class in org.andengine.opengl.texture.atlas.bitmap.source.decorator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseShapeBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseShapeBitmapTextureAtlasSourceDecorator
-
- BaseSingleValueChangeModifier<T> - Class in org.andengine.util.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseSingleValueChangeModifier(float, float) - Constructor for class org.andengine.util.modifier.BaseSingleValueChangeModifier
-
- BaseSingleValueChangeModifier(float, float, IModifier.IModifierListener<T>) - Constructor for class org.andengine.util.modifier.BaseSingleValueChangeModifier
-
- BaseSingleValueChangeModifier(BaseSingleValueChangeModifier<T>) - Constructor for class org.andengine.util.modifier.BaseSingleValueChangeModifier
-
- BaseSingleValueParticleInitializer<T extends IEntity> - Class in org.andengine.entity.particle.initializer
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseSingleValueParticleInitializer(float, float) - Constructor for class org.andengine.entity.particle.initializer.BaseSingleValueParticleInitializer
-
- BaseSingleValueSpanModifier<T> - Class in org.andengine.util.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseSingleValueSpanModifier(float, float, float) - Constructor for class org.andengine.util.modifier.BaseSingleValueSpanModifier
-
- BaseSingleValueSpanModifier(float, float, float, IEaseFunction) - Constructor for class org.andengine.util.modifier.BaseSingleValueSpanModifier
-
- BaseSingleValueSpanModifier(float, float, float, IModifier.IModifierListener<T>) - Constructor for class org.andengine.util.modifier.BaseSingleValueSpanModifier
-
- BaseSingleValueSpanModifier(float, float, float, IModifier.IModifierListener<T>, IEaseFunction) - Constructor for class org.andengine.util.modifier.BaseSingleValueSpanModifier
-
- BaseSingleValueSpanModifier(BaseSingleValueSpanModifier<T>) - Constructor for class org.andengine.util.modifier.BaseSingleValueSpanModifier
-
- BaseSingleValueSpanParticleModifier<T extends IEntity> - Class in org.andengine.entity.particle.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseSingleValueSpanParticleModifier(float, float, float, float) - Constructor for class org.andengine.entity.particle.modifier.BaseSingleValueSpanParticleModifier
-
- BaseSingleValueSpanParticleModifier(float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.particle.modifier.BaseSingleValueSpanParticleModifier
-
- BaseTextureAtlasSource - Class in org.andengine.opengl.texture.atlas.source
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseTextureAtlasSource(int, int, int, int) - Constructor for class org.andengine.opengl.texture.atlas.source.BaseTextureAtlasSource
-
- BaseTextureRegion - Class in org.andengine.opengl.texture.region
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseTextureRegion(ITexture) - Constructor for class org.andengine.opengl.texture.region.BaseTextureRegion
-
- BaseTouchController - Class in org.andengine.input.touch.controller
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseTouchController() - Constructor for class org.andengine.input.touch.controller.BaseTouchController
-
- BaseTripleValueParticleInitializer<T extends IEntity> - Class in org.andengine.entity.particle.initializer
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseTripleValueParticleInitializer(float, float, float, float, float, float) - Constructor for class org.andengine.entity.particle.initializer.BaseTripleValueParticleInitializer
-
- BaseTripleValueSpanModifier<T> - Class in org.andengine.util.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseTripleValueSpanModifier(float, float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.util.modifier.BaseTripleValueSpanModifier
-
- BaseTripleValueSpanModifier(float, float, float, float, float, float, float, IModifier.IModifierListener<T>, IEaseFunction) - Constructor for class org.andengine.util.modifier.BaseTripleValueSpanModifier
-
- BaseTripleValueSpanModifier(BaseTripleValueSpanModifier<T>) - Constructor for class org.andengine.util.modifier.BaseTripleValueSpanModifier
-
- BaseTripleValueSpanParticleModifier<T extends IEntity> - Class in org.andengine.entity.particle.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BaseTripleValueSpanParticleModifier(float, float, float, float, float, float, float, float) - Constructor for class org.andengine.entity.particle.modifier.BaseTripleValueSpanParticleModifier
-
- BaseTripleValueSpanParticleModifier(float, float, float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.particle.modifier.BaseTripleValueSpanParticleModifier
-
- batchAllocatePoolItems(int) - Method in class org.andengine.util.adt.pool.GenericPool
-
- BatchedPseudoSpriteParticleSystem - Class in org.andengine.entity.particle
-
(c) Zynga 2012
- BatchedPseudoSpriteParticleSystem(IParticleEmitter, float, float, int, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.particle.BatchedPseudoSpriteParticleSystem
-
- BatchedPseudoSpriteParticleSystem(float, float, IParticleEmitter, float, float, int, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.particle.BatchedPseudoSpriteParticleSystem
-
- BatchedSpriteParticleSystem - Class in org.andengine.entity.particle
-
(c) Zynga 2012
- BatchedSpriteParticleSystem(IParticleEmitter, float, float, int, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.particle.BatchedSpriteParticleSystem
-
- BatchedSpriteParticleSystem(float, float, IParticleEmitter, float, float, int, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.particle.BatchedSpriteParticleSystem
-
- begin() - Method in class org.andengine.entity.sprite.batch.DynamicSpriteBatch
-
- begin() - Method in class org.andengine.entity.sprite.batch.SpriteBatch
-
- begin(GLState) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- begin(GLState, Color) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- begin(GLState, float, float, float, float) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- begin(GLState, boolean, boolean, Color) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- begin(GLState, boolean, boolean, float, float, float, float) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- begin(GLState, boolean, boolean) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- begin(String) - Method in class org.andengine.util.debug.DebugTimer
-
- begin(DebugTimer.DebugTime) - Method in class org.andengine.util.debug.DebugTimer.DebugTime
-
- BetaUtils - Class in org.andengine.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BetaUtils() - Constructor for class org.andengine.util.BetaUtils
-
- BILINEAR - Static variable in class org.andengine.opengl.texture.TextureOptions
-
- BILINEAR_PREMULTIPLYALPHA - Static variable in class org.andengine.opengl.texture.TextureOptions
-
- bind(GLState, VertexBufferObjectAttributes) - Method in class org.andengine.opengl.shader.PositionColorShaderProgram
-
- bind(GLState, VertexBufferObjectAttributes) - Method in class org.andengine.opengl.shader.PositionColorTextureCoordinatesShaderProgram
-
- bind(GLState, VertexBufferObjectAttributes) - Method in class org.andengine.opengl.shader.PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
-
- bind(GLState, VertexBufferObjectAttributes) - Method in class org.andengine.opengl.shader.PositionTextureCoordinatesShaderProgram
-
- bind(GLState, VertexBufferObjectAttributes) - Method in class org.andengine.opengl.shader.PositionTextureCoordinatesTextureSelectShaderProgram
-
- bind(GLState, VertexBufferObjectAttributes) - Method in class org.andengine.opengl.shader.PositionTextureCoordinatesUniformColorShaderProgram
-
- bind(GLState, VertexBufferObjectAttributes) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- bind(GLState) - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- bind(GLState, int) - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- bind(GLState) - Method in interface org.andengine.opengl.texture.ITexture
-
- bind(GLState, int) - Method in interface org.andengine.opengl.texture.ITexture
-
- bind(GLState) - Method in class org.andengine.opengl.texture.Texture
-
- bind(GLState, int) - Method in class org.andengine.opengl.texture.Texture
-
- bind(GLState) - Method in interface org.andengine.opengl.vbo.IVertexBufferObject
-
- bind(GLState, ShaderProgram) - Method in interface org.andengine.opengl.vbo.IVertexBufferObject
-
- bind(GLState) - Method in class org.andengine.opengl.vbo.VertexBufferObject
-
- bind(GLState, ShaderProgram) - Method in class org.andengine.opengl.vbo.VertexBufferObject
-
- bind(GLState) - Method in class org.andengine.opengl.vbo.ZeroMemoryVertexBufferObject
-
- bind(GLState, ShaderProgram) - Method in class org.andengine.opengl.vbo.ZeroMemoryVertexBufferObject
-
- bindArrayBuffer(int) - Method in class org.andengine.opengl.util.GLState
-
- bindFramebuffer(int) - Method in class org.andengine.opengl.util.GLState
-
- bindIndexBuffer(int) - Method in class org.andengine.opengl.util.GLState
-
- bindTexture(int) - Method in class org.andengine.opengl.util.GLState
-
- BitmapFont - Class in org.andengine.opengl.font
-
The
BitmapFont class is capable of parsing and loading
*.fnt fonts.
- BitmapFont(TextureManager, AssetManager, String) - Constructor for class org.andengine.opengl.font.BitmapFont
-
- BitmapFont(TextureManager, AssetManager, String, BitmapTextureFormat) - Constructor for class org.andengine.opengl.font.BitmapFont
-
- BitmapFont(TextureManager, AssetManager, String, TextureOptions) - Constructor for class org.andengine.opengl.font.BitmapFont
-
- BitmapFont(TextureManager, AssetManager, String, BitmapTextureFormat, TextureOptions) - Constructor for class org.andengine.opengl.font.BitmapFont
-
- BitmapFont(TextureManager, AssetManager, String, BitmapTextureFormat, TextureOptions, BitmapFont.BitmapFontOptions) - Constructor for class org.andengine.opengl.font.BitmapFont
-
- BitmapFont.BitmapFontInfo - Class in org.andengine.opengl.font
-
- BitmapFont.BitmapFontOptions - Class in org.andengine.opengl.font
-
- BitmapFont.BitmapFontPage - Class in org.andengine.opengl.font
-
- BitmapFontInfo(String) - Constructor for class org.andengine.opengl.font.BitmapFont.BitmapFontInfo
-
- BitmapFontOptions(int, int) - Constructor for class org.andengine.opengl.font.BitmapFont.BitmapFontOptions
-
- BitmapFontPage(AssetManager, String, String) - Constructor for class org.andengine.opengl.font.BitmapFont.BitmapFontPage
-
- BitmapTexture - Class in org.andengine.opengl.texture.bitmap
-
(c) Zynga 2011
- BitmapTexture(TextureManager, IInputStreamOpener) - Constructor for class org.andengine.opengl.texture.bitmap.BitmapTexture
-
- BitmapTexture(TextureManager, IInputStreamOpener, BitmapTextureFormat) - Constructor for class org.andengine.opengl.texture.bitmap.BitmapTexture
-
- BitmapTexture(TextureManager, IInputStreamOpener, TextureOptions) - Constructor for class org.andengine.opengl.texture.bitmap.BitmapTexture
-
- BitmapTexture(TextureManager, IInputStreamOpener, BitmapTextureFormat, TextureOptions) - Constructor for class org.andengine.opengl.texture.bitmap.BitmapTexture
-
- BitmapTexture(TextureManager, IInputStreamOpener, BitmapTextureFormat, TextureOptions, ITextureStateListener) - Constructor for class org.andengine.opengl.texture.bitmap.BitmapTexture
-
- BitmapTextureAtlas - Class in org.andengine.opengl.texture.atlas.bitmap
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BitmapTextureAtlas(TextureManager, int, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas
-
- BitmapTextureAtlas(TextureManager, int, int, BitmapTextureFormat) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas
-
- BitmapTextureAtlas(TextureManager, int, int, ITextureAtlas.ITextureAtlasStateListener<IBitmapTextureAtlasSource>) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas
-
- BitmapTextureAtlas(TextureManager, int, int, BitmapTextureFormat, ITextureAtlas.ITextureAtlasStateListener<IBitmapTextureAtlasSource>) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas
-
- BitmapTextureAtlas(TextureManager, int, int, TextureOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas
-
- BitmapTextureAtlas(TextureManager, int, int, BitmapTextureFormat, TextureOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas
-
- BitmapTextureAtlas(TextureManager, int, int, TextureOptions, ITextureAtlas.ITextureAtlasStateListener<IBitmapTextureAtlasSource>) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas
-
- BitmapTextureAtlas(TextureManager, int, int, BitmapTextureFormat, TextureOptions, ITextureAtlas.ITextureAtlasStateListener<IBitmapTextureAtlasSource>) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas
-
- BitmapTextureAtlasTextureRegionFactory - Class in org.andengine.opengl.texture.atlas.bitmap
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BitmapTextureAtlasTextureRegionFactory() - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- BitmapTextureFormat - Enum in org.andengine.opengl.texture.bitmap
-
(c) Zynga 2012
- BITS_PER_BYTE - Static variable in interface org.andengine.util.adt.DataConstants
-
- BITS_PER_DOUBLE - Static variable in interface org.andengine.util.adt.DataConstants
-
- BITS_PER_FLOAT - Static variable in interface org.andengine.util.adt.DataConstants
-
- BITS_PER_INT - Static variable in interface org.andengine.util.adt.DataConstants
-
- BITS_PER_LONG - Static variable in interface org.andengine.util.adt.DataConstants
-
- BITS_PER_SHORT - Static variable in interface org.andengine.util.adt.DataConstants
-
- BitVector - Class in org.andengine.util.adt.bit
-
(c) Zynga 2011
- BitVector(byte[]) - Constructor for class org.andengine.util.adt.bit.BitVector
-
- BLACK - Static variable in class org.andengine.util.color.Color
-
- BLACK_ABGR_PACKED_FLOAT - Static variable in class org.andengine.util.color.Color
-
- BLACK_ABGR_PACKED_INT - Static variable in class org.andengine.util.color.Color
-
- BLACK_ARGB_PACKED_INT - Static variable in class org.andengine.util.color.Color
-
- BlackPawnTextureAtlasBuilder<T extends ITextureAtlasSource,A extends ITextureAtlas<T>> - Class in org.andengine.opengl.texture.atlas.buildable.builder
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BlackPawnTextureAtlasBuilder(int, int, int) - Constructor for class org.andengine.opengl.texture.atlas.buildable.builder.BlackPawnTextureAtlasBuilder
-
- BlackPawnTextureAtlasBuilder.Node - Class in org.andengine.opengl.texture.atlas.buildable.builder
-
- BlackPawnTextureAtlasBuilder.Rect - Class in org.andengine.opengl.texture.atlas.buildable.builder
-
- blendFunction(int, int) - Method in class org.andengine.opengl.util.GLState
-
- BLENDFUNCTION_DESTINATION_DEFAULT - Static variable in interface org.andengine.entity.shape.IShape
-
- BLENDFUNCTION_DESTINATION_PREMULTIPLYALPHA_DEFAULT - Static variable in interface org.andengine.entity.shape.IShape
-
- BLENDFUNCTION_SOURCE_DEFAULT - Static variable in interface org.andengine.entity.shape.IShape
-
- BLENDFUNCTION_SOURCE_PREMULTIPLYALPHA_DEFAULT - Static variable in interface org.andengine.entity.shape.IShape
-
- BlendFunctionParticleInitializer<T extends IShape> - Class in org.andengine.entity.particle.initializer
-
Sets the blend function used to draw the
Particle during its lifespan.
- BlendFunctionParticleInitializer(int, int) - Constructor for class org.andengine.entity.particle.initializer.BlendFunctionParticleInitializer
-
Blend function set for each spawned
Particle.
- BlendFunctionParticleSystem<T extends IEntity> - Class in org.andengine.entity.particle
-
(c) Zynga 2012
- BlendFunctionParticleSystem(IEntityFactory<T>, IParticleEmitter, float, float, int) - Constructor for class org.andengine.entity.particle.BlendFunctionParticleSystem
-
- BlendFunctionParticleSystem(float, float, IEntityFactory<T>, IParticleEmitter, float, float, int) - Constructor for class org.andengine.entity.particle.BlendFunctionParticleSystem
-
- BLUE - Static variable in class org.andengine.util.color.Color
-
- BLUE_ABGR_PACKED_FLOAT - Static variable in class org.andengine.util.color.Color
-
- BLUE_ABGR_PACKED_INT - Static variable in class org.andengine.util.color.Color
-
- BLUE_ARGB_PACKED_INT - Static variable in class org.andengine.util.color.Color
-
- BoundCamera - Class in org.andengine.engine.camera
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BoundCamera(float, float, float, float) - Constructor for class org.andengine.engine.camera.BoundCamera
-
- BoundCamera(float, float, float, float, float, float, float, float) - Constructor for class org.andengine.engine.camera.BoundCamera
-
- BoundsSplit - Enum in org.andengine.util.adt.bounds
-
(c) Zynga 2011
- BoundsSplit.BoundsSplitException - Exception in org.andengine.util.adt.bounds
-
- BoundsSplitException() - Constructor for exception org.andengine.util.adt.bounds.BoundsSplit.BoundsSplitException
-
- breakText(IFont, CharSequence, FontUtils.MeasureDirection, float, float[]) - Static method in class org.andengine.opengl.font.FontUtils
-
Measure the text, stopping early if the measured width exceeds pMaximumWidth.
- bringToBounds(int, int, int) - Static method in class org.andengine.util.math.MathUtils
-
- bringToBounds(float, float, float) - Static method in class org.andengine.util.math.MathUtils
-
- BufferUtils - Class in org.andengine.opengl.util
-
(c) Zynga 2011
- BufferUtils() - Constructor for class org.andengine.opengl.util.BufferUtils
-
- build(ITextureAtlasBuilder<S, T>) - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- build(A, ArrayList<BuildableTextureAtlas.TextureAtlasSourceWithWithLocationCallback<T>>) - Method in class org.andengine.opengl.texture.atlas.buildable.builder.BlackPawnTextureAtlasBuilder
-
- build(A, ArrayList<BuildableTextureAtlas.TextureAtlasSourceWithWithLocationCallback<T>>) - Method in interface org.andengine.opengl.texture.atlas.buildable.builder.ITextureAtlasBuilder
-
- build(ITextureAtlasBuilder<S, T>) - Method in interface org.andengine.opengl.texture.atlas.buildable.IBuildableTextureAtlas
-
- build() - Method in class org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributesBuilder
-
- BuildableBitmapTextureAtlas - Class in org.andengine.opengl.texture.atlas.bitmap
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BuildableBitmapTextureAtlas(TextureManager, int, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas
-
- BuildableBitmapTextureAtlas(TextureManager, int, int, BitmapTextureFormat) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas
-
- BuildableBitmapTextureAtlas(TextureManager, int, int, ITextureAtlas.ITextureAtlasStateListener<IBitmapTextureAtlasSource>) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas
-
- BuildableBitmapTextureAtlas(TextureManager, int, int, BitmapTextureFormat, ITextureAtlas.ITextureAtlasStateListener<IBitmapTextureAtlasSource>) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas
-
- BuildableBitmapTextureAtlas(TextureManager, int, int, TextureOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas
-
- BuildableBitmapTextureAtlas(TextureManager, int, int, BitmapTextureFormat, TextureOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas
-
- BuildableBitmapTextureAtlas(TextureManager, int, int, TextureOptions, ITextureAtlas.ITextureAtlasStateListener<IBitmapTextureAtlasSource>) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas
-
- BuildableBitmapTextureAtlas(TextureManager, int, int, BitmapTextureFormat, TextureOptions, ITextureAtlas.ITextureAtlasStateListener<IBitmapTextureAtlasSource>) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas
-
- BuildableTextureAtlas<S extends ITextureAtlasSource,T extends ITextureAtlas<S>> - Class in org.andengine.opengl.texture.atlas.buildable
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BuildableTextureAtlas(T) - Constructor for class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- BuildableTextureAtlas.TextureAtlasSourceWithWithLocationCallback<T extends ITextureAtlasSource> - Class in org.andengine.opengl.texture.atlas.buildable
-
- BuildableTextureAtlasTextureRegionFactory - Class in org.andengine.opengl.texture.atlas.buildable
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- BuildableTextureAtlasTextureRegionFactory() - Constructor for class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlasTextureRegionFactory
-
- buildAnimations(ArrayList<IMenuItem>, float, float) - Method in class org.andengine.entity.scene.menu.animator.AlphaMenuAnimator
-
- buildAnimations(ArrayList<IMenuItem>, float, float) - Method in class org.andengine.entity.scene.menu.animator.DirectMenuAnimator
-
- buildAnimations(ArrayList<IMenuItem>, float, float) - Method in interface org.andengine.entity.scene.menu.animator.IMenuAnimator
-
- buildAnimations(ArrayList<IMenuItem>, float, float) - Method in class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- buildAnimations() - Method in class org.andengine.entity.scene.menu.MenuScene
-
- BuildModelGLCriteria - Class in org.andengine.opengl.util.criteria
-
(c) Zynga 2011
- BuildModelGLCriteria(StringOperator, String) - Constructor for class org.andengine.opengl.util.criteria.BuildModelGLCriteria
-
- ButtonSprite - Class in org.andengine.entity.sprite
-
- ButtonSprite(float, float, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.ButtonSprite
-
- ButtonSprite(float, float, ITextureRegion, VertexBufferObjectManager, ButtonSprite.OnClickListener) - Constructor for class org.andengine.entity.sprite.ButtonSprite
-
- ButtonSprite(float, float, ITextureRegion, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.ButtonSprite
-
- ButtonSprite(float, float, ITextureRegion, ITextureRegion, VertexBufferObjectManager, ButtonSprite.OnClickListener) - Constructor for class org.andengine.entity.sprite.ButtonSprite
-
- ButtonSprite(float, float, ITextureRegion, ITextureRegion, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.ButtonSprite
-
- ButtonSprite(float, float, ITextureRegion, ITextureRegion, ITextureRegion, VertexBufferObjectManager, ButtonSprite.OnClickListener) - Constructor for class org.andengine.entity.sprite.ButtonSprite
-
- ButtonSprite(float, float, ITiledTextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.ButtonSprite
-
- ButtonSprite(float, float, ITiledTextureRegion, VertexBufferObjectManager, ButtonSprite.OnClickListener) - Constructor for class org.andengine.entity.sprite.ButtonSprite
-
- ButtonSprite.OnClickListener - Interface in org.andengine.entity.sprite
-
- ButtonSprite.State - Enum in org.andengine.entity.sprite
-
- BYTE_TO_GIGABYTE_SHIFT - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTE_TO_KILOBYTE_SHIFT - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTE_TO_MEGABYTE_SHIFT - Static variable in interface org.andengine.util.adt.DataConstants
-
- ByteArrayInputStreamOpener - Class in org.andengine.util.adt.io.in
-
(c) Zynga 2012
- ByteArrayInputStreamOpener(byte[]) - Constructor for class org.andengine.util.adt.io.in.ByteArrayInputStreamOpener
-
- ByteArrayInputStreamOpener(byte[], int, int) - Constructor for class org.andengine.util.adt.io.in.ByteArrayInputStreamOpener
-
- ByteBufferOutputStream - Class in org.andengine.util.adt.io.out
-
TODO Instead of having mMaximumGrow there could be some kind of AllocationStrategy object.
- ByteBufferOutputStream(int, int) - Constructor for class org.andengine.util.adt.io.out.ByteBufferOutputStream
-
- ByteOperator - Enum in org.andengine.util.adt.data.operator
-
(c) Zynga 2012
- BYTES_PER_BYTE - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTES_PER_DOUBLE - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTES_PER_FLOAT - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTES_PER_GIGABYTE - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTES_PER_INT - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTES_PER_KILOBYTE - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTES_PER_LONG - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTES_PER_MEGABYTE - Static variable in interface org.andengine.util.adt.DataConstants
-
- BYTES_PER_SHORT - Static variable in interface org.andengine.util.adt.DataConstants
-
- calculateCurrentFrameIndex(long) - Method in class org.andengine.entity.sprite.AnimationData
-
- calculateCurrentFrameIndex(long) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- call(IEntity) - Method in interface org.andengine.entity.IEntityParameterCallable
-
- call(ParameterCallable<T>) - Method in class org.andengine.util.adt.list.SmartList
-
- call(IMatcher<T>, ParameterCallable<T>) - Method in class org.andengine.util.adt.list.SmartList
-
- call(Callback<T>, Callback<Exception>) - Method in interface org.andengine.util.call.AsyncCallable
-
Computes a result asynchronously, return values and exceptions are to be handled through the callbacks.
- call() - Method in interface org.andengine.util.call.Callable
-
Computes a result, or throws an exception if unable to do so.
- call(T) - Method in interface org.andengine.util.call.ParameterCallable
-
- call(IProgressListener) - Method in interface org.andengine.util.progress.ProgressCallable
-
Computes a result, or throws an exception if unable to do so.
- Callable<T> - Interface in org.andengine.util.call
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Callback<T> - Interface in org.andengine.util.call
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- callItems(ParameterCallable<T>) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree
-
- callItems(ParameterCallable<T>) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- callNodes(ParameterCallable<QuadTree<B, T>.QuadTreeNode>) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree
-
- callNodes(ParameterCallable<QuadTree<B, T>.QuadTreeNode>) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- callOnChildren(IEntityParameterCallable) - Method in class org.andengine.entity.Entity
-
- callOnChildren(IEntityParameterCallable, IEntityMatcher) - Method in class org.andengine.entity.Entity
-
- callOnChildren(IEntityParameterCallable) - Method in interface org.andengine.entity.IEntity
-
- callOnChildren(IEntityParameterCallable, IEntityMatcher) - Method in interface org.andengine.entity.IEntity
-
- callOnChildren(IEntityParameterCallable) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- callOnChildren(IEntityParameterCallable, IEntityMatcher) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- Camera - Class in org.andengine.engine.camera
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Camera(float, float, float, float) - Constructor for class org.andengine.engine.camera.Camera
-
- CameraFactory - Class in org.andengine.engine.camera
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- CameraFactory() - Constructor for class org.andengine.engine.camera.CameraFactory
-
- CameraScene - Class in org.andengine.entity.scene
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- CameraScene() - Constructor for class org.andengine.entity.scene.CameraScene
-
- CameraScene(Camera) - Constructor for class org.andengine.entity.scene.CameraScene
-
- CancelledException - Exception in org.andengine.util.exception
-
(c) Zynga 2012
- CancelledException() - Constructor for exception org.andengine.util.exception.CancelledException
-
- capture(int, int, String, ScreenCapture.IScreenCaptureCallback) - Method in class org.andengine.entity.util.ScreenCapture
-
- capture(int, int, int, int, String, ScreenCapture.IScreenCaptureCallback) - Method in class org.andengine.entity.util.ScreenCapture
-
- CardinalSplineMoveModifier - Class in org.andengine.entity.modifier
-
(c) Zynga 2012
- CardinalSplineMoveModifier(float, CardinalSplineMoveModifier.CardinalSplineMoveModifierConfig) - Constructor for class org.andengine.entity.modifier.CardinalSplineMoveModifier
-
- CardinalSplineMoveModifier(float, CardinalSplineMoveModifier.CardinalSplineMoveModifierConfig, IEaseFunction) - Constructor for class org.andengine.entity.modifier.CardinalSplineMoveModifier
-
- CardinalSplineMoveModifier(float, CardinalSplineMoveModifier.CardinalSplineMoveModifierConfig, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.CardinalSplineMoveModifier
-
- CardinalSplineMoveModifier(float, CardinalSplineMoveModifier.CardinalSplineMoveModifierConfig, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.CardinalSplineMoveModifier
-
- CardinalSplineMoveModifier.CardinalSplineMoveModifierConfig - Class in org.andengine.entity.modifier
-
- CardinalSplineMoveModifierConfig(int, float) - Constructor for class org.andengine.entity.modifier.CardinalSplineMoveModifier.CardinalSplineMoveModifierConfig
-
- cardinalSplineX(float, float, float, float, float, float) - Static method in class org.andengine.entity.modifier.CardinalSplineMoveModifier
-
- cardinalSplineY(float, float, float, float, float, float) - Static method in class org.andengine.entity.modifier.CardinalSplineMoveModifier
-
- CatmullRomMoveModifierConfig(int) - Constructor for class org.andengine.entity.modifier.CatmullRomSplineMoveModifier.CatmullRomMoveModifierConfig
-
- CatmullRomSplineMoveModifier - Class in org.andengine.entity.modifier
-
(c) Zynga 2012
- CatmullRomSplineMoveModifier(float, CatmullRomSplineMoveModifier.CatmullRomMoveModifierConfig) - Constructor for class org.andengine.entity.modifier.CatmullRomSplineMoveModifier
-
- CatmullRomSplineMoveModifier(float, CatmullRomSplineMoveModifier.CatmullRomMoveModifierConfig, IEaseFunction) - Constructor for class org.andengine.entity.modifier.CatmullRomSplineMoveModifier
-
- CatmullRomSplineMoveModifier(float, CatmullRomSplineMoveModifier.CatmullRomMoveModifierConfig, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.CatmullRomSplineMoveModifier
-
- CatmullRomSplineMoveModifier(float, CatmullRomSplineMoveModifier.CatmullRomMoveModifierConfig, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.CatmullRomSplineMoveModifier
-
- CatmullRomSplineMoveModifier.CatmullRomMoveModifierConfig - Class in org.andengine.entity.modifier
-
- CCZHeader(byte[]) - Constructor for class org.andengine.opengl.texture.compressed.pvr.PVRCCZTexture.CCZHeader
-
- centerShapeInCamera(IAreaShape) - Method in class org.andengine.entity.scene.CameraScene
-
- centerShapeInCameraHorizontally(IAreaShape) - Method in class org.andengine.entity.scene.CameraScene
-
- centerShapeInCameraVertically(IAreaShape) - Method in class org.andengine.entity.scene.CameraScene
-
- CharOperator - Enum in org.andengine.util.adt.data.operator
-
(c) Zynga 2012
- check(byte, byte) - Method in enum org.andengine.util.adt.data.operator.ByteOperator
-
- check(char, char) - Method in enum org.andengine.util.adt.data.operator.CharOperator
-
- check(double, double) - Method in enum org.andengine.util.adt.data.operator.DoubleOperator
-
- check(float, float) - Method in enum org.andengine.util.adt.data.operator.FloatOperator
-
- check(int, int) - Method in enum org.andengine.util.adt.data.operator.IntOperator
-
- check(long, long) - Method in enum org.andengine.util.adt.data.operator.LongOperator
-
- check(short, short) - Method in enum org.andengine.util.adt.data.operator.ShortOperator
-
- check(String, String) - Method in enum org.andengine.util.adt.data.operator.StringOperator
-
- checkAxisAlignedRectangleCollision(float, float, float, float, float, float, float, float) - Static method in class org.andengine.util.algorithm.collision.BaseCollisionChecker
-
- checkAxisAlignedRectangleContains(float, float, float, float, float, float) - Static method in class org.andengine.util.algorithm.collision.BaseCollisionChecker
-
- checkCollision(RectangularShape, RectangularShape) - Static method in class org.andengine.util.algorithm.collision.RectangularShapeCollisionChecker
-
- checkCollision(RectangularShape, Line) - Static method in class org.andengine.util.algorithm.collision.RectangularShapeCollisionChecker
-
- checkCollision(float[], int, float[], int) - Static method in class org.andengine.util.algorithm.collision.ShapeCollisionChecker
-
Calls through to
ShapeCollisionChecker.checkCollisionSub(float[], int, int, int, int, int, float[], int, int, int, int) with the default parameters internally used by different AndEngine primitives.
- checkCollision(float[], int, int, int, int, float[], int, int, int, int) - Static method in class org.andengine.util.algorithm.collision.ShapeCollisionChecker
-
- checkContains(float, float, float, float, Transformation, float, float) - Static method in class org.andengine.util.algorithm.collision.RectangularShapeCollisionChecker
-
- checkContains(Entity, float, float, float, float) - Static method in class org.andengine.util.algorithm.collision.RectangularShapeCollisionChecker
-
- checkContains(RectangularShape, float, float) - Static method in class org.andengine.util.algorithm.collision.RectangularShapeCollisionChecker
-
- checkContains(float[], int, float, float) - Static method in class org.andengine.util.algorithm.collision.ShapeCollisionChecker
-
- checkContains(float[], int, int, int, int, float, float) - Static method in class org.andengine.util.algorithm.collision.ShapeCollisionChecker
-
Works with complex polygons!
- checkContains(float, float, float, float, float, float, float, float) - Static method in class org.andengine.util.algorithm.collision.TriangleCollisionChecker
-
- checkContains(float, float, float, float, float, float, Transformation, float, float) - Static method in class org.andengine.util.algorithm.collision.TriangleCollisionChecker
-
- checkDeviceSupported() - Static method in class org.andengine.AndEngine
-
- checkError() - Method in class org.andengine.opengl.util.GLState
-
- checkFramebufferStatus() - Method in class org.andengine.opengl.util.GLState
-
- checkLineCollision(float, float, float, float, float, float, float, float) - Static method in class org.andengine.util.algorithm.collision.LineCollisionChecker
-
- chooseConfig(EGL10, EGLDisplay) - Method in class org.andengine.opengl.view.ConfigChooser
-
- CircleBitmapTextureAtlasSourceDecoratorShape - Class in org.andengine.opengl.texture.atlas.bitmap.source.decorator.shape
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- CircleBitmapTextureAtlasSourceDecoratorShape() - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.shape.CircleBitmapTextureAtlasSourceDecoratorShape
-
- CircleOutlineParticleEmitter - Class in org.andengine.entity.particle.emitter
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- CircleOutlineParticleEmitter(float, float, float) - Constructor for class org.andengine.entity.particle.emitter.CircleOutlineParticleEmitter
-
- CircleOutlineParticleEmitter(float, float, float, float) - Constructor for class org.andengine.entity.particle.emitter.CircleOutlineParticleEmitter
-
- CircleParticleEmitter - Class in org.andengine.entity.particle.emitter
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- CircleParticleEmitter(float, float, float) - Constructor for class org.andengine.entity.particle.emitter.CircleParticleEmitter
-
- CircleParticleEmitter(float, float, float, float) - Constructor for class org.andengine.entity.particle.emitter.CircleParticleEmitter
-
- CircularList<T> - Class in org.andengine.util.adt.list
-
TODO This class could take some kind of AllocationStrategy object.
- CircularList() - Constructor for class org.andengine.util.adt.list.CircularList
-
- CircularList(int) - Constructor for class org.andengine.util.adt.list.CircularList
-
- CircularQueue<T> - Class in org.andengine.util.adt.queue
-
(c) Zynga 2012
- CircularQueue() - Constructor for class org.andengine.util.adt.queue.CircularQueue
-
- CircularQueue(int) - Constructor for class org.andengine.util.adt.queue.CircularQueue
-
- clear() - Method in class org.andengine.util.adt.cache.concurrent.SynchronizedIntLRUCache
-
- clear() - Method in class org.andengine.util.adt.cache.concurrent.SynchronizedLRUCache
-
- clear() - Method in class org.andengine.util.adt.cache.IntLRUCache
-
- clear() - Method in class org.andengine.util.adt.cache.LRUCache
-
- clear() - Method in class org.andengine.util.adt.list.CircularList
-
- clear() - Method in class org.andengine.util.adt.list.concurrent.SynchronizedList
-
- clear() - Method in class org.andengine.util.adt.list.FloatArrayList
-
- clear() - Method in interface org.andengine.util.adt.list.IFloatList
-
- clear() - Method in interface org.andengine.util.adt.list.IIntList
-
- clear() - Method in interface org.andengine.util.adt.list.IList
-
- clear() - Method in interface org.andengine.util.adt.list.ILongList
-
- clear() - Method in class org.andengine.util.adt.list.IntArrayList
-
- clear() - Method in class org.andengine.util.adt.list.LongArrayList
-
- clear() - Method in class org.andengine.util.adt.list.ShiftList
-
- clear(ParameterCallable<T>) - Method in class org.andengine.util.adt.list.SmartList
-
- clear() - Method in class org.andengine.util.adt.list.SortedList
-
- clear() - Method in class org.andengine.util.adt.list.UniqueList
-
- clear() - Method in class org.andengine.util.adt.map.Library
-
- clear() - Method in class org.andengine.util.adt.map.LongSparseArray
-
Removes all key-value mappings from this SparseArray.
- clear() - Method in class org.andengine.util.adt.queue.concurrent.SynchronizedQueue
-
- clear() - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree
-
- clear() - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- clear() - Method in class org.andengine.util.debug.DebugTimer
-
- clear() - Method in class org.andengine.util.ProbabilityGenerator
-
- clearBackgroundModifiers() - Method in class org.andengine.entity.scene.background.Background
-
- clearBackgroundModifiers() - Method in interface org.andengine.entity.scene.background.IBackground
-
- clearChildScene() - Method in class org.andengine.entity.scene.menu.MenuScene
-
- clearChildScene() - Method in class org.andengine.entity.scene.Scene
-
- clearDrawHandlers() - Method in class org.andengine.engine.Engine
-
- clearEntityModifiers() - Method in class org.andengine.entity.Entity
-
- clearEntityModifiers() - Method in interface org.andengine.entity.IEntity
-
- clearEntityModifiers() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- clearError() - Method in class org.andengine.opengl.util.GLState
-
- clearMenuItems() - Method in class org.andengine.entity.scene.menu.MenuScene
-
- clearTextureAtlasSources() - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- clearTextureAtlasSources() - Method in interface org.andengine.opengl.texture.atlas.ITextureAtlas
-
- clearTextureAtlasSources() - Method in class org.andengine.opengl.texture.atlas.TextureAtlas
-
- clearTouchAreas() - Method in class org.andengine.entity.scene.Scene
-
- clearUpdateHandlers() - Method in class org.andengine.engine.camera.Camera
-
- clearUpdateHandlers() - Method in class org.andengine.engine.Engine
-
- clearUpdateHandlers() - Method in class org.andengine.entity.Entity
-
- clearUpdateHandlers() - Method in interface org.andengine.entity.IEntity
-
- clearUpdateHandlers() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- ClickDetector - Class in org.andengine.input.touch.detector
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ClickDetector(ClickDetector.IClickDetectorListener) - Constructor for class org.andengine.input.touch.detector.ClickDetector
-
- ClickDetector(long, ClickDetector.IClickDetectorListener) - Constructor for class org.andengine.input.touch.detector.ClickDetector
-
- ClickDetector.IClickDetectorListener - Interface in org.andengine.input.touch.detector
-
- close() - Method in class org.andengine.util.adt.io.out.ByteBufferOutputStream
-
- close() - Method in class org.andengine.util.base64.Base64InputStream
-
- close(Closeable) - Static method in class org.andengine.util.StreamUtils
-
Closes the specified stream.
- closeMenuScene() - Method in class org.andengine.entity.scene.menu.MenuScene
-
- closeSocket(DatagramSocket) - Static method in class org.andengine.util.SocketUtils
-
- closeSocket(Socket) - Static method in class org.andengine.util.SocketUtils
-
- closeSocket(ServerSocket) - Static method in class org.andengine.util.SocketUtils
-
- collidesWith(IShape) - Method in class org.andengine.entity.primitive.Line
-
- collidesWith(IShape) - Method in class org.andengine.entity.primitive.Mesh
-
- collidesWith(IShape) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- collidesWith(IShape) - Method in interface org.andengine.entity.shape.IShape
-
- collidesWith(IShape) - Method in class org.andengine.entity.shape.RectangularShape
-
- collidesWith(IShape) - Method in class org.andengine.entity.sprite.batch.SpriteBatch
-
- CollisionHandler - Class in org.andengine.engine.handler.collision
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- CollisionHandler(ICollisionCallback, IShape, IShape) - Constructor for class org.andengine.engine.handler.collision.CollisionHandler
-
- CollisionHandler(ICollisionCallback, IShape, ArrayList<? extends IShape>) - Constructor for class org.andengine.engine.handler.collision.CollisionHandler
-
- Color - Class in org.andengine.util.color
-
(c) Zynga 2011
- Color(Color) - Constructor for class org.andengine.util.color.Color
-
- Color(float, float, float) - Constructor for class org.andengine.util.color.Color
-
- Color(float, float, float, float) - Constructor for class org.andengine.util.color.Color
-
- COLOR_FACTOR_INT_TO_FLOAT - Static variable in interface org.andengine.util.color.constants.ColorConstants
-
- COLOR_INDEX - Static variable in class org.andengine.entity.primitive.Line
-
- COLOR_INDEX - Static variable in class org.andengine.entity.primitive.Mesh
-
- COLOR_INDEX - Static variable in class org.andengine.entity.primitive.Rectangle
-
- COLOR_INDEX - Static variable in class org.andengine.entity.sprite.batch.SpriteBatch
-
- COLOR_INDEX - Static variable in class org.andengine.entity.sprite.Sprite
-
- COLOR_INDEX - Static variable in class org.andengine.entity.text.Text
-
- ColorBackgroundModifier - Class in org.andengine.entity.scene.background.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorBackgroundModifier(float, Color, Color) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorBackgroundModifier(float, float, float, float, float, float, float) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorBackgroundModifier(float, Color, Color, IEaseFunction) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorBackgroundModifier(float, float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorBackgroundModifier(float, Color, Color, IBackgroundModifier.IBackgroundModifierListener) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorBackgroundModifier(float, float, float, float, float, float, float, IBackgroundModifier.IBackgroundModifierListener) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorBackgroundModifier(float, Color, Color, IBackgroundModifier.IBackgroundModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorBackgroundModifier(float, float, float, float, float, float, float, IBackgroundModifier.IBackgroundModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorBackgroundModifier(ColorBackgroundModifier) - Constructor for class org.andengine.entity.scene.background.modifier.ColorBackgroundModifier
-
- ColorConstants - Interface in org.andengine.util.color.constants
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorKeyBitmapTextureAtlasSourceDecorator - Class in org.andengine.opengl.texture.atlas.bitmap.source.decorator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorKeyBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, Color) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorKeyBitmapTextureAtlasSourceDecorator
-
- ColorKeyBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorKeyBitmapTextureAtlasSourceDecorator
-
- ColorKeyBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, Color, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorKeyBitmapTextureAtlasSourceDecorator
-
- ColorKeyBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, int, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorKeyBitmapTextureAtlasSourceDecorator
-
- ColorKeyBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, Color, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorKeyBitmapTextureAtlasSourceDecorator
-
- ColorKeyBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, int, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorKeyBitmapTextureAtlasSourceDecorator
-
- ColorKeyBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, Color, int, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorKeyBitmapTextureAtlasSourceDecorator
-
- ColorKeyBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, int, int, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorKeyBitmapTextureAtlasSourceDecorator
-
- ColorMenuItemDecorator - Class in org.andengine.entity.scene.menu.item.decorator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorMenuItemDecorator(IMenuItem, Color, Color) - Constructor for class org.andengine.entity.scene.menu.item.decorator.ColorMenuItemDecorator
-
- ColorModifier - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorModifier(float, Color, Color) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorModifier(float, float, float, float, float, float, float) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorModifier(float, Color, Color, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorModifier(float, float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorModifier(float, Color, Color, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorModifier(float, float, float, float, float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorModifier(float, Color, Color, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorModifier(float, float, float, float, float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorModifier(ColorModifier) - Constructor for class org.andengine.entity.modifier.ColorModifier
-
- ColorParticleInitializer<T extends IEntity> - Class in org.andengine.entity.particle.initializer
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorParticleInitializer(Color) - Constructor for class org.andengine.entity.particle.initializer.ColorParticleInitializer
-
- ColorParticleInitializer(float, float, float) - Constructor for class org.andengine.entity.particle.initializer.ColorParticleInitializer
-
- ColorParticleInitializer(Color, Color) - Constructor for class org.andengine.entity.particle.initializer.ColorParticleInitializer
-
- ColorParticleInitializer(float, float, float, float, float, float) - Constructor for class org.andengine.entity.particle.initializer.ColorParticleInitializer
-
- ColorParticleModifier<T extends IEntity> - Class in org.andengine.entity.particle.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorParticleModifier(float, float, float, float, float, float, float, float) - Constructor for class org.andengine.entity.particle.modifier.ColorParticleModifier
-
- ColorParticleModifier(float, float, float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.particle.modifier.ColorParticleModifier
-
- ColorPool - Class in org.andengine.util.color
-
(c) Zynga 2011
- ColorPool() - Constructor for class org.andengine.util.color.ColorPool
-
- ColorSwapBitmapTextureAtlasSourceDecorator - Class in org.andengine.opengl.texture.atlas.bitmap.source.decorator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorSwapBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, Color, Color) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorSwapBitmapTextureAtlasSourceDecorator
-
- ColorSwapBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, int, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorSwapBitmapTextureAtlasSourceDecorator
-
- ColorSwapBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, Color, Color, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorSwapBitmapTextureAtlasSourceDecorator
-
- ColorSwapBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, int, int, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorSwapBitmapTextureAtlasSourceDecorator
-
- ColorSwapBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, Color, int, Color) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorSwapBitmapTextureAtlasSourceDecorator
-
- ColorSwapBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, int, int, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorSwapBitmapTextureAtlasSourceDecorator
-
- ColorSwapBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, Color, int, Color, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorSwapBitmapTextureAtlasSourceDecorator
-
- ColorSwapBitmapTextureAtlasSourceDecorator(IBitmapTextureAtlasSource, IBitmapTextureAtlasSourceDecoratorShape, int, int, int, BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.ColorSwapBitmapTextureAtlasSourceDecorator
-
- ColorUtils - Class in org.andengine.util.color
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ColorUtils() - Constructor for class org.andengine.util.color.ColorUtils
-
- compile(GLState) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- computeHull(float[], int, int, int, int) - Method in interface org.andengine.util.algorithm.hull.IHullAlgorithm
-
- computeHull(float[], int, int, int, int) - Method in class org.andengine.util.algorithm.hull.JarvisMarch
-
- ConfigChooser - Class in org.andengine.opengl.view
-
(c) Zynga 2011
- ConfigChooser(boolean) - Constructor for class org.andengine.opengl.view.ConfigChooser
-
- ConfigChooser.ConfigChooserMatcher - Enum in org.andengine.opengl.view
-
- Constants - Interface in org.andengine.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- containedBy(IFloatBounds) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree.FloatQuadTreeNode
-
- containedBy(IIntBounds) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- containedBy(B) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- contains(float, float) - Method in class org.andengine.entity.primitive.Line
-
Deprecated.
- contains(float, float) - Method in class org.andengine.entity.primitive.Mesh
-
Deprecated.
- contains(float, float) - Method in interface org.andengine.entity.scene.ITouchArea
-
- contains(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- contains(float, float) - Method in class org.andengine.entity.shape.RectangularShape
-
- contains(float, float) - Method in class org.andengine.entity.sprite.batch.SpriteBatch
-
- contains(float, float) - Method in class org.andengine.entity.sprite.ButtonSprite
-
- contains(byte[], byte) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- contains(char[], char) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- contains(short[], short) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- contains(int[], int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- contains(long[], long) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- contains(float[], float) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- contains(double[], double) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- contains(float, float) - Method in class org.andengine.util.adt.bounds.FloatBounds
-
- contains(int, int) - Method in class org.andengine.util.adt.bounds.IntBounds
-
- contains(IFloatBounds, float, float) - Static method in class org.andengine.util.adt.spatial.bounds.util.FloatBoundsUtils
-
- contains(IFloatBounds, IFloatBounds) - Static method in class org.andengine.util.adt.spatial.bounds.util.FloatBoundsUtils
-
- contains(IFloatBounds, float, float, float, float) - Static method in class org.andengine.util.adt.spatial.bounds.util.FloatBoundsUtils
-
- contains(float, float, float, float, float, float) - Static method in class org.andengine.util.adt.spatial.bounds.util.FloatBoundsUtils
-
- contains(float, float, float, float, float, float, float, float) - Static method in class org.andengine.util.adt.spatial.bounds.util.FloatBoundsUtils
-
- contains(IIntBounds, IIntBounds) - Static method in class org.andengine.util.adt.spatial.bounds.util.IntBoundsUtils
-
- contains(IIntBounds, int, int) - Static method in class org.andengine.util.adt.spatial.bounds.util.IntBoundsUtils
-
- contains(IIntBounds, int, int, int, int) - Static method in class org.andengine.util.adt.spatial.bounds.util.IntBoundsUtils
-
- contains(int, int, int, int, int, int) - Static method in class org.andengine.util.adt.spatial.bounds.util.IntBoundsUtils
-
- contains(int, int, int, int, int, int, int, int) - Static method in class org.andengine.util.adt.spatial.bounds.util.IntBoundsUtils
-
- contains(IFloatBounds) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree.FloatQuadTreeNode
-
- contains(BoundsSplit, IFloatBounds) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree.FloatQuadTreeNode
-
- contains(float, float, float, float) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree.FloatQuadTreeNode
-
- contains(IIntBounds) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- contains(BoundsSplit, IIntBounds) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- contains(int, int, int, int) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- contains(B) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- contains(BoundsSplit, B) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- contains(CharSequence) - Method in interface org.andengine.util.adt.trie.ITrie
-
- contains(CharSequence, int, int) - Method in interface org.andengine.util.adt.trie.ITrie
-
- contains(CharSequence) - Method in class org.andengine.util.adt.trie.Trie
-
- contains(CharSequence, int, int) - Method in class org.andengine.util.adt.trie.Trie
-
- contains(CharSequence) - Method in class org.andengine.util.adt.trie.Trie.TrieNode
-
- contains(CharSequence, int, int) - Method in class org.andengine.util.adt.trie.Trie.TrieNode
-
- contains(int, int) - Method in class org.andengine.util.algorithm.path.Path
-
- containsAny(float, float) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree
-
- containsAny(float, float, float, float) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree
-
- containsAny(float, float, IMatcher<T>) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree
-
- containsAny(float, float, float, float, IMatcher<T>) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree
-
- containsAny(int, int) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- containsAny(int, int, int, int) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- containsAny(int, int, IMatcher<T>) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- containsAny(int, int, int, int, IMatcher<T>) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- containsAny(B) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree
-
- containsAny(B, IMatcher<T>) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree
-
- containsAny(B, IMatcher<T>) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- containsAny(B) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- ContinuousHoldDetector - Class in org.andengine.input.touch.detector
-
Note: Needs to be registered as an
IUpdateHandler to the
TextToSpeech.Engine or
Scene to work properly.
- ContinuousHoldDetector(HoldDetector.IHoldDetectorListener) - Constructor for class org.andengine.input.touch.detector.ContinuousHoldDetector
-
- ContinuousHoldDetector(long, float, float, HoldDetector.IHoldDetectorListener) - Constructor for class org.andengine.input.touch.detector.ContinuousHoldDetector
-
- convertABGRPackedIntToColor(int) - Static method in class org.andengine.util.color.ColorUtils
-
- convertARGB_8888toA_8(int[]) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertARGB_8888toRGB_565(int[]) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertARGB_8888toRGB_565(int[], ByteOrder) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertARGB_8888toRGBA_4444(int[]) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertARGB_8888toRGBA_4444(int[], ByteOrder) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertARGB_8888toRGBA_8888(int[]) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertARGB_8888toRGBA_8888(int[], ByteOrder) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertARGBPackedIntToColor(int) - Static method in class org.andengine.util.color.ColorUtils
-
- convertCameraSceneToSceneTouchEvent(TouchEvent) - Method in class org.andengine.engine.camera.Camera
-
- convertHSVToARGBPackedInt(float, float, float) - Static method in class org.andengine.util.color.ColorUtils
-
- convertHSVToColor(float, float, float) - Static method in class org.andengine.util.color.ColorUtils
-
- convertLocalToSceneCoordinates(float, float) - Method in class org.andengine.entity.Entity
-
- convertLocalToSceneCoordinates(float, float, float[]) - Method in class org.andengine.entity.Entity
-
- convertLocalToSceneCoordinates(float[]) - Method in class org.andengine.entity.Entity
-
- convertLocalToSceneCoordinates(float[], float[]) - Method in class org.andengine.entity.Entity
-
- convertLocalToSceneCoordinates(float, float) - Method in interface org.andengine.entity.IEntity
-
- convertLocalToSceneCoordinates(float, float, float[]) - Method in interface org.andengine.entity.IEntity
-
- convertLocalToSceneCoordinates(float[]) - Method in interface org.andengine.entity.IEntity
-
- convertLocalToSceneCoordinates(float[], float[]) - Method in interface org.andengine.entity.IEntity
-
- convertLocalToSceneCoordinates(float, float) - Method in interface org.andengine.entity.scene.ITouchArea
-
- convertLocalToSceneCoordinates(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- convertLocalToSceneCoordinates(float, float, float[]) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- convertLocalToSceneCoordinates(float[]) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- convertLocalToSceneCoordinates(float[], float[]) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- convertPackedIntToPackedFloat(int) - Static method in class org.andengine.util.color.ColorUtils
-
- convertRGBA_8888toARGB_8888(int[]) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertRGBA_8888toARGB_8888(int[], ByteOrder) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertRGBA_8888toARGB_8888_FlippedVertical(int[], int, int) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertRGBA_8888toARGB_8888_FlippedVertical(int[], int, int, ByteOrder) - Static method in class org.andengine.opengl.util.GLHelper
-
- convertRGBAToABGRPackedFloat(float, float, float, float) - Static method in class org.andengine.util.color.ColorUtils
-
- convertRGBAToABGRPackedInt(float, float, float, float) - Static method in class org.andengine.util.color.ColorUtils
-
- convertRGBAToARGBPackedFloat(float, float, float, float) - Static method in class org.andengine.util.color.ColorUtils
-
- convertRGBAToARGBPackedInt(float, float, float, float) - Static method in class org.andengine.util.color.ColorUtils
-
- convertSceneToCameraSceneTouchEvent(TouchEvent) - Method in class org.andengine.engine.camera.Camera
-
- convertSceneToLocalCoordinates(float, float) - Method in class org.andengine.entity.Entity
-
- convertSceneToLocalCoordinates(float, float, float[]) - Method in class org.andengine.entity.Entity
-
- convertSceneToLocalCoordinates(float[]) - Method in class org.andengine.entity.Entity
-
- convertSceneToLocalCoordinates(float[], float[]) - Method in class org.andengine.entity.Entity
-
- convertSceneToLocalCoordinates(float, float) - Method in interface org.andengine.entity.IEntity
-
- convertSceneToLocalCoordinates(float, float, float[]) - Method in interface org.andengine.entity.IEntity
-
- convertSceneToLocalCoordinates(float[]) - Method in interface org.andengine.entity.IEntity
-
- convertSceneToLocalCoordinates(float[], float[]) - Method in interface org.andengine.entity.IEntity
-
- convertSceneToLocalCoordinates(float, float) - Method in interface org.andengine.entity.scene.ITouchArea
-
- convertSceneToLocalCoordinates(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- convertSceneToLocalCoordinates(float, float, float[]) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- convertSceneToLocalCoordinates(float[]) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- convertSceneToLocalCoordinates(float[], float[]) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- convertSceneToSurfaceTouchEvent(TouchEvent, int, int) - Method in class org.andengine.engine.camera.Camera
-
- convertSceneToSurfaceTouchEvent(Camera, TouchEvent) - Method in class org.andengine.engine.Engine
-
- convertSurfaceToSceneTouchEvent(TouchEvent, int, int) - Method in class org.andengine.engine.camera.Camera
-
- convertSurfaceToSceneTouchEvent(Camera, TouchEvent) - Method in class org.andengine.engine.Engine
-
- convertSurfaceToSceneTouchEvent(Camera, TouchEvent) - Method in class org.andengine.engine.splitscreen.DoubleSceneSplitScreenEngine
-
- convertSurfaceToSceneTouchEvent(Camera, TouchEvent) - Method in class org.andengine.engine.splitscreen.SingleSceneSplitScreenEngine
-
- copy(InputStream, OutputStream) - Static method in class org.andengine.util.StreamUtils
-
- copy(InputStream, byte[]) - Static method in class org.andengine.util.StreamUtils
-
- copy(InputStream, ByteBuffer) - Static method in class org.andengine.util.StreamUtils
-
- copy(InputStream, OutputStream, int) - Static method in class org.andengine.util.StreamUtils
-
Copy the content of the input stream into the output stream, using a temporary
byte array buffer whose size is defined by
StreamUtils.IO_BUFFER_SIZE.
- copyAndClose(InputStream, OutputStream) - Static method in class org.andengine.util.StreamUtils
-
- copyFile(File, File) - Static method in class org.andengine.util.FileUtils
-
- copyToExternalStorage(Context, int, String) - Static method in class org.andengine.util.FileUtils
-
- copyToExternalStorage(Context, String, String) - Static method in class org.andengine.util.FileUtils
-
- copyToExternalStorage(InputStream, String) - Static method in class org.andengine.util.FileUtils
-
- copyToExternalStorage(Context, InputStream, String) - Static method in class org.andengine.util.FileUtils
-
- copyToInternalStorage(Context, int, String) - Static method in class org.andengine.util.FileUtils
-
- copyToInternalStorage(Context, String, String) - Static method in class org.andengine.util.FileUtils
-
- countCharacters(List<CharSequence>) - Static method in class org.andengine.util.TextUtils
-
- countCharacters(List<CharSequence>, boolean) - Static method in class org.andengine.util.TextUtils
-
- countOccurrences(CharSequence, char) - Static method in class org.andengine.util.TextUtils
-
- CPUUsage - Class in org.andengine.util.system
-
(c) Zynga 2011
- CPUUsage() - Constructor for class org.andengine.util.system.CPUUsage
-
- create(float, float) - Method in interface org.andengine.entity.IEntityFactory
-
- create(FontManager, ITexture, float) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, ITexture, float, boolean) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, ITexture, float, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, ITexture, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, TextureOptions, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, Typeface, float) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, Typeface, float, boolean) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, Typeface, float, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, Typeface, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, TextureOptions, Typeface, float) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, TextureOptions, Typeface, float, boolean) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, TextureOptions, Typeface, float, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, TextureOptions, Typeface, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, BitmapTextureFormat, TextureOptions, Typeface, float) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, BitmapTextureFormat, TextureOptions, Typeface, float, boolean) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, BitmapTextureFormat, TextureOptions, Typeface, float, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, TextureManager, int, int, BitmapTextureFormat, TextureOptions, Typeface, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(FontManager, ITexture, Typeface, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- create(AssetManager, String) - Static method in class org.andengine.opengl.texture.atlas.bitmap.source.AssetBitmapTextureAtlasSource
-
- create(AssetManager, String, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.source.AssetBitmapTextureAtlasSource
-
- create(File) - Static method in class org.andengine.opengl.texture.atlas.bitmap.source.FileBitmapTextureAtlasSource
-
- create(File, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.source.FileBitmapTextureAtlasSource
-
- create(Resources, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.source.ResourceBitmapTextureAtlasSource
-
- create(Resources, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.source.ResourceBitmapTextureAtlasSource
-
- create(ITexture, int, int, int, int, int, int) - Static method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- create(ITexture, int, int, int, int, int, int, boolean) - Static method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- create() - Method in class org.andengine.ui.dialog.GenericInputDialogBuilder
-
- createFromAsset(FontManager, ITexture, AssetManager, String, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- createFromAsset(FontManager, TextureManager, int, int, AssetManager, String, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- createFromAsset(FontManager, TextureManager, int, int, TextureOptions, AssetManager, String, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- createFromAsset(FontManager, TextureManager, int, int, BitmapTextureFormat, TextureOptions, AssetManager, String, float, boolean, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- createFromAsset(BitmapTextureAtlas, Context, String, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromAsset(BitmapTextureAtlas, AssetManager, String, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromAsset(BuildableBitmapTextureAtlas, Context, String) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromAsset(BuildableBitmapTextureAtlas, AssetManager, String) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromAsset(BuildableBitmapTextureAtlas, Context, String, boolean) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromAsset(BuildableBitmapTextureAtlas, AssetManager, String, boolean) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromExternalStorage(Context, String, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.source.FileBitmapTextureAtlasSource
-
- createFromInternalStorage(Context, String, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.source.FileBitmapTextureAtlasSource
-
- createFromResource(BitmapTextureAtlas, Context, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromResource(BitmapTextureAtlas, Resources, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromResource(BuildableBitmapTextureAtlas, Context, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromResource(BuildableBitmapTextureAtlas, Resources, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromResource(BuildableBitmapTextureAtlas, Context, int, boolean) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromResource(BuildableBitmapTextureAtlas, Resources, int, boolean) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromSource(BitmapTextureAtlas, IBitmapTextureAtlasSource, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromSource(BuildableBitmapTextureAtlas, IBitmapTextureAtlasSource) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromSource(BuildableBitmapTextureAtlas, IBitmapTextureAtlasSource, boolean) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createFromSource(BuildableTextureAtlas<T, A>, T, boolean) - Static method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlasTextureRegionFactory
-
- createFromSource(ITextureAtlas<T>, T, int, int) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- createFromSource(ITextureAtlas<T>, T, int, int, boolean) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- createMusicFromAsset(MusicManager, Context, String) - Static method in class org.andengine.audio.music.MusicFactory
-
- createMusicFromAssetFileDescriptor(MusicManager, AssetFileDescriptor) - Static method in class org.andengine.audio.music.MusicFactory
-
- createMusicFromFile(MusicManager, File) - Static method in class org.andengine.audio.music.MusicFactory
-
- createMusicFromResource(MusicManager, Context, int) - Static method in class org.andengine.audio.music.MusicFactory
-
- createPixelPerfectCamera(Context, float, float) - Static method in class org.andengine.engine.camera.CameraFactory
-
- createSoundFromAsset(SoundManager, Context, String) - Static method in class org.andengine.audio.sound.SoundFactory
-
- createSoundFromAssetFileDescriptor(SoundManager, AssetFileDescriptor) - Static method in class org.andengine.audio.sound.SoundFactory
-
- createSoundFromFile(SoundManager, File) - Static method in class org.andengine.audio.sound.SoundFactory
-
- createSoundFromFileDescriptor(SoundManager, FileDescriptor, long, long) - Static method in class org.andengine.audio.sound.SoundFactory
-
- createSoundFromPath(SoundManager, String) - Static method in class org.andengine.audio.sound.SoundFactory
-
- createSoundFromResource(SoundManager, Context, int) - Static method in class org.andengine.audio.sound.SoundFactory
-
- createStroke(FontManager, ITexture, Typeface, float, boolean, int, float, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- createStroke(FontManager, ITexture, Typeface, float, boolean, int, float, int, boolean) - Static method in class org.andengine.opengl.font.FontFactory
-
- createStrokeFromAsset(FontManager, ITexture, AssetManager, String, float, boolean, int, float, int) - Static method in class org.andengine.opengl.font.FontFactory
-
- createStrokeFromAsset(FontManager, ITexture, AssetManager, String, float, boolean, int, float, int, boolean) - Static method in class org.andengine.opengl.font.FontFactory
-
- createSurfaceViewLayoutParams() - Static method in class org.andengine.ui.activity.BaseGameActivity
-
- createTiledFromAsset(BitmapTextureAtlas, Context, String, int, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromAsset(BitmapTextureAtlas, AssetManager, String, int, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromAsset(BuildableBitmapTextureAtlas, Context, String, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromAsset(BuildableBitmapTextureAtlas, AssetManager, String, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromAssetDirectory(BuildableBitmapTextureAtlas, AssetManager, String) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
Loads all files from a given assets directory (in alphabetical order) as consecutive tiles of an
TiledTextureRegion.
- createTiledFromResource(BitmapTextureAtlas, Context, int, int, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromResource(BitmapTextureAtlas, Resources, int, int, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromResource(BuildableBitmapTextureAtlas, Context, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromResource(BuildableBitmapTextureAtlas, Resources, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromSource(BitmapTextureAtlas, IBitmapTextureAtlasSource, int, int, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromSource(BuildableBitmapTextureAtlas, IBitmapTextureAtlasSource, int, int) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- createTiledFromSource(BuildableTextureAtlas<T, A>, T, int, int) - Static method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlasTextureRegionFactory
-
- createTiledFromSource(ITextureAtlas<T>, T, int, int, int, int) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- createTiledFromSource(ITextureAtlas<T>, T, int, int, int, int, boolean) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- CriteriaShaderSource - Class in org.andengine.opengl.shader.source
-
(c) Zynga 2011
- CriteriaShaderSource(CriteriaShaderSource.CriteriaShaderSourceEntry...) - Constructor for class org.andengine.opengl.shader.source.CriteriaShaderSource
-
- CriteriaShaderSource.CriteriaShaderSourceEntry - Class in org.andengine.opengl.shader.source
-
- CriteriaShaderSourceEntry(String) - Constructor for class org.andengine.opengl.shader.source.CriteriaShaderSource.CriteriaShaderSourceEntry
-
- CriteriaShaderSourceEntry(String, IGLCriteria...) - Constructor for class org.andengine.opengl.shader.source.CriteriaShaderSource.CriteriaShaderSourceEntry
-
- CRLF - Static variable in class org.andengine.util.base64.Base64
-
Encoder flag bit to indicate lines should be terminated with a
CRLF pair instead of just an LF.
- cross(float, float, float, float) - Static method in class org.andengine.util.math.MathUtils
-
- CubicBezierCurveMoveModifier - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- CubicBezierCurveMoveModifier(float, float, float, float, float, float, float, float, float) - Constructor for class org.andengine.entity.modifier.CubicBezierCurveMoveModifier
-
- CubicBezierCurveMoveModifier(float, float, float, float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.CubicBezierCurveMoveModifier
-
- CubicBezierCurveMoveModifier(float, float, float, float, float, float, float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.CubicBezierCurveMoveModifier
-
- CubicBezierCurveMoveModifier(float, float, float, float, float, float, float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.CubicBezierCurveMoveModifier
-
- CYAN - Static variable in class org.andengine.util.color.Color
-
- CYAN_ABGR_PACKED_FLOAT - Static variable in class org.andengine.util.color.Color
-
- CYAN_ABGR_PACKED_INT - Static variable in class org.andengine.util.color.Color
-
- CYAN_ARGB_PACKED_INT - Static variable in class org.andengine.util.color.Color
-
- e(String) - Static method in class org.andengine.util.debug.Debug
-
- e(Throwable) - Static method in class org.andengine.util.debug.Debug
-
- e(String, Throwable) - Static method in class org.andengine.util.debug.Debug
-
- e(String, String) - Static method in class org.andengine.util.debug.Debug
-
- e(String, String, Throwable) - Static method in class org.andengine.util.debug.Debug
-
- EaseBackIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseBackInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseBackOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseBounceIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseBounceInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseBounceOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseCircularIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseCircularInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseCircularOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseCubicIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseCubicInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseCubicOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseElasticIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseElasticInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseElasticOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseExponentialIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseExponentialInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseExponentialOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseLinear - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuadIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuadInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuadOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuartIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuartInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuartOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuintIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuintInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseQuintOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseSineIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseSineInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseSineOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseStrongIn - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseStrongInOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EaseStrongOut - Class in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EllipseBitmapTextureAtlasSourceDecoratorShape - Class in org.andengine.opengl.texture.atlas.bitmap.source.decorator.shape
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EllipseBitmapTextureAtlasSourceDecoratorShape() - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.decorator.shape.EllipseBitmapTextureAtlasSourceDecoratorShape
-
- EmptyBitmapTextureAtlasSource - Class in org.andengine.opengl.texture.atlas.bitmap.source
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EmptyBitmapTextureAtlasSource(int, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.EmptyBitmapTextureAtlasSource
-
- EmptyBitmapTextureAtlasSource(int, int, int, int) - Constructor for class org.andengine.opengl.texture.atlas.bitmap.source.EmptyBitmapTextureAtlasSource
-
- enableAccelerationSensor(Context, IAccelerationListener) - Method in class org.andengine.engine.Engine
-
- enableAccelerationSensor(Context, IAccelerationListener, AccelerationSensorOptions) - Method in class org.andengine.engine.Engine
-
- enableAccelerationSensor(IAccelerationListener) - Method in class org.andengine.ui.activity.BaseGameActivity
-
- enableAccelerationSensor(IAccelerationListener, AccelerationSensorOptions) - Method in class org.andengine.ui.activity.BaseGameActivity
-
- enableBlend() - Method in class org.andengine.opengl.util.GLState
-
- enableCulling() - Method in class org.andengine.opengl.util.GLState
-
- enableDepthTest() - Method in class org.andengine.opengl.util.GLState
-
- enableDither() - Method in class org.andengine.opengl.util.GLState
-
- enableLocationSensor(Context, ILocationListener, LocationSensorOptions) - Method in class org.andengine.engine.Engine
-
- enableLocationSensor(ILocationListener, LocationSensorOptions) - Method in class org.andengine.ui.activity.BaseGameActivity
-
- enableOrientationSensor(Context, IOrientationListener) - Method in class org.andengine.engine.Engine
-
- enableOrientationSensor(Context, IOrientationListener, OrientationSensorOptions) - Method in class org.andengine.engine.Engine
-
- enableOrientationSensor(IOrientationListener) - Method in class org.andengine.ui.activity.BaseGameActivity
-
- enableOrientationSensor(IOrientationListener, OrientationSensorOptions) - Method in class org.andengine.ui.activity.BaseGameActivity
-
- enableScissorTest() - Method in class org.andengine.opengl.util.GLState
-
- enableVibrator(Context) - Method in class org.andengine.engine.Engine
-
- enableVibrator() - Method in class org.andengine.ui.activity.BaseGameActivity
-
- encode(byte[], int) - Static method in class org.andengine.util.base64.Base64
-
Base64-encode the given data and return a newly allocated
byte[] with the result.
- encode(byte[], int, int, int) - Static method in class org.andengine.util.base64.Base64
-
Base64-encode the given data and return a newly allocated
byte[] with the result.
- encodeInsertionIndex(int) - Static method in class org.andengine.util.adt.list.ListUtils
-
- encodeToString(byte[], int) - Static method in class org.andengine.util.base64.Base64
-
Base64-encode the given data and return a newly allocated
String with the result.
- encodeToString(byte[], int, int, int) - Static method in class org.andengine.util.base64.Base64
-
Base64-encode the given data and return a newly allocated
String with the result.
- end() - Method in class org.andengine.entity.sprite.batch.SpriteBatch
-
- end(GLState) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- end(GLState, boolean, boolean) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- end(long) - Method in class org.andengine.util.debug.DebugTimer.DebugTime
-
- end() - Method in class org.andengine.util.debug.DebugTimer
-
- endElement(String, String, String) - Method in class org.andengine.util.animationpack.AnimationPackParser
-
- endElement(String, String, String) - Method in class org.andengine.util.level.LevelParser
-
- Engine - Class in org.andengine.engine
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Engine(EngineOptions) - Constructor for class org.andengine.engine.Engine
-
- Engine.EngineDestroyedException - Exception in org.andengine.engine
-
- Engine.EngineLock - Class in org.andengine.engine
-
- Engine.UpdateThread - Class in org.andengine.engine
-
- EngineDestroyedException() - Constructor for exception org.andengine.engine.Engine.EngineDestroyedException
-
- EngineLock(boolean) - Constructor for class org.andengine.engine.Engine.EngineLock
-
- EngineOptions - Class in org.andengine.engine.options
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EngineOptions(boolean, ScreenOrientation, IResolutionPolicy, Camera) - Constructor for class org.andengine.engine.options.EngineOptions
-
- EngineRenderer - Class in org.andengine.opengl.view
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EngineRenderer(Engine, ConfigChooser, IRendererListener) - Constructor for class org.andengine.opengl.view.EngineRenderer
-
- ensureDirectoriesExistOnExternalStorage(Context, String) - Static method in class org.andengine.util.FileUtils
-
- ensureInBounds() - Method in class org.andengine.engine.camera.BoundCamera
-
- enter(T) - Method in class org.andengine.util.adt.list.ShiftList
-
- enter(int, T) - Method in class org.andengine.util.adt.list.ShiftList
-
- enter(T) - Method in class org.andengine.util.adt.queue.CircularQueue
-
- enter(int, T) - Method in class org.andengine.util.adt.queue.CircularQueue
-
- enter(T) - Method in class org.andengine.util.adt.queue.concurrent.SynchronizedQueue
-
- enter(int, T) - Method in class org.andengine.util.adt.queue.concurrent.SynchronizedQueue
-
- enter(T) - Method in interface org.andengine.util.adt.queue.IQueue
-
- enter(int, T) - Method in interface org.andengine.util.adt.queue.IQueue
-
- enter(T) - Method in class org.andengine.util.adt.queue.ShiftQueue
-
- enter(int, T) - Method in class org.andengine.util.adt.queue.ShiftQueue
-
- enter(T) - Method in class org.andengine.util.adt.queue.SortedQueue
-
- enter(int, T) - Method in class org.andengine.util.adt.queue.SortedQueue
-
Deprecated.
- enter(T) - Method in class org.andengine.util.adt.queue.UniqueQueue
-
- enter(int, T) - Method in class org.andengine.util.adt.queue.UniqueQueue
-
Deprecated.
- Entity - Class in org.andengine.entity
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Entity() - Constructor for class org.andengine.entity.Entity
-
- Entity(float, float) - Constructor for class org.andengine.entity.Entity
-
- EntityBackground - Class in org.andengine.entity.scene.background
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EntityBackground(IEntity) - Constructor for class org.andengine.entity.scene.background.EntityBackground
-
- EntityBackground(float, float, float, IEntity) - Constructor for class org.andengine.entity.scene.background.EntityBackground
-
- EntityDetachRunnablePoolItem - Class in org.andengine.util.adt.pool
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EntityDetachRunnablePoolItem() - Constructor for class org.andengine.util.adt.pool.EntityDetachRunnablePoolItem
-
- EntityDetachRunnablePoolUpdateHandler - Class in org.andengine.util.adt.pool
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EntityDetachRunnablePoolUpdateHandler() - Constructor for class org.andengine.util.adt.pool.EntityDetachRunnablePoolUpdateHandler
-
- EntityDetachRunnablePoolUpdateHandler(int) - Constructor for class org.andengine.util.adt.pool.EntityDetachRunnablePoolUpdateHandler
-
- EntityDetachRunnablePoolUpdateHandler(int, int) - Constructor for class org.andengine.util.adt.pool.EntityDetachRunnablePoolUpdateHandler
-
- EntityDetachRunnablePoolUpdateHandler(int, int, int) - Constructor for class org.andengine.util.adt.pool.EntityDetachRunnablePoolUpdateHandler
-
- EntityModifier - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EntityModifier() - Constructor for class org.andengine.entity.modifier.EntityModifier
-
- EntityModifier(IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.EntityModifier
-
- EntityModifierList - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EntityModifierList(IEntity) - Constructor for class org.andengine.entity.modifier.EntityModifierList
-
- EntityModifierList(IEntity, int) - Constructor for class org.andengine.entity.modifier.EntityModifierList
-
- equals(Object) - Method in class org.andengine.opengl.font.Letter
-
- equals(byte[], int, byte[], int, int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- equals(Object) - Method in class org.andengine.util.adt.map.MultiKey
-
- equals(Object) - Method in class org.andengine.util.color.Color
-
- equals(Color) - Method in class org.andengine.util.color.Color
-
- ETC1Texture - Class in org.andengine.opengl.texture.compressed.etc1
-
TODO if(!
- ETC1Texture(TextureManager) - Constructor for class org.andengine.opengl.texture.compressed.etc1.ETC1Texture
-
- ETC1Texture(TextureManager, ITextureStateListener) - Constructor for class org.andengine.opengl.texture.compressed.etc1.ETC1Texture
-
- ETC1Texture(TextureManager, TextureOptions) - Constructor for class org.andengine.opengl.texture.compressed.etc1.ETC1Texture
-
- ETC1Texture(TextureManager, TextureOptions, ITextureStateListener) - Constructor for class org.andengine.opengl.texture.compressed.etc1.ETC1Texture
-
- ETC1Texture.ETC1TextureHeader - Class in org.andengine.opengl.texture.compressed.etc1
-
- ETC1TextureHeader(byte[]) - Constructor for class org.andengine.opengl.texture.compressed.etc1.ETC1Texture.ETC1TextureHeader
-
- EuclideanHeuristic<T> - Class in org.andengine.util.algorithm.path.astar
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- EuclideanHeuristic() - Constructor for class org.andengine.util.algorithm.path.astar.EuclideanHeuristic
-
- eUser(String, String) - Static method in class org.andengine.util.debug.Debug
-
- eUser(Throwable, String) - Static method in class org.andengine.util.debug.Debug
-
- eUser(String, Throwable, String) - Static method in class org.andengine.util.debug.Debug
-
- eUser(String, String, String) - Static method in class org.andengine.util.debug.Debug
-
- eUser(String, String, Throwable, String) - Static method in class org.andengine.util.debug.Debug
-
- ExpireParticleInitializer<T extends IEntity> - Class in org.andengine.entity.particle.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ExpireParticleInitializer(float) - Constructor for class org.andengine.entity.particle.modifier.ExpireParticleInitializer
-
- ExpireParticleInitializer(float, float) - Constructor for class org.andengine.entity.particle.modifier.ExpireParticleInitializer
-
- extractAlphaFromABGRPackedInt(int) - Static method in class org.andengine.util.color.ColorUtils
-
- extractAlphaFromARGBPackedInt(int) - Static method in class org.andengine.util.color.ColorUtils
-
- extractBlueFromABGRPackedInt(int) - Static method in class org.andengine.util.color.ColorUtils
-
- extractBlueFromARGBPackedInt(int) - Static method in class org.andengine.util.color.ColorUtils
-
- extractFromTexture(ITexture) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- extractFromTexture(ITexture, int, int, int, int) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- extractFromTexture(ITexture, boolean) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- extractFromTexture(ITexture, int, int, int, int, boolean) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- extractGreenFromABGRPackedInt(int) - Static method in class org.andengine.util.color.ColorUtils
-
- extractGreenFromARGBPackedInt(int) - Static method in class org.andengine.util.color.ColorUtils
-
- extractRedFromABGRPackedInt(int) - Static method in class org.andengine.util.color.ColorUtils
-
- extractRedFromARGBPackedInt(int) - Static method in class org.andengine.util.color.ColorUtils
-
- extractTiledFromTexture(ITexture, int, int) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- extractTiledFromTexture(ITexture, int, int, int, int, int, int) - Static method in class org.andengine.opengl.texture.region.TextureRegionFactory
-
- i(String) - Static method in class org.andengine.util.debug.Debug
-
- i(String, Throwable) - Static method in class org.andengine.util.debug.Debug
-
- i(String, String) - Static method in class org.andengine.util.debug.Debug
-
- i(String, String, Throwable) - Static method in class org.andengine.util.debug.Debug
-
- IAccelerationListener - Interface in org.andengine.input.sensor.acceleration
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IAnimationData - Interface in org.andengine.entity.sprite
-
(c) Zynga 2012
- IAreaShape - Interface in org.andengine.entity.shape
-
(c) Zynga 2011
- IAStarHeuristic<T> - Interface in org.andengine.util.algorithm.path.astar
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IAudioEntity - Interface in org.andengine.audio
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IAudioManager<T extends IAudioEntity> - Interface in org.andengine.audio
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IBackground - Interface in org.andengine.entity.scene.background
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IBackgroundModifier - Interface in org.andengine.entity.scene.background.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IBackgroundModifier.IBackgroundModifierListener - Interface in org.andengine.entity.scene.background.modifier
-
- IBitmapTextureAtlasSource - Interface in org.andengine.opengl.texture.atlas.bitmap.source
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IBitmapTextureAtlasSourceDecoratorShape - Interface in org.andengine.opengl.texture.atlas.bitmap.source.decorator.shape
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IBounds - Interface in org.andengine.util.adt.bounds
-
(c) Zynga 2011
- IBuildableTextureAtlas<S extends ITextureAtlasSource,T extends ITextureAtlas<S>> - Interface in org.andengine.opengl.texture.atlas.buildable
-
(c) Zynga 2012
- ICollisionCallback - Interface in org.andengine.engine.handler.collision
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ICostFunction<T> - Interface in org.andengine.util.algorithm.path
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- idealBooleanArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- idealByteArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- idealCharArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- idealDoubleArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- idealFloatArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- idealIntArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- idealLongArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- idealObjectArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- idealShortArraySize(int) - Static method in class org.andengine.util.adt.array.ArrayUtils
-
- IDiamondSpriteVertexBufferObject - Interface in org.andengine.entity.sprite.vbo
-
(c) Zynga 2012
- IDisposable - Interface in org.andengine.util
-
(c) Zynga 2012
- IDisposable.AlreadyDisposedException - Exception in org.andengine.util
-
- IDrawHandler - Interface in org.andengine.engine.handler
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IEaseFunction - Interface in org.andengine.util.modifier.ease
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IEntity - Interface in org.andengine.entity
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IEntityComparator - Interface in org.andengine.entity
-
(c) Zynga 2012
- IEntityFactory<T extends IEntity> - Interface in org.andengine.entity
-
(c) Zynga 2011
- IEntityLoader - Interface in org.andengine.util.level
-
(c) Zynga 2012
- IEntityMatcher - Interface in org.andengine.entity
-
(c) Zynga 2012
- IEntityModifier - Interface in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IEntityModifier.IEntityModifierListener - Interface in org.andengine.entity.modifier
-
- IEntityModifier.IEntityModifierMatcher - Interface in org.andengine.entity.modifier
-
- IEntityParameterCallable - Interface in org.andengine.entity
-
(c) Zynga 2012
- IFloatBounds - Interface in org.andengine.util.adt.bounds
-
(c) Zynga 2011
- IFloatList - Interface in org.andengine.util.adt.list
-
(c) Zynga 2012
- IFont - Interface in org.andengine.opengl.font
-
(c) Zynga 2011
- IGameInterface - Interface in org.andengine.ui
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IGameInterface.OnCreateResourcesCallback - Interface in org.andengine.ui
-
- IGameInterface.OnCreateSceneCallback - Interface in org.andengine.ui
-
- IGameInterface.OnPopulateSceneCallback - Interface in org.andengine.ui
-
- IGLCriteria - Interface in org.andengine.opengl.util.criteria
-
(c) Zynga 2011
- IHullAlgorithm - Interface in org.andengine.util.algorithm.hull
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IInputStreamOpener - Interface in org.andengine.util.adt.io.in
-
(c) Zynga 2012
- IIntBounds - Interface in org.andengine.util.adt.bounds
-
(c) Zynga 2011
- IIntList - Interface in org.andengine.util.adt.list
-
(c) Zynga 2012
- ILineVertexBufferObject - Interface in org.andengine.entity.primitive.vbo
-
(c) Zynga 2012
- IList<T> - Interface in org.andengine.util.adt.list
-
(c) Zynga 2012
- ILocationListener - Interface in org.andengine.input.sensor.location
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ILongList - Interface in org.andengine.util.adt.list
-
(c) Zynga 2012
- IMatcher<T> - Interface in org.andengine.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IMenuAnimator - Interface in org.andengine.entity.scene.menu.animator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IMenuItem - Interface in org.andengine.entity.scene.menu.item
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IMeshVertexBufferObject - Interface in org.andengine.entity.primitive.vbo
-
(c) Zynga 2012
- IModifier<T> - Interface in org.andengine.util.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IModifier.DeepCopyNotSupportedException - Exception in org.andengine.util.modifier
-
- IModifier.IModifierListener<T> - Interface in org.andengine.util.modifier
-
- incrementAccessCount(Context, String) - Static method in class org.andengine.util.preferences.SimplePreferences
-
- incrementAccessCount(Context, String, int) - Static method in class org.andengine.util.preferences.SimplePreferences
-
- indexOf(T) - Method in class org.andengine.util.adt.list.CircularList
-
- indexOf(T) - Method in class org.andengine.util.adt.list.concurrent.SynchronizedList
-
- indexOf(T) - Method in interface org.andengine.util.adt.list.IList
-
- indexOf(T) - Method in class org.andengine.util.adt.list.ShiftList
-
- indexOf(IMatcher<T>) - Method in class org.andengine.util.adt.list.SmartList
-
- indexOf(T) - Method in class org.andengine.util.adt.list.SortedList
-
- indexOf(T) - Method in class org.andengine.util.adt.list.UniqueList
-
- indexOf(T) - Method in class org.andengine.util.adt.queue.concurrent.SynchronizedQueue
-
- indexOfKey(long) - Method in class org.andengine.util.adt.map.LongSparseArray
-
Returns the index for which
LongSparseArray.keyAt(int) would return the
specified key, or a negative number if the specified
key is not mapped.
- indexOfLowestVertex(float[], int, int, int) - Static method in class org.andengine.util.algorithm.hull.HullUtils
-
- indexOfValue(E) - Method in class org.andengine.util.adt.map.LongSparseArray
-
Returns an index for which
LongSparseArray.valueAt(int) would return the
specified key, or a negative number if no keys map to the
specified value.
- inflate(Context, int) - Static method in class org.andengine.util.ViewUtils
-
- inflate(Context, int, ViewGroup) - Static method in class org.andengine.util.ViewUtils
-
- init(GLState) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- initBlendFunction(ITextureRegion) - Method in class org.andengine.entity.shape.Shape
-
- initBlendFunction(ITexture) - Method in class org.andengine.entity.shape.Shape
-
- initBlendFunction(TextureOptions) - Method in class org.andengine.entity.shape.Shape
-
- initRoot(IFloatBounds) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree
-
- initRoot(IIntBounds) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- initRoot(B) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree
-
- insert(ITextureAtlasSource, int, int, int, int) - Method in class org.andengine.opengl.texture.atlas.buildable.builder.BlackPawnTextureAtlasBuilder.Node
-
- InsertionSorter<T> - Class in org.andengine.util.algorithm.sort
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- InsertionSorter() - Constructor for class org.andengine.util.algorithm.sort.InsertionSorter
-
- IntArrayList - Class in org.andengine.util.adt.list
-
TODO This class could take some kind of AllocationStrategy object.
- IntArrayList() - Constructor for class org.andengine.util.adt.list.IntArrayList
-
- IntArrayList(int) - Constructor for class org.andengine.util.adt.list.IntArrayList
-
- IntBounds - Class in org.andengine.util.adt.bounds
-
(c) Zynga 2011
- IntBounds(int, int) - Constructor for class org.andengine.util.adt.bounds.IntBounds
-
- IntBounds(int, int, int, int) - Constructor for class org.andengine.util.adt.bounds.IntBounds
-
- IntBoundsUtils - Class in org.andengine.util.adt.spatial.bounds.util
-
(c) Zynga 2011
- IntBoundsUtils() - Constructor for class org.andengine.util.adt.spatial.bounds.util.IntBoundsUtils
-
- intersects(IFloatBounds, IFloatBounds) - Static method in class org.andengine.util.adt.spatial.bounds.util.FloatBoundsUtils
-
- intersects(float, float, float, float, float, float, float, float) - Static method in class org.andengine.util.adt.spatial.bounds.util.FloatBoundsUtils
-
- intersects(IIntBounds, IIntBounds) - Static method in class org.andengine.util.adt.spatial.bounds.util.IntBoundsUtils
-
- intersects(int, int, int, int, int, int, int, int) - Static method in class org.andengine.util.adt.spatial.bounds.util.IntBoundsUtils
-
- intersects(IFloatBounds) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree.FloatQuadTreeNode
-
- intersects(IFloatBounds, IFloatBounds) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree.FloatQuadTreeNode
-
- intersects(float, float, float, float) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree.FloatQuadTreeNode
-
- intersects(IIntBounds) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- intersects(IIntBounds, IIntBounds) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- intersects(int, int, int, int) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- intersects(B) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- intersects(B, B) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- IntGLCriteria - Class in org.andengine.opengl.util.criteria
-
(c) Zynga 2011
- IntGLCriteria(IntOperator, int) - Constructor for class org.andengine.opengl.util.criteria.IntGLCriteria
-
- IntLRUCache<V> - Class in org.andengine.util.adt.cache
-
(c) Zynga 2011
- IntLRUCache(int) - Constructor for class org.andengine.util.adt.cache.IntLRUCache
-
- IntOperator - Enum in org.andengine.util.adt.data.operator
-
(c) Zynga 2011
- IntQuadTree<T extends ISpatialItem<IIntBounds>> - Class in org.andengine.util.adt.spatial.quadtree
-
(c) Zynga 2011
- IntQuadTree(IIntBounds) - Constructor for class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- IntQuadTree(int, int, int, int) - Constructor for class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- IntQuadTree(IIntBounds, int) - Constructor for class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- IntQuadTree(int, int, int, int, int) - Constructor for class org.andengine.util.adt.spatial.quadtree.IntQuadTree
-
- IntQuadTree.IntQuadTreeNode - Class in org.andengine.util.adt.spatial.quadtree
-
- IntQuadTreeNode(int, IIntBounds) - Constructor for class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- IntQuadTreeNode(int, int, int, int, int) - Constructor for class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- INVALID_POINTER_ID - Static variable in class org.andengine.input.touch.TouchEvent
-
- invalidateLetters() - Method in class org.andengine.opengl.font.Font
-
- invalidateText() - Method in class org.andengine.entity.text.Text
-
- IO_BUFFER_SIZE - Static variable in class org.andengine.util.StreamUtils
-
- IOnAreaTouchListener - Interface in org.andengine.entity.scene
-
- IOnSceneTouchListener - Interface in org.andengine.entity.scene
-
An interface for a callback to be invoked when a
TouchEvent is
dispatched to a
Scene.
- IOrientationListener - Interface in org.andengine.input.sensor.orientation
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IParticleEmitter - Interface in org.andengine.entity.particle.emitter
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IParticleInitializer<T extends IEntity> - Interface in org.andengine.entity.particle.initializer
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IParticleModifier<T extends IEntity> - Interface in org.andengine.entity.particle.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IPathFinder<T> - Interface in org.andengine.util.algorithm.path
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IPathFinder.IPathFinderListener<T> - Interface in org.andengine.util.algorithm.path
-
- IPathFinderMap<T> - Interface in org.andengine.util.algorithm.path
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IProgressListener - Interface in org.andengine.util.progress
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IPVRTexturePixelBufferStrategy - Interface in org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy
-
(c) Zynga 2011
- IPVRTexturePixelBufferStrategy.IPVRTexturePixelBufferStrategyBufferManager - Interface in org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy
-
- IQueue<T> - Interface in org.andengine.util.adt.queue
-
(c) Zynga 2012
- IRectangleVertexBufferObject - Interface in org.andengine.entity.primitive.vbo
-
(c) Zynga 2012
- IRendererListener - Interface in org.andengine.opengl.view
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IResolutionPolicy - Interface in org.andengine.engine.options.resolutionpolicy
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- isActionCancel() - Method in class org.andengine.input.touch.TouchEvent
-
- isActionDown() - Method in class org.andengine.input.touch.TouchEvent
-
- isActionMove() - Method in class org.andengine.input.touch.TouchEvent
-
- isActionOutside() - Method in class org.andengine.input.touch.TouchEvent
-
- isActionUp() - Method in class org.andengine.input.touch.TouchEvent
-
- isAllowDiagonal() - Method in class org.andengine.engine.camera.hud.controls.DigitalOnScreenControl
-
- isAndroidVersion(int, int) - Static method in class org.andengine.util.system.SystemUtils
-
- isAndroidVersionOrHigher(int) - Static method in class org.andengine.util.system.SystemUtils
-
- isAndroidVersionOrLower(int) - Static method in class org.andengine.util.system.SystemUtils
-
- isAnimationRunning() - Method in class org.andengine.entity.sprite.AnimatedSprite
-
- isAntiAliased() - Method in class org.andengine.opengl.font.BitmapFont.BitmapFontInfo
-
- isAutoDispose() - Method in interface org.andengine.opengl.vbo.IVertexBufferObject
-
- isAutoDispose() - Method in class org.andengine.opengl.vbo.VertexBufferObject
-
- isAutoDispose() - Method in class org.andengine.opengl.vbo.ZeroMemoryVertexBufferObject
-
- isAutoReset() - Method in class org.andengine.engine.handler.timer.TimerHandler
-
- isAutoUnregisterWhenFinished() - Method in class org.andengine.util.modifier.BaseModifier
-
- isAutoUnregisterWhenFinished() - Method in interface org.andengine.util.modifier.IModifier
-
- isBackgroundEnabled() - Method in class org.andengine.entity.scene.Scene
-
- isBlendEnabled() - Method in class org.andengine.opengl.util.GLState
-
- isBlendingEnabled() - Method in class org.andengine.entity.particle.BlendFunctionParticleSystem
-
- isBlendingEnabled() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isBlendingEnabled() - Method in interface org.andengine.entity.shape.IShape
-
- isBlendingEnabled() - Method in class org.andengine.entity.shape.Shape
-
- isBlocked(int, int, T) - Method in interface org.andengine.util.algorithm.path.IPathFinderMap
-
- isBold() - Method in class org.andengine.opengl.font.BitmapFont.BitmapFontInfo
-
- isBoundsEnabled() - Method in class org.andengine.engine.camera.BoundCamera
-
- isChildrenIgnoreUpdate() - Method in class org.andengine.entity.Entity
-
- isChildrenIgnoreUpdate() - Method in interface org.andengine.entity.IEntity
-
- isChildrenIgnoreUpdate() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isChildrenVisible() - Method in class org.andengine.entity.Entity
-
- isChildrenVisible() - Method in interface org.andengine.entity.IEntity
-
- isChildrenVisible() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isColorEnabled() - Method in class org.andengine.entity.scene.background.Background
-
- isColorEnabled() - Method in interface org.andengine.entity.scene.background.IBackground
-
- isCompiled() - Method in class org.andengine.opengl.shader.ShaderProgram
-
- isCompressed() - Method in enum org.andengine.opengl.texture.compressed.pvr.PVRTexture.PVRTextureFormat
-
- isCoverageMultiSampling() - Method in class org.andengine.opengl.view.ConfigChooser
-
- isCulled(Camera) - Method in class org.andengine.entity.Entity
-
- isCulled(Camera) - Method in interface org.andengine.entity.IEntity
-
- isCulled(Camera) - Method in class org.andengine.entity.primitive.Line
-
- isCulled(Camera) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isCulled(Camera) - Method in class org.andengine.entity.shape.RectangularShape
-
- isCullingEnabled() - Method in class org.andengine.entity.Entity
-
- isCullingEnabled() - Method in interface org.andengine.entity.IEntity
-
- isCullingEnabled() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isCullingEnabled() - Method in class org.andengine.opengl.util.GLState
-
- isDepthTestEnabled() - Method in class org.andengine.opengl.util.GLState
-
- isDeviceSupported() - Static method in class org.andengine.AndEngine
-
- isDirectoryExistingOnExternalStorage(Context, String) - Static method in class org.andengine.util.FileUtils
-
- isDirtyOnHardware() - Method in interface org.andengine.opengl.vbo.IVertexBufferObject
-
- isDirtyOnHardware() - Method in class org.andengine.opengl.vbo.VertexBufferObject
-
- isDirtyOnHardware() - Method in class org.andengine.opengl.vbo.ZeroMemoryVertexBufferObject
-
- isDisposed() - Method in class org.andengine.entity.Entity
-
- isDisposed() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isDisposed() - Method in class org.andengine.opengl.vbo.VertexBufferObject
-
- isDisposed() - Method in class org.andengine.opengl.vbo.ZeroMemoryVertexBufferObject
-
- isDisposed() - Method in interface org.andengine.util.IDisposable
-
- isDitherEnabled() - Method in class org.andengine.opengl.util.GLState
-
- isDithering() - Method in class org.andengine.engine.options.RenderOptions
-
- isEmpty() - Method in class org.andengine.util.adt.cache.concurrent.SynchronizedIntLRUCache
-
- isEmpty() - Method in class org.andengine.util.adt.cache.concurrent.SynchronizedLRUCache
-
- isEmpty() - Method in class org.andengine.util.adt.cache.IntLRUCache
-
- isEmpty() - Method in class org.andengine.util.adt.cache.LRUCache
-
- isEmpty() - Method in class org.andengine.util.adt.list.CircularList
-
- isEmpty() - Method in class org.andengine.util.adt.list.concurrent.SynchronizedList
-
- isEmpty() - Method in class org.andengine.util.adt.list.FloatArrayList
-
- isEmpty() - Method in interface org.andengine.util.adt.list.IFloatList
-
- isEmpty() - Method in interface org.andengine.util.adt.list.IIntList
-
- isEmpty() - Method in interface org.andengine.util.adt.list.IList
-
- isEmpty() - Method in interface org.andengine.util.adt.list.ILongList
-
- isEmpty() - Method in class org.andengine.util.adt.list.IntArrayList
-
- isEmpty() - Method in class org.andengine.util.adt.list.LongArrayList
-
- isEmpty() - Method in class org.andengine.util.adt.list.ShiftList
-
- isEmpty() - Method in class org.andengine.util.adt.list.SortedList
-
- isEmpty() - Method in class org.andengine.util.adt.list.UniqueList
-
- isEmpty() - Method in class org.andengine.util.adt.queue.concurrent.SynchronizedQueue
-
- isEmpty() - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree
-
- isEnabled() - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- isEnabled() - Method in class org.andengine.entity.sprite.ButtonSprite
-
- isEnabled() - Method in class org.andengine.input.touch.detector.BaseDetector
-
- isEnabledOnly() - Method in class org.andengine.input.sensor.location.LocationSensorOptions
-
- isEven(int) - Static method in class org.andengine.util.math.MathUtils
-
- isExpired() - Method in class org.andengine.entity.particle.Particle
-
- isExternalStorageReadable() - Static method in class org.andengine.util.FileUtils
-
- isExternalStorageWriteable() - Static method in class org.andengine.util.FileUtils
-
- isFileExistingOnExternalStorage(String) - Static method in class org.andengine.util.FileUtils
-
- isFileExistingOnExternalStorage(Context, String) - Static method in class org.andengine.util.FileUtils
-
- isFinished() - Method in class org.andengine.entity.modifier.PathModifier
-
- isFinished() - Method in class org.andengine.util.modifier.BaseModifier
-
- isFinished() - Method in interface org.andengine.util.modifier.IModifier
-
- isFlippedHorizontal() - Method in class org.andengine.entity.sprite.Sprite
-
- isFlippedVertical() - Method in class org.andengine.entity.sprite.Sprite
-
- isFromPool(Pool<? extends PoolItem>) - Method in class org.andengine.util.adt.pool.PoolItem
-
- isFullscreen() - Method in class org.andengine.engine.options.EngineOptions
-
- isGameLoaded() - Method in class org.andengine.ui.activity.BaseGameActivity
-
- isGamePaused() - Method in class org.andengine.ui.activity.BaseGameActivity
-
- isGameRunning() - Method in class org.andengine.ui.activity.BaseGameActivity
-
- isGoogleTV(Context) - Static method in class org.andengine.util.system.SystemUtils
-
- IShaderSource - Interface in org.andengine.opengl.shader.source
-
(c) Zynga 2011
- IShape - Interface in org.andengine.entity.shape
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- isHolding() - Method in class org.andengine.input.touch.detector.HoldDetector
-
- isHorizontal() - Method in enum org.andengine.util.algorithm.path.Direction
-
- isIgnoreUpdate() - Method in class org.andengine.entity.Entity
-
- isIgnoreUpdate() - Method in interface org.andengine.entity.IEntity
-
- isIgnoreUpdate() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isInBounds(int, int, int) - Static method in class org.andengine.util.math.MathUtils
-
- isInBounds(float, float, float) - Static method in class org.andengine.util.math.MathUtils
-
- isInitialized() - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- isItalic() - Method in class org.andengine.opengl.font.BitmapFont.BitmapFontInfo
-
- isLineVisible(Line) - Method in class org.andengine.engine.camera.Camera
-
- isLoaded() - Method in class org.andengine.audio.sound.Sound
-
- isLoadedToHardware() - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- isLoadedToHardware() - Method in interface org.andengine.opengl.texture.ITexture
-
- isLoadedToHardware() - Method in class org.andengine.opengl.texture.Texture
-
- isLoadedToHardware() - Method in interface org.andengine.opengl.vbo.IVertexBufferObject
-
- isLoadedToHardware() - Method in class org.andengine.opengl.vbo.VertexBufferObject
-
- isLoadedToHardware() - Method in class org.andengine.opengl.vbo.ZeroMemoryVertexBufferObject
-
- isMet(GLState) - Method in class org.andengine.opengl.shader.source.CriteriaShaderSource.CriteriaShaderSourceEntry
-
- isMet(GLState) - Method in interface org.andengine.opengl.util.criteria.IGLCriteria
-
- isMet(GLState) - Method in class org.andengine.opengl.util.criteria.IntGLCriteria
-
- isMet(GLState) - Method in class org.andengine.opengl.util.criteria.LogicalAndGLCriteria
-
- isMet(GLState) - Method in class org.andengine.opengl.util.criteria.LogicalOrGLCriteria
-
- isMet(GLState) - Method in class org.andengine.opengl.util.criteria.StringGLCriteria
-
- isMultiSampling() - Method in class org.andengine.engine.options.RenderOptions
-
- isMultiSampling() - Method in class org.andengine.opengl.view.ConfigChooser
-
- isNormalized() - Method in class org.andengine.opengl.vbo.attribute.VertexBufferObjectAttribute
-
- isOdd(int) - Static method in class org.andengine.util.math.MathUtils
-
- isOnSceneTouchListenerBindingOnActionDownEnabled() - Method in class org.andengine.entity.scene.Scene
-
- ISortedList<T> - Interface in org.andengine.util.adt.list
-
(c) Zynga 2012
- ISortedQueue<T> - Interface in org.andengine.util.adt.queue
-
(c) Zynga 2012
- isPacked() - Method in class org.andengine.opengl.font.BitmapFont
-
- isParticlesSpawnEnabled() - Method in class org.andengine.entity.particle.ParticleSystem
-
- ISpatialItem<B extends IBounds> - Interface in org.andengine.util.adt.spatial
-
(c) Zynga 2011
- isPlaying() - Method in class org.andengine.audio.music.Music
-
- isPowerOfTwo(int) - Static method in class org.andengine.util.math.MathUtils
-
- isPressed() - Method in class org.andengine.entity.sprite.ButtonSprite
-
- ISpriteBatchVertexBufferObject - Interface in org.andengine.entity.sprite.batch.vbo
-
(c) Zynga 2012
- ISpriteVertexBufferObject - Interface in org.andengine.entity.sprite.vbo
-
(c) Zynga 2012
- isRectangularShapeVisible(RectangularShape) - Method in class org.andengine.engine.camera.Camera
-
- isRectangularShapeVisible(float, float, float, float, Transformation) - Method in class org.andengine.engine.camera.Camera
-
- isRecycled() - Method in class org.andengine.util.adt.pool.PoolItem
-
- isReleased() - Method in class org.andengine.audio.BaseAudioEntity
-
- isResizeOnSurfaceSizeChanged() - Method in class org.andengine.engine.camera.Camera
-
- isReverse() - Method in class org.andengine.entity.text.TickerText
-
- isReverse() - Method in class org.andengine.entity.text.TickerText.TickerTextOptions
-
- isRotated() - Method in class org.andengine.engine.camera.Camera
-
- isRotated() - Method in class org.andengine.entity.Entity
-
- isRotated() - Method in interface org.andengine.entity.IEntity
-
- isRotated() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isRotated() - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- isRotated(int) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- isRotated() - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- isRotated() - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- isRotated(int) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- isRotatedOrScaledOrSkewed() - Method in class org.andengine.entity.Entity
-
- isRotatedOrScaledOrSkewed() - Method in interface org.andengine.entity.IEntity
-
- isRotatedOrScaledOrSkewed() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isRunning() - Method in class org.andengine.engine.Engine
-
- isSameOrLessThan(Debug.DebugLevel) - Method in enum org.andengine.util.debug.Debug.DebugLevel
-
- isScaled() - Method in class org.andengine.entity.Entity
-
- isScaled() - Method in interface org.andengine.entity.IEntity
-
- isScaled() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isScaled() - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- isScaled(int) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- isScaled() - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- isScaled() - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- isScaled(int) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- isScissorTestEnabled() - Method in class org.andengine.opengl.util.GLState
-
- isSkewed() - Method in class org.andengine.entity.Entity
-
- isSkewed() - Method in interface org.andengine.entity.IEntity
-
- isSkewed() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isSmooth() - Method in class org.andengine.opengl.font.BitmapFont.BitmapFontInfo
-
- isSupported(Context) - Static method in class org.andengine.input.touch.controller.MultiTouch
-
- isSupportedDistinct(Context) - Static method in class org.andengine.input.touch.controller.MultiTouch
-
- isTexture(int) - Method in class org.andengine.opengl.util.GLState
-
- isTimerCallbackTriggered() - Method in class org.andengine.engine.handler.timer.TimerHandler
-
- isTouchAreaBindingOnActionDownEnabled() - Method in class org.andengine.entity.scene.Scene
-
- isTouchAreaBindingOnActionMoveEnabled() - Method in class org.andengine.entity.scene.Scene
-
- isTrimmed() - Method in class org.andengine.util.texturepack.TexturePackTextureRegion
-
- isUpdateOnHardwareNeeded() - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- isUpdateOnHardwareNeeded() - Method in interface org.andengine.opengl.texture.ITexture
-
- isUpdateOnHardwareNeeded() - Method in class org.andengine.opengl.texture.Texture
-
- isVertical() - Method in enum org.andengine.util.algorithm.path.Direction
-
- isVisible() - Method in class org.andengine.entity.Entity
-
- isVisible() - Method in interface org.andengine.entity.IEntity
-
- isVisible() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- isVisible(Camera, RectangularShape) - Static method in class org.andengine.util.algorithm.collision.RectangularShapeCollisionChecker
-
- isVisible(Camera, float, float, float, float, Transformation) - Static method in class org.andengine.util.algorithm.collision.RectangularShapeCollisionChecker
-
- isVisible(Camera, Line) - Static method in class org.andengine.util.algorithm.collision.RectangularShapeCollisionChecker
-
- isWhitespace() - Method in class org.andengine.opengl.font.Letter
-
- isZooming() - Method in class org.andengine.input.touch.detector.PinchZoomDetector
-
- ITexture - Interface in org.andengine.opengl.texture
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ITextureAtlas<T extends ITextureAtlasSource> - Interface in org.andengine.opengl.texture.atlas
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ITextureAtlas.ITextureAtlasStateListener<T extends ITextureAtlasSource> - Interface in org.andengine.opengl.texture.atlas
-
- ITextureAtlas.ITextureAtlasStateListener.DebugTextureAtlasStateListener<T extends ITextureAtlasSource> - Class in org.andengine.opengl.texture.atlas
-
- ITextureAtlas.ITextureAtlasStateListener.TextureAtlasStateAdapter<T extends ITextureAtlasSource> - Class in org.andengine.opengl.texture.atlas
-
- ITextureAtlasBuilder<T extends ITextureAtlasSource,A extends ITextureAtlas<T>> - Interface in org.andengine.opengl.texture.atlas.buildable.builder
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ITextureAtlasBuilder.TextureAtlasBuilderException - Exception in org.andengine.opengl.texture.atlas.buildable.builder
-
- ITextureAtlasSource - Interface in org.andengine.opengl.texture.atlas.source
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ITextureRegion - Interface in org.andengine.opengl.texture.region
-
(c) Zynga 2011
- ITextureStateListener - Interface in org.andengine.opengl.texture
-
(c) Zynga 2012
- ITextVertexBufferObject - Interface in org.andengine.entity.text.vbo
-
(c) Zynga 2012
- ITiledSpriteVertexBufferObject - Interface in org.andengine.entity.sprite.vbo
-
(c) Zynga 2012
- ITiledTextureRegion - Interface in org.andengine.opengl.texture.region
-
(c) Zynga 2011
- ITimerCallback - Interface in org.andengine.engine.handler.timer
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ITouchArea - Interface in org.andengine.entity.scene
-
(c) Zynga 2012
- ITouchArea.ITouchAreaMatcher - Interface in org.andengine.entity.scene
-
- ITouchController - Interface in org.andengine.input.touch.controller
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ITouchEventCallback - Interface in org.andengine.input.touch.controller
-
(c) Zynga 2012
- ITrie - Interface in org.andengine.util.adt.trie
-
(c) Zynga 2012
- IUncoloredSpriteVertexBufferObject - Interface in org.andengine.entity.sprite.vbo
-
(c) Zynga 2012
- IUniformColorSpriteVertexBufferObject - Interface in org.andengine.entity.sprite.vbo
-
(c) Zynga 2012
- IUniqueList<T> - Interface in org.andengine.util.adt.list
-
(c) Zynga 2012
- IUniqueQueue<T> - Interface in org.andengine.util.adt.queue
-
(c) Zynga 2012
- IUpdateHandler - Interface in org.andengine.engine.handler
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- IUpdateHandler.IUpdateHandlerMatcher - Interface in org.andengine.engine.handler
-
- iUser(String, String) - Static method in class org.andengine.util.debug.Debug
-
- iUser(String, Throwable, String) - Static method in class org.andengine.util.debug.Debug
-
- iUser(String, String, String) - Static method in class org.andengine.util.debug.Debug
-
- iUser(String, String, Throwable, String) - Static method in class org.andengine.util.debug.Debug
-
- IVertexBufferObject - Interface in org.andengine.opengl.vbo
-
(c) Zynga 2011
- savePreviousFramebufferObjectID(GLState) - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- savePreviousViewport() - Method in class org.andengine.opengl.texture.render.RenderTexture
-
- SAXUtils - Class in org.andengine.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SAXUtils() - Constructor for class org.andengine.util.SAXUtils
-
- scaleAroundCenter(float[], float, float, float, float) - Static method in class org.andengine.util.math.MathUtils
-
- ScaleAtModifier - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ScaleAtModifier(float, float, float, float, float) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleAtModifier(float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleAtModifier(float, float, float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleAtModifier(float, float, float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleAtModifier(float, float, float, float, float, float, float) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleAtModifier(float, float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleAtModifier(float, float, float, float, float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleAtModifier(float, float, float, float, float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleAtModifier(ScaleAtModifier) - Constructor for class org.andengine.entity.modifier.ScaleAtModifier
-
- ScaleMenuItemDecorator - Class in org.andengine.entity.scene.menu.item.decorator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ScaleMenuItemDecorator(IMenuItem, float, float) - Constructor for class org.andengine.entity.scene.menu.item.decorator.ScaleMenuItemDecorator
-
- scaleModelViewGLMatrixf(float, float, int) - Method in class org.andengine.opengl.util.GLState
-
- ScaleModifier - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ScaleModifier(float, float, float) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleModifier(float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleModifier(float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleModifier(float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleModifier(float, float, float, float, float) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleModifier(float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleModifier(float, float, float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleModifier(float, float, float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleModifier(ScaleModifier) - Constructor for class org.andengine.entity.modifier.ScaleModifier
-
- ScaleParticleInitializer<T extends IEntity> - Class in org.andengine.entity.particle.initializer
-
(c) Zynga 2011
- ScaleParticleInitializer(float) - Constructor for class org.andengine.entity.particle.initializer.ScaleParticleInitializer
-
- ScaleParticleInitializer(float, float) - Constructor for class org.andengine.entity.particle.initializer.ScaleParticleInitializer
-
- ScaleParticleModifier<T extends IEntity> - Class in org.andengine.entity.particle.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ScaleParticleModifier(float, float, float, float) - Constructor for class org.andengine.entity.particle.modifier.ScaleParticleModifier
-
- ScaleParticleModifier(float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.particle.modifier.ScaleParticleModifier
-
- ScaleParticleModifier(float, float, float, float, float, float) - Constructor for class org.andengine.entity.particle.modifier.ScaleParticleModifier
-
- ScaleParticleModifier(float, float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.particle.modifier.ScaleParticleModifier
-
- scaleProjectionGLMatrixf(float, float, float) - Method in class org.andengine.opengl.util.GLState
-
- Scene - Class in org.andengine.entity.scene
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Scene() - Constructor for class org.andengine.entity.scene.Scene
-
- Scene(int) - Constructor for class org.andengine.entity.scene.Scene
-
Deprecated.
- scheduleDetach(IEntity) - Method in class org.andengine.util.adt.pool.EntityDetachRunnablePoolUpdateHandler
-
- scheduleDetach(IEntity, Callback<IEntity>) - Method in class org.andengine.util.adt.pool.EntityDetachRunnablePoolUpdateHandler
-
- ScreenCapture - Class in org.andengine.entity.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ScreenCapture() - Constructor for class org.andengine.entity.util.ScreenCapture
-
- ScreenCapture.IScreenCaptureCallback - Interface in org.andengine.entity.util
-
- ScreenGrabber - Class in org.andengine.entity.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ScreenGrabber() - Constructor for class org.andengine.entity.util.ScreenGrabber
-
- ScreenGrabber.IScreenGrabberCallback - Interface in org.andengine.entity.util
-
- ScreenOrientation - Enum in org.andengine.engine.options
-
(c) Zynga 2012
- ScrollDetector - Class in org.andengine.input.touch.detector
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ScrollDetector(ScrollDetector.IScrollDetectorListener) - Constructor for class org.andengine.input.touch.detector.ScrollDetector
-
- ScrollDetector(float, ScrollDetector.IScrollDetectorListener) - Constructor for class org.andengine.input.touch.detector.ScrollDetector
-
- ScrollDetector.IScrollDetectorListener - Interface in org.andengine.input.touch.detector
-
- SDK_VERSION_ECLAIR_OR_LATER - Static variable in class org.andengine.util.system.SystemUtils
-
- SDK_VERSION_FROYO_OR_LATER - Static variable in class org.andengine.util.system.SystemUtils
-
- SDK_VERSION_GINGERBREAD_OR_LATER - Static variable in class org.andengine.util.system.SystemUtils
-
- SDK_VERSION_HONEYCOMB_OR_LATER - Static variable in class org.andengine.util.system.SystemUtils
-
- SDK_VERSION_ICE_CREAM_SANDWICH_OR_LATER - Static variable in class org.andengine.util.system.SystemUtils
-
- SECONDS_PER_DAY - Static variable in interface org.andengine.util.time.TimeConstants
-
- SECONDS_PER_HOUR - Static variable in interface org.andengine.util.time.TimeConstants
-
- SECONDS_PER_MICROSECOND - Static variable in interface org.andengine.util.time.TimeConstants
-
- SECONDS_PER_MILLISECOND - Static variable in interface org.andengine.util.time.TimeConstants
-
- SECONDS_PER_MINUTE - Static variable in interface org.andengine.util.time.TimeConstants
-
- SECONDS_PER_MONTH - Static variable in interface org.andengine.util.time.TimeConstants
-
- SECONDS_PER_NANOSECOND - Static variable in interface org.andengine.util.time.TimeConstants
-
- SECONDS_PER_WEEK - Static variable in interface org.andengine.util.time.TimeConstants
-
- SECONDS_PER_YEAR - Static variable in interface org.andengine.util.time.TimeConstants
-
- seekTo(int) - Method in class org.andengine.audio.music.Music
-
- SensorDelay - Enum in org.andengine.input.sensor
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SequenceBackgroundModifier - Class in org.andengine.entity.scene.background.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SequenceBackgroundModifier(IBackgroundModifier...) - Constructor for class org.andengine.entity.scene.background.modifier.SequenceBackgroundModifier
-
- SequenceBackgroundModifier(SequenceBackgroundModifier.ISubSequenceBackgroundModifierListener, IBackgroundModifier...) - Constructor for class org.andengine.entity.scene.background.modifier.SequenceBackgroundModifier
-
- SequenceBackgroundModifier(IBackgroundModifier.IBackgroundModifierListener, IBackgroundModifier...) - Constructor for class org.andengine.entity.scene.background.modifier.SequenceBackgroundModifier
-
- SequenceBackgroundModifier(SequenceBackgroundModifier.ISubSequenceBackgroundModifierListener, IBackgroundModifier.IBackgroundModifierListener, IBackgroundModifier...) - Constructor for class org.andengine.entity.scene.background.modifier.SequenceBackgroundModifier
-
- SequenceBackgroundModifier(SequenceBackgroundModifier) - Constructor for class org.andengine.entity.scene.background.modifier.SequenceBackgroundModifier
-
- SequenceBackgroundModifier.ISubSequenceBackgroundModifierListener - Interface in org.andengine.entity.scene.background.modifier
-
- SequenceEntityModifier - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SequenceEntityModifier(IEntityModifier...) - Constructor for class org.andengine.entity.modifier.SequenceEntityModifier
-
- SequenceEntityModifier(SequenceEntityModifier.ISubSequenceShapeModifierListener, IEntityModifier...) - Constructor for class org.andengine.entity.modifier.SequenceEntityModifier
-
- SequenceEntityModifier(IEntityModifier.IEntityModifierListener, IEntityModifier...) - Constructor for class org.andengine.entity.modifier.SequenceEntityModifier
-
- SequenceEntityModifier(SequenceEntityModifier.ISubSequenceShapeModifierListener, IEntityModifier.IEntityModifierListener, IEntityModifier...) - Constructor for class org.andengine.entity.modifier.SequenceEntityModifier
-
- SequenceEntityModifier(SequenceEntityModifier) - Constructor for class org.andengine.entity.modifier.SequenceEntityModifier
-
- SequenceEntityModifier.ISubSequenceShapeModifierListener - Interface in org.andengine.entity.modifier
-
- SequenceModifier<T> - Class in org.andengine.util.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SequenceModifier(IModifier<T>...) - Constructor for class org.andengine.util.modifier.SequenceModifier
-
- SequenceModifier(SequenceModifier.ISubSequenceModifierListener<T>, IModifier<T>...) - Constructor for class org.andengine.util.modifier.SequenceModifier
-
- SequenceModifier(IModifier.IModifierListener<T>, IModifier<T>...) - Constructor for class org.andengine.util.modifier.SequenceModifier
-
- SequenceModifier(SequenceModifier.ISubSequenceModifierListener<T>, IModifier.IModifierListener<T>, IModifier<T>...) - Constructor for class org.andengine.util.modifier.SequenceModifier
-
- SequenceModifier(SequenceModifier<T>) - Constructor for class org.andengine.util.modifier.SequenceModifier
-
- SequenceModifier.ISubSequenceModifierListener<T> - Interface in org.andengine.util.modifier
-
- serialVersionUID - Static variable in exception org.andengine.util.exception.AndEngineRuntimeException
-
- set(float, float, float, float) - Method in class org.andengine.engine.camera.Camera
-
- set(long, int) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long, int, boolean) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long, int, int) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long[]) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long[], boolean) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long[], int) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long[], int, int) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long[], int, int, boolean) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long[], int, int, int) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long[], int[]) - Method in class org.andengine.entity.sprite.AnimationData
-
Animate specifics frames.
- set(long[], int[], boolean) - Method in class org.andengine.entity.sprite.AnimationData
-
Animate specifics frames.
- set(long[], int[], int) - Method in class org.andengine.entity.sprite.AnimationData
-
Animate specifics frames.
- set(IAnimationData) - Method in class org.andengine.entity.sprite.AnimationData
-
- set(long, int) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long, int, boolean) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long, int, int) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long[]) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long[], boolean) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long[], int) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long[], int, int) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long[], int, int, boolean) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long[], int, int, int) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(long[], int[]) - Method in interface org.andengine.entity.sprite.IAnimationData
-
Animate specifics frames.
- set(long[], int[], boolean) - Method in interface org.andengine.entity.sprite.IAnimationData
-
Animate specifics frames.
- set(long[], int[], int) - Method in interface org.andengine.entity.sprite.IAnimationData
-
Animate specifics frames.
- set(IAnimationData) - Method in interface org.andengine.entity.sprite.IAnimationData
-
- set(float, float) - Method in class org.andengine.input.touch.TouchEvent
-
- set(float, float, float, float) - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- set(int, float, float, float, float) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- set(float, float, float, float) - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- set(float, float, float, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- set(int, float, float, float, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- set(float, float) - Method in class org.andengine.util.adt.bounds.FloatBounds
-
- set(float, float, float, float) - Method in class org.andengine.util.adt.bounds.FloatBounds
-
- set(int, int) - Method in class org.andengine.util.adt.bounds.IntBounds
-
- set(int, int, int, int) - Method in class org.andengine.util.adt.bounds.IntBounds
-
- set(int, T) - Method in class org.andengine.util.adt.list.CircularList
-
- set(int, T) - Method in class org.andengine.util.adt.list.concurrent.SynchronizedList
-
- set(int, T) - Method in interface org.andengine.util.adt.list.IList
-
- set(int, T) - Method in class org.andengine.util.adt.list.ShiftList
-
- set(int, T) - Method in class org.andengine.util.adt.list.SortedList
-
Deprecated.
- set(int, T) - Method in class org.andengine.util.adt.list.UniqueList
-
Deprecated.
- set(int, T) - Method in class org.andengine.util.adt.queue.concurrent.SynchronizedQueue
-
- set(int, int, int) - Method in class org.andengine.util.algorithm.path.Path
-
- set(float, float, float) - Method in class org.andengine.util.color.Color
-
- set(float, float, float, float) - Method in class org.andengine.util.color.Color
-
- set(Color) - Method in class org.andengine.util.color.Color
-
- setAcceleration(float, float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setAcceleration(float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setAcceleration(float, float, float, float) - Method in class org.andengine.entity.particle.initializer.AccelerationParticleInitializer
-
- setAccelerationAccuracy(int) - Method in class org.andengine.input.sensor.orientation.OrientationData
-
- setAccelerationValues(float[]) - Method in class org.andengine.input.sensor.orientation.OrientationData
-
- setAccelerationX(float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setAccelerationX(float) - Method in class org.andengine.entity.particle.initializer.AccelerationParticleInitializer
-
- setAccelerationX(float, float) - Method in class org.andengine.entity.particle.initializer.AccelerationParticleInitializer
-
- setAccelerationY(float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setAccelerationY(float) - Method in class org.andengine.entity.particle.initializer.AccelerationParticleInitializer
-
- setAccelerationY(float, float) - Method in class org.andengine.entity.particle.initializer.AccelerationParticleInitializer
-
- setAccuracy(int) - Method in class org.andengine.input.sensor.BaseSensorData
-
- setAccuracy(int) - Method in class org.andengine.input.sensor.orientation.OrientationData
-
Deprecated.
- setAllowDiagonal(boolean) - Method in class org.andengine.engine.camera.hud.controls.DigitalOnScreenControl
-
- setAlpha(float) - Method in class org.andengine.entity.Entity
-
- setAlpha(float) - Method in interface org.andengine.entity.IEntity
-
- setAlpha(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setAlpha(float) - Method in class org.andengine.util.color.Color
-
- setAlphaChecking(float) - Method in class org.andengine.util.color.Color
-
- setAngularVelocity(float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setAntiAliasing(boolean) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions
-
- setAssetBasePath(String) - Static method in class org.andengine.audio.music.MusicFactory
-
- setAssetBasePath(String) - Static method in class org.andengine.audio.sound.SoundFactory
-
- setAssetBasePath(String) - Static method in class org.andengine.opengl.font.FontFactory
-
- setAssetBasePath(String) - Static method in class org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory
-
- setAssetBasePath(String) - Method in class org.andengine.util.level.LevelLoader
-
- setAutoReset(boolean) - Method in class org.andengine.engine.handler.timer.TimerHandler
-
- setAutoUnregisterWhenFinished(boolean) - Method in class org.andengine.util.modifier.BaseModifier
-
- setAutoUnregisterWhenFinished(boolean) - Method in interface org.andengine.util.modifier.IModifier
-
- setAutoWrap(AutoWrap) - Method in class org.andengine.entity.text.Text
-
- setAutoWrap(AutoWrap) - Method in class org.andengine.entity.text.TextOptions
-
- setAutoWrapWidth(float) - Method in class org.andengine.entity.text.Text
-
- setAutoWrapWidth(float) - Method in class org.andengine.entity.text.TextOptions
-
- setBackground(IBackground) - Method in class org.andengine.entity.scene.Scene
-
- setBackgroundEnabled(boolean) - Method in class org.andengine.entity.scene.Scene
-
- setBlendEnabled(boolean) - Method in class org.andengine.opengl.util.GLState
-
- setBlendFunction(int, int) - Method in class org.andengine.entity.particle.BlendFunctionParticleSystem
-
- setBlendFunction(int, int) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setBlendFunction(int, int) - Method in interface org.andengine.entity.shape.IShape
-
- setBlendFunction(int, int) - Method in class org.andengine.entity.shape.Shape
-
- setBlendFunctionDestination(int) - Method in class org.andengine.entity.particle.BlendFunctionParticleSystem
-
- setBlendFunctionDestination(int) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setBlendFunctionDestination(int) - Method in interface org.andengine.entity.shape.IShape
-
- setBlendFunctionDestination(int) - Method in class org.andengine.entity.shape.Shape
-
- setBlendFunctionSource(int) - Method in class org.andengine.entity.particle.BlendFunctionParticleSystem
-
- setBlendFunctionSource(int) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setBlendFunctionSource(int) - Method in interface org.andengine.entity.shape.IShape
-
- setBlendFunctionSource(int) - Method in class org.andengine.entity.shape.Shape
-
- setBlendingEnabled(boolean) - Method in class org.andengine.entity.particle.BlendFunctionParticleSystem
-
- setBlendingEnabled(boolean) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setBlendingEnabled(boolean) - Method in interface org.andengine.entity.shape.IShape
-
- setBlendingEnabled(boolean) - Method in class org.andengine.entity.shape.Shape
-
- setBlue(float) - Method in class org.andengine.entity.Entity
-
- setBlue(float) - Method in interface org.andengine.entity.IEntity
-
- setBlue(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setBlue(float) - Method in class org.andengine.util.color.Color
-
- setBlueChecking(float) - Method in class org.andengine.util.color.Color
-
- setBounds(float, float, float, float) - Method in class org.andengine.engine.camera.BoundCamera
-
- setBoundsEnabled(boolean) - Method in class org.andengine.engine.camera.BoundCamera
-
- setBufferDataOffset(int) - Method in class org.andengine.entity.sprite.batch.vbo.HighPerformanceSpriteBatchVertexBufferObject
-
- setBufferDataOffset(int) - Method in interface org.andengine.entity.sprite.batch.vbo.ISpriteBatchVertexBufferObject
-
- setBufferDataOffset(int) - Method in class org.andengine.entity.sprite.batch.vbo.LowMemorySpriteBatchVertexBufferObject
-
- setCallback(Callback<IEntity>) - Method in class org.andengine.util.adt.pool.EntityDetachRunnablePoolItem
-
Sets up a callback which will get called right after detaching entity
- setCamera(Camera) - Method in class org.andengine.entity.scene.CameraScene
-
- setCameraSceneRotation(float) - Method in class org.andengine.engine.camera.Camera
-
- setCenter(float, float) - Method in class org.andengine.engine.camera.BoundCamera
-
- setCenter(float, float) - Method in class org.andengine.engine.camera.Camera
-
- setCenter(float, float) - Method in class org.andengine.engine.camera.SmoothCamera
-
- setCenter(float, float) - Method in class org.andengine.entity.particle.emitter.BaseParticleEmitter
-
- setCenterDirect(float, float) - Method in class org.andengine.engine.camera.SmoothCamera
-
- setCenterX(float) - Method in class org.andengine.entity.particle.emitter.BaseParticleEmitter
-
- setCenterY(float) - Method in class org.andengine.entity.particle.emitter.BaseParticleEmitter
-
- setCharactersPerSecond(float) - Method in class org.andengine.entity.text.TickerText
-
- setCharactersPerSecond(float) - Method in class org.andengine.entity.text.TickerText.TickerTextOptions
-
- setCharactersToDraw(int) - Method in class org.andengine.entity.text.Text
-
- setChaseEntity(IEntity) - Method in class org.andengine.engine.camera.Camera
-
- setChecking(float, float, float) - Method in class org.andengine.util.color.Color
-
- setChecking(float, float, float, float) - Method in class org.andengine.util.color.Color
-
- setChecking(Color) - Method in class org.andengine.util.color.Color
-
- setChildrenIgnoreUpdate(boolean) - Method in class org.andengine.entity.Entity
-
- setChildrenIgnoreUpdate(boolean) - Method in interface org.andengine.entity.IEntity
-
- setChildrenIgnoreUpdate(boolean) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setChildrenVisible(boolean) - Method in class org.andengine.entity.Entity
-
- setChildrenVisible(boolean) - Method in interface org.andengine.entity.IEntity
-
- setChildrenVisible(boolean) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setChildScene(Scene, boolean, boolean, boolean) - Method in class org.andengine.entity.scene.menu.MenuScene
-
- setChildScene(Scene) - Method in class org.andengine.entity.scene.Scene
-
- setChildScene(Scene, boolean, boolean, boolean) - Method in class org.andengine.entity.scene.Scene
-
- setChildSceneModal(Scene) - Method in class org.andengine.entity.scene.Scene
-
- setColor(Color) - Method in class org.andengine.entity.Entity
-
- setColor(float, float, float) - Method in class org.andengine.entity.Entity
-
- setColor(float, float, float, float) - Method in class org.andengine.entity.Entity
-
- setColor(Color) - Method in interface org.andengine.entity.IEntity
-
- setColor(float, float, float) - Method in interface org.andengine.entity.IEntity
-
- setColor(float, float, float, float) - Method in interface org.andengine.entity.IEntity
-
- setColor(float, float, float) - Method in class org.andengine.entity.scene.background.Background
-
Sets the color using the arithmetic scheme (0.0f - 1.0f RGB triple).
- setColor(float, float, float, float) - Method in class org.andengine.entity.scene.background.Background
-
Sets the color using the arithmetic scheme (0.0f - 1.0f RGBA quadruple).
- setColor(Color) - Method in class org.andengine.entity.scene.background.Background
-
- setColor(Color) - Method in interface org.andengine.entity.scene.background.IBackground
-
- setColor(float, float, float) - Method in interface org.andengine.entity.scene.background.IBackground
-
- setColor(float, float, float, float) - Method in interface org.andengine.entity.scene.background.IBackground
-
- setColor(Color) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setColor(float, float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setColor(float, float, float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setColorEnabled(boolean) - Method in class org.andengine.entity.scene.background.Background
-
- setColorEnabled(boolean) - Method in interface org.andengine.entity.scene.background.IBackground
-
- setCompiled(boolean) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setControlPoint(int, float, float) - Method in class org.andengine.entity.modifier.CardinalSplineMoveModifier.CardinalSplineMoveModifierConfig
-
- setCullingEnabled(boolean) - Method in class org.andengine.entity.Entity
-
- setCullingEnabled(boolean) - Method in interface org.andengine.entity.IEntity
-
- setCullingEnabled(boolean) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setCullingEnabled(boolean) - Method in class org.andengine.opengl.util.GLState
-
- setCurrentTileIndex(int) - Method in class org.andengine.entity.sprite.TiledSprite
-
- setCurrentTileIndex(int) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- setCurrentTileIndex(int) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setDebugLevel(Debug.DebugLevel) - Static method in class org.andengine.util.debug.Debug
-
- setDebugUser(String) - Static method in class org.andengine.util.debug.Debug
-
- setDefaultEntityLoader(IEntityLoader) - Method in class org.andengine.util.level.LevelLoader
-
- setDepthTestEnabled(boolean) - Method in class org.andengine.opengl.util.GLState
-
- setDirtyOnHardware() - Method in interface org.andengine.opengl.vbo.IVertexBufferObject
-
- setDirtyOnHardware() - Method in class org.andengine.opengl.vbo.VertexBufferObject
-
- setDirtyOnHardware() - Method in class org.andengine.opengl.vbo.ZeroMemoryVertexBufferObject
-
- setDitherEnabled(boolean) - Method in class org.andengine.opengl.util.GLState
-
- setDithering(boolean) - Method in class org.andengine.engine.options.RenderOptions
-
- setDrawMode(DrawMode) - Method in class org.andengine.entity.primitive.Mesh
-
- setEnabled(boolean) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setEnabled(boolean) - Method in class org.andengine.entity.sprite.ButtonSprite
-
- setEnabled(boolean) - Method in class org.andengine.input.touch.detector.BaseDetector
-
- setEnabledOnly(boolean) - Method in class org.andengine.input.sensor.location.LocationSensorOptions
-
- setEngine(Engine) - Method in class org.andengine.engine.Engine.UpdateThread
-
- setEngineLock(Engine.EngineLock) - Method in class org.andengine.engine.options.EngineOptions
-
- setEntity(IEntity) - Method in class org.andengine.engine.handler.BaseEntityUpdateHandler
-
- setEntity(T) - Method in class org.andengine.entity.particle.Particle
-
- setEntity(IEntity) - Method in class org.andengine.util.adt.pool.EntityDetachRunnablePoolItem
-
- setExpired(boolean) - Method in class org.andengine.entity.particle.Particle
-
- setExpireTime(float) - Method in class org.andengine.entity.particle.Particle
-
- setFirstScene(Scene) - Method in class org.andengine.engine.splitscreen.DoubleSceneSplitScreenEngine
-
- setFlipped(boolean, boolean) - Method in class org.andengine.entity.sprite.Sprite
-
- setFlippedHorizontal(boolean) - Method in class org.andengine.entity.sprite.Sprite
-
- setFlippedVertical(boolean) - Method in class org.andengine.entity.sprite.Sprite
-
- setGreen(float) - Method in class org.andengine.entity.Entity
-
- setGreen(float) - Method in interface org.andengine.entity.IEntity
-
- setGreen(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setGreen(float) - Method in class org.andengine.util.color.Color
-
- setGreenChecking(float) - Method in class org.andengine.util.color.Color
-
- setHeight(float) - Method in class org.andengine.entity.particle.emitter.BaseRectangleParticleEmitter
-
- setHeight(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setHeight(float) - Method in interface org.andengine.entity.shape.IAreaShape
-
- setHeight(float) - Method in class org.andengine.entity.shape.RectangularShape
-
- setHorizontalAlign(HorizontalAlign) - Method in class org.andengine.entity.text.Text
-
- setHorizontalAlign(HorizontalAlign) - Method in class org.andengine.entity.text.TextOptions
-
- setHUD(HUD) - Method in class org.andengine.engine.camera.Camera
-
- setIgnoreUpdate(boolean) - Method in class org.andengine.entity.Entity
-
- setIgnoreUpdate(boolean) - Method in interface org.andengine.entity.IEntity
-
- setIgnoreUpdate(boolean) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setIndex(int) - Method in class org.andengine.entity.sprite.batch.SpriteBatch
-
- setInsetBottom(float) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions
-
- setInsetLeft(float) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions
-
- setInsetRight(float) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions
-
- setInsets(float) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions
-
- setInsets(float, float, float, float) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions
-
- setInsetTop(float) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions
-
- setLeading(float) - Method in class org.andengine.entity.text.Text
-
- setLeading(float) - Method in class org.andengine.entity.text.TextOptions
-
- setLifeTime(float) - Method in class org.andengine.entity.particle.modifier.ExpireParticleInitializer
-
- setLifeTime(float, float) - Method in class org.andengine.entity.particle.modifier.ExpireParticleInitializer
-
- setLineWidth(float) - Method in class org.andengine.entity.primitive.Line
-
- setLoaded(boolean) - Method in class org.andengine.audio.sound.Sound
-
- setLoopCount(int) - Method in class org.andengine.audio.sound.Sound
-
- setLooping(boolean) - Method in class org.andengine.audio.BaseAudioEntity
-
- setLooping(boolean) - Method in interface org.andengine.audio.IAudioEntity
-
- setLooping(boolean) - Method in class org.andengine.audio.music.Music
-
- setLooping(boolean) - Method in class org.andengine.audio.sound.Sound
-
- setLoopModifierListener(LoopModifier.ILoopModifierListener<T>) - Method in class org.andengine.util.modifier.LoopModifier
-
- setMagneticFieldAccuracy(int) - Method in class org.andengine.input.sensor.orientation.OrientationData
-
- setMagneticFieldValues(float[]) - Method in class org.andengine.input.sensor.orientation.OrientationData
-
- setMasterVolume(float) - Method in class org.andengine.audio.BaseAudioManager
-
- setMasterVolume(float) - Method in interface org.andengine.audio.IAudioManager
-
- setMaxSimultaneousStreams(int) - Method in class org.andengine.engine.options.SoundOptions
-
- setMaxVelocity(float, float) - Method in class org.andengine.engine.camera.SmoothCamera
-
- setMaxVelocityX(float) - Method in class org.andengine.engine.camera.SmoothCamera
-
- setMaxVelocityY(float) - Method in class org.andengine.engine.camera.SmoothCamera
-
- setMaxZoomFactorChange(float) - Method in class org.andengine.engine.camera.SmoothCamera
-
- setMeasuredDimensionProxy(int, int) - Method in class org.andengine.opengl.view.RenderSurfaceView
-
- setMenuAnimator(IMenuAnimator) - Method in class org.andengine.entity.scene.menu.MenuScene
-
- setMinimumTriggerDistance(long) - Method in class org.andengine.input.sensor.location.LocationSensorOptions
-
- setMinimumTriggerTime(long) - Method in class org.andengine.input.sensor.location.LocationSensorOptions
-
- setMultiSampling(boolean) - Method in class org.andengine.engine.options.RenderOptions
-
- setNeedsMultiTouch(boolean) - Method in class org.andengine.engine.options.TouchOptions
-
- setNeedsMusic(boolean) - Method in class org.andengine.engine.options.AudioOptions
-
- setNeedsMusic(boolean) - Method in class org.andengine.engine.options.MusicOptions
-
- setNeedsSound(boolean) - Method in class org.andengine.engine.options.AudioOptions
-
- setNeedsSound(boolean) - Method in class org.andengine.engine.options.SoundOptions
-
- setNotLoadedToHardware() - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- setNotLoadedToHardware() - Method in interface org.andengine.opengl.texture.ITexture
-
- setNotLoadedToHardware() - Method in class org.andengine.opengl.texture.Texture
-
- setNotLoadedToHardware() - Method in interface org.andengine.opengl.vbo.IVertexBufferObject
-
- setNotLoadedToHardware() - Method in class org.andengine.opengl.vbo.VertexBufferObject
-
- setNotLoadedToHardware() - Method in class org.andengine.opengl.vbo.ZeroMemoryVertexBufferObject
-
- setOnAreaTouchListener(IOnAreaTouchListener) - Method in class org.andengine.entity.scene.Scene
-
- setOnAreaTouchTraversalBackToFront() - Method in class org.andengine.entity.scene.Scene
-
- setOnAreaTouchTraversalFrontToBack() - Method in class org.andengine.entity.scene.Scene
-
- setOnClickListener(ButtonSprite.OnClickListener) - Method in class org.andengine.entity.sprite.ButtonSprite
-
- setOnCompletionListener(MediaPlayer.OnCompletionListener) - Method in class org.andengine.audio.music.Music
-
- setOnControlClickEnabled(boolean) - Method in class org.andengine.engine.camera.hud.controls.AnalogOnScreenControl
-
- setOnControlClickMaximumMilliseconds(long) - Method in class org.andengine.engine.camera.hud.controls.AnalogOnScreenControl
-
- setOnMenuItemClickListener(MenuScene.IOnMenuItemClickListener) - Method in class org.andengine.entity.scene.menu.MenuScene
-
- setOnSceneTouchListener(IOnSceneTouchListener) - Method in class org.andengine.entity.scene.Scene
-
- setOnSceneTouchListenerBindingOnActionDownEnabled(boolean) - Method in class org.andengine.entity.scene.Scene
-
Enable or disable the binding of TouchAreas to PointerIDs (fingers).
- setPaint(Paint) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator
-
- setParallaxChangePerSecond(float) - Method in class org.andengine.entity.scene.background.AutoParallaxBackground
-
- setParallaxValue(float) - Method in class org.andengine.entity.scene.background.ParallaxBackground
-
- setParent(IEntity) - Method in class org.andengine.entity.Entity
-
- setParent(IEntity) - Method in interface org.andengine.entity.IEntity
-
- setParent(IEntity) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setParent(IEntity) - Method in class org.andengine.entity.scene.Scene
-
- setParticlesSpawnEnabled(boolean) - Method in class org.andengine.entity.particle.ParticleSystem
-
- setPathModifierListener(PathModifier.IPathModifierListener) - Method in class org.andengine.entity.modifier.PathModifier
-
- setPosition(IEntity) - Method in class org.andengine.entity.Entity
-
- setPosition(float, float) - Method in class org.andengine.entity.Entity
-
- setPosition(IEntity) - Method in interface org.andengine.entity.IEntity
-
- setPosition(float, float) - Method in interface org.andengine.entity.IEntity
-
- setPosition(float, float) - Method in class org.andengine.entity.primitive.Line
-
Deprecated.
- setPosition(float, float, float, float) - Method in class org.andengine.entity.primitive.Line
-
- setPosition(IEntity) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setPosition(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setRadius(float) - Method in class org.andengine.entity.particle.emitter.BaseCircleParticleEmitter
-
- setRadius(float, float) - Method in class org.andengine.entity.particle.emitter.BaseCircleParticleEmitter
-
- setRadiusX(float) - Method in class org.andengine.entity.particle.emitter.BaseCircleParticleEmitter
-
- setRadiusY(float) - Method in class org.andengine.entity.particle.emitter.BaseCircleParticleEmitter
-
- setRate(float) - Method in class org.andengine.audio.sound.Sound
-
- setRed(float) - Method in class org.andengine.entity.Entity
-
- setRed(float) - Method in interface org.andengine.entity.IEntity
-
- setRed(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setRed(float) - Method in class org.andengine.util.color.Color
-
- setRedChecking(float) - Method in class org.andengine.util.color.Color
-
- setRenderer(Engine, IRendererListener) - Method in class org.andengine.opengl.view.RenderSurfaceView
-
- setResizeOnSurfaceSizeChanged(boolean) - Method in class org.andengine.engine.camera.Camera
-
- setReverse(boolean) - Method in class org.andengine.entity.text.TickerText
-
- setReverse(boolean) - Method in class org.andengine.entity.text.TickerText.TickerTextOptions
-
- setRotation(float) - Method in class org.andengine.engine.camera.Camera
-
- setRotation(float) - Method in class org.andengine.entity.Entity
-
- setRotation(float) - Method in interface org.andengine.entity.IEntity
-
- setRotation(float) - Method in class org.andengine.entity.particle.initializer.RotationParticleInitializer
-
- setRotation(float, float) - Method in class org.andengine.entity.particle.initializer.RotationParticleInitializer
-
- setRotation(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setRotationCenter(float, float) - Method in class org.andengine.entity.Entity
-
- setRotationCenter(float, float) - Method in interface org.andengine.entity.IEntity
-
- setRotationCenter(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setRotationCenterX(float) - Method in class org.andengine.entity.Entity
-
- setRotationCenterX(float) - Method in interface org.andengine.entity.IEntity
-
- setRotationCenterX(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setRotationCenterY(float) - Method in class org.andengine.entity.Entity
-
- setRotationCenterY(float) - Method in interface org.andengine.entity.IEntity
-
- setRotationCenterY(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setScale(float) - Method in class org.andengine.entity.Entity
-
- setScale(float, float) - Method in class org.andengine.entity.Entity
-
- setScale(float) - Method in interface org.andengine.entity.IEntity
-
- setScale(float, float) - Method in interface org.andengine.entity.IEntity
-
- setScale(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setScale(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setScaleCenter(float, float) - Method in class org.andengine.entity.Entity
-
- setScaleCenter(float, float) - Method in interface org.andengine.entity.IEntity
-
- setScaleCenter(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setScaleCenterX(float) - Method in class org.andengine.entity.Entity
-
- setScaleCenterX(float) - Method in interface org.andengine.entity.IEntity
-
- setScaleCenterX(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setScaleCenterY(float) - Method in class org.andengine.entity.Entity
-
- setScaleCenterY(float) - Method in interface org.andengine.entity.IEntity
-
- setScaleCenterY(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setScaleX(float) - Method in class org.andengine.entity.Entity
-
- setScaleX(float) - Method in interface org.andengine.entity.IEntity
-
- setScaleX(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setScaleY(float) - Method in class org.andengine.entity.Entity
-
- setScaleY(float) - Method in interface org.andengine.entity.IEntity
-
- setScaleY(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setScene(Scene) - Method in class org.andengine.engine.Engine
-
- setScene(Scene) - Method in class org.andengine.engine.splitscreen.DoubleSceneSplitScreenEngine
-
Deprecated.
- setScissorTestEnabled(boolean) - Method in class org.andengine.opengl.util.GLState
-
- setScreenBrightness(Activity, float) - Static method in class org.andengine.util.ActivityUtils
-
- setSecondScene(Scene) - Method in class org.andengine.engine.splitscreen.DoubleSceneSplitScreenEngine
-
- setShaderProgram(ShaderProgram) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setShaderProgram(ShaderProgram) - Method in interface org.andengine.entity.shape.IShape
-
- setShaderProgram(ShaderProgram) - Method in class org.andengine.entity.shape.Shape
-
- setSize(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setSize(float, float) - Method in interface org.andengine.entity.shape.IAreaShape
-
- setSize(float, float) - Method in class org.andengine.entity.shape.RectangularShape
-
- setSkew(float) - Method in class org.andengine.entity.Entity
-
- setSkew(float, float) - Method in class org.andengine.entity.Entity
-
- setSkew(float) - Method in interface org.andengine.entity.IEntity
-
- setSkew(float, float) - Method in interface org.andengine.entity.IEntity
-
- setSkew(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setSkew(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setSkewCenter(float, float) - Method in class org.andengine.entity.Entity
-
- setSkewCenter(float, float) - Method in interface org.andengine.entity.IEntity
-
- setSkewCenter(float, float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setSkewCenterX(float) - Method in class org.andengine.entity.Entity
-
- setSkewCenterX(float) - Method in interface org.andengine.entity.IEntity
-
- setSkewCenterX(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setSkewCenterY(float) - Method in class org.andengine.entity.Entity
-
- setSkewCenterY(float) - Method in interface org.andengine.entity.IEntity
-
- setSkewCenterY(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setSkewX(float) - Method in class org.andengine.entity.Entity
-
- setSkewX(float) - Method in interface org.andengine.entity.IEntity
-
- setSkewX(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setSkewY(float) - Method in class org.andengine.entity.Entity
-
- setSkewY(float) - Method in interface org.andengine.entity.IEntity
-
- setSkewY(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setSubSequenceModifierListener(SequenceModifier.ISubSequenceModifierListener<T>) - Method in class org.andengine.util.modifier.SequenceModifier
-
- setSurfaceSize(int, int, int, int) - Method in class org.andengine.engine.camera.Camera
-
- setSurfaceSize(int, int) - Method in class org.andengine.engine.Engine
-
- setTag(int) - Method in class org.andengine.entity.Entity
-
- setTag(int) - Method in interface org.andengine.entity.IEntity
-
- setTag(int) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setTag(int) - Method in class org.andengine.entity.TagEntityMatcher
-
- setTag(String) - Static method in class org.andengine.util.debug.Debug
-
- setText(CharSequence) - Method in class org.andengine.entity.text.Text
-
- setText(CharSequence) - Method in class org.andengine.entity.text.TickerText
-
- setTextOptions(TextOptions) - Method in class org.andengine.entity.text.Text
-
- setTexture(ITexture) - Method in class org.andengine.entity.sprite.batch.SpriteBatch
-
- setTexture(String, int) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setTextureAtlasSourceDecoratorOptions(BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions) - Method in class org.andengine.opengl.texture.atlas.bitmap.source.decorator.BaseBitmapTextureAtlasSourceDecorator
-
- setTextureAtlasStateListener(ITextureAtlas.ITextureAtlasStateListener<S>) - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- setTextureAtlasStateListener(ITextureAtlas.ITextureAtlasStateListener<T>) - Method in interface org.andengine.opengl.texture.atlas.ITextureAtlas
-
- setTextureAtlasStateListener(ITextureAtlas.ITextureAtlasStateListener<T>) - Method in class org.andengine.opengl.texture.atlas.TextureAtlas
-
- setTextureHeight(int) - Method in class org.andengine.opengl.texture.atlas.source.BaseTextureAtlasSource
-
- setTextureHeight(int) - Method in interface org.andengine.opengl.texture.atlas.source.ITextureAtlasSource
-
- setTextureHeight(float) - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- setTextureHeight(int, float) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- setTextureHeight(float) - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- setTextureHeight(float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureHeight(int, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureOptional(String, int) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setTexturePosition(float, float) - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- setTexturePosition(int, float, float) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- setTexturePosition(float, float) - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- setTexturePosition(float, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTexturePosition(int, float, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureSize(float, float) - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- setTextureSize(int, float, float) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- setTextureSize(float, float) - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- setTextureSize(float, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureSize(int, float, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureStateListener(ITextureStateListener) - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
Deprecated.
- setTextureStateListener(ITextureStateListener) - Method in interface org.andengine.opengl.texture.atlas.ITextureAtlas
-
Deprecated.
- setTextureStateListener(ITextureStateListener) - Method in class org.andengine.opengl.texture.atlas.TextureAtlas
-
Deprecated.
- setTextureStateListener(ITextureStateListener) - Method in interface org.andengine.opengl.texture.ITexture
-
- setTextureStateListener(ITextureStateListener) - Method in class org.andengine.opengl.texture.Texture
-
- setTextureWidth(int) - Method in class org.andengine.opengl.texture.atlas.source.BaseTextureAtlasSource
-
- setTextureWidth(int) - Method in interface org.andengine.opengl.texture.atlas.source.ITextureAtlasSource
-
- setTextureWidth(float) - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- setTextureWidth(int, float) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- setTextureWidth(float) - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- setTextureWidth(float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureWidth(int, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureX(int) - Method in class org.andengine.opengl.texture.atlas.source.BaseTextureAtlasSource
-
- setTextureX(int) - Method in interface org.andengine.opengl.texture.atlas.source.ITextureAtlasSource
-
- setTextureX(float) - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- setTextureX(int, float) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- setTextureX(float) - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- setTextureX(float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureX(int, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureY(int) - Method in class org.andengine.opengl.texture.atlas.source.BaseTextureAtlasSource
-
- setTextureY(int) - Method in interface org.andengine.opengl.texture.atlas.source.ITextureAtlasSource
-
- setTextureY(float) - Method in interface org.andengine.opengl.texture.region.ITextureRegion
-
- setTextureY(int, float) - Method in interface org.andengine.opengl.texture.region.ITiledTextureRegion
-
- setTextureY(float) - Method in class org.andengine.opengl.texture.region.TextureRegion
-
- setTextureY(float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTextureY(int, float) - Method in class org.andengine.opengl.texture.region.TiledTextureRegion
-
- setTimerCallbackTriggered(boolean) - Method in class org.andengine.engine.handler.timer.TimerHandler
-
- setTimerSeconds(float) - Method in class org.andengine.engine.handler.timer.TimerHandler
-
- setTo(Transformation) - Method in class org.andengine.util.adt.transformation.Transformation
-
- setToIdentity() - Method in class org.andengine.util.adt.transformation.Transformation
-
- setToRotate(float) - Method in class org.andengine.util.adt.transformation.Transformation
-
- setToScale(float, float) - Method in class org.andengine.util.adt.transformation.Transformation
-
- setToSkew(float, float) - Method in class org.andengine.util.adt.transformation.Transformation
-
- setToTranslate(float, float) - Method in class org.andengine.util.adt.transformation.Transformation
-
- setTouchAreaBindingOnActionDownEnabled(boolean) - Method in class org.andengine.entity.scene.Scene
-
Enable or disable the binding of TouchAreas to PointerIDs (fingers).
- setTouchAreaBindingOnActionMoveEnabled(boolean) - Method in class org.andengine.entity.scene.Scene
-
Enable or disable the binding of TouchAreas to PointerIDs (fingers).
- setTouchController(ITouchController) - Method in class org.andengine.engine.Engine
-
- setTouchEventCallback(ITouchEventCallback) - Method in class org.andengine.input.touch.controller.BaseTouchController
-
- setTouchEventCallback(ITouchEventCallback) - Method in interface org.andengine.input.touch.controller.ITouchController
-
- setTouchEventIntervalMilliseconds(long) - Method in class org.andengine.engine.options.TouchOptions
-
- setTriggerClickMaximumMilliseconds(long) - Method in class org.andengine.input.touch.detector.ClickDetector
-
- setTriggerHoldMaximumDistance(float) - Method in class org.andengine.input.touch.detector.HoldDetector
-
- setTriggerHoldMinimumMilliseconds(long) - Method in class org.andengine.input.touch.detector.HoldDetector
-
- setTriggerScrollMinimumDistance(float) - Method in class org.andengine.input.touch.detector.ScrollDetector
-
- setUniform(String, float[]) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniform(String, float) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniform(String, float, float) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniform(String, float, float, float) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniform(String, float, float, float, float) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniformOptional(String, float[]) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniformOptional(String, float) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniformOptional(String, float, float) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniformOptional(String, float, float, float) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUniformOptional(String, float, float, float, float) - Method in class org.andengine.opengl.shader.ShaderProgram
-
- setUpdateOnHardwareNeeded(boolean) - Method in class org.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlas
-
- setUpdateOnHardwareNeeded(boolean) - Method in interface org.andengine.opengl.texture.ITexture
-
- setUpdateOnHardwareNeeded(boolean) - Method in class org.andengine.opengl.texture.Texture
-
- setUpdateThread(Engine.UpdateThread) - Method in class org.andengine.engine.options.EngineOptions
-
- setUpdateThreadPriority(int) - Method in class org.andengine.engine.options.EngineOptions
-
- setUserData(Object) - Method in class org.andengine.entity.Entity
-
- setUserData(Object) - Method in interface org.andengine.entity.IEntity
-
- setUserData(Object) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setValueAt(int, E) - Method in class org.andengine.util.adt.map.LongSparseArray
-
Given an index in the range 0...size()-1, sets a new
value for the indexth key-value mapping that this
SparseArray stores.
- setValues(float[]) - Method in class org.andengine.input.sensor.acceleration.AccelerationData
-
- setValues(float[]) - Method in class org.andengine.input.sensor.BaseSensorData
-
- setValues(float[]) - Method in class org.andengine.input.sensor.orientation.OrientationData
-
Deprecated.
- setValues(long[], E) - Method in class org.andengine.util.adt.map.LongSparseArray
-
Sets all supplied keys to the given unique value.
- setVelocity(float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setVelocity(float, float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setVelocity(float, float, float, float) - Method in class org.andengine.entity.particle.initializer.VelocityParticleInitializer
-
- setVelocityX(float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setVelocityX(float) - Method in class org.andengine.entity.particle.initializer.VelocityParticleInitializer
-
- setVelocityX(float, float) - Method in class org.andengine.entity.particle.initializer.VelocityParticleInitializer
-
- setVelocityY(float) - Method in class org.andengine.engine.handler.physics.PhysicsHandler
-
- setVelocityY(float) - Method in class org.andengine.entity.particle.initializer.VelocityParticleInitializer
-
- setVelocityY(float, float) - Method in class org.andengine.entity.particle.initializer.VelocityParticleInitializer
-
- setVertexCountToDraw(int) - Method in class org.andengine.entity.primitive.Mesh
-
- setView(AlertDialog.Builder, EditText) - Method in class org.andengine.ui.dialog.GenericInputDialogBuilder
-
- setVisible(boolean) - Method in class org.andengine.entity.Entity
-
- setVisible(boolean) - Method in interface org.andengine.entity.IEntity
-
- setVisible(boolean) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setVolume(float) - Method in class org.andengine.audio.BaseAudioEntity
-
- setVolume(float, float) - Method in class org.andengine.audio.BaseAudioEntity
-
- setVolume(float) - Method in interface org.andengine.audio.IAudioEntity
-
- setVolume(float, float) - Method in interface org.andengine.audio.IAudioEntity
-
- setVolume(float, float) - Method in class org.andengine.audio.music.Music
-
- setVolume(float, float) - Method in class org.andengine.audio.sound.Sound
-
- setWakeLockOptions(WakeLockOptions) - Method in class org.andengine.engine.options.EngineOptions
-
- setWidth(float) - Method in class org.andengine.entity.particle.emitter.BaseRectangleParticleEmitter
-
- setWidth(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setWidth(float) - Method in interface org.andengine.entity.shape.IAreaShape
-
- setWidth(float) - Method in class org.andengine.entity.shape.RectangularShape
-
- setX(float) - Method in class org.andengine.entity.Entity
-
- setX(float) - Method in interface org.andengine.entity.IEntity
-
- setX(float) - Method in class org.andengine.entity.primitive.Line
-
Deprecated.
- setX(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setX(float) - Method in class org.andengine.input.sensor.acceleration.AccelerationData
-
- setXMax(float) - Method in class org.andengine.engine.camera.Camera
-
- setXMin(float) - Method in class org.andengine.engine.camera.Camera
-
- setY(float) - Method in class org.andengine.entity.Entity
-
- setY(float) - Method in interface org.andengine.entity.IEntity
-
- setY(float) - Method in class org.andengine.entity.primitive.Line
-
Deprecated.
- setY(float) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setY(float) - Method in class org.andengine.input.sensor.acceleration.AccelerationData
-
- setYMax(float) - Method in class org.andengine.engine.camera.Camera
-
- setYMin(float) - Method in class org.andengine.engine.camera.Camera
-
- setZ(float) - Method in class org.andengine.input.sensor.acceleration.AccelerationData
-
- setZClippingPlanes(float, float) - Method in class org.andengine.engine.camera.Camera
-
- setZFar(float) - Method in class org.andengine.engine.camera.Camera
-
- setZIndex(int) - Method in class org.andengine.entity.Entity
-
- setZIndex(int) - Method in interface org.andengine.entity.IEntity
-
- setZIndex(int) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- setZNear(float) - Method in class org.andengine.engine.camera.Camera
-
- setZoomFactor(float) - Method in class org.andengine.engine.camera.SmoothCamera
-
- setZoomFactor(float) - Method in class org.andengine.engine.camera.ZoomCamera
-
- setZoomFactorDirect(float) - Method in class org.andengine.engine.camera.SmoothCamera
-
- ShaderProgram - Class in org.andengine.opengl.shader
-
(c) Zynga 2011
- ShaderProgram(String, String) - Constructor for class org.andengine.opengl.shader.ShaderProgram
-
- ShaderProgram(IShaderSource, IShaderSource) - Constructor for class org.andengine.opengl.shader.ShaderProgram
-
- ShaderProgramCompileException - Exception in org.andengine.opengl.shader.exception
-
(c) Zynga 2011
- ShaderProgramCompileException(String, String) - Constructor for exception org.andengine.opengl.shader.exception.ShaderProgramCompileException
-
- ShaderProgramConstants - Interface in org.andengine.opengl.shader.constants
-
(c) Zynga 2011
- ShaderProgramException - Exception in org.andengine.opengl.shader.exception
-
(c) Zynga 2011
- ShaderProgramException(String) - Constructor for exception org.andengine.opengl.shader.exception.ShaderProgramException
-
- ShaderProgramException(String, ShaderProgramException) - Constructor for exception org.andengine.opengl.shader.exception.ShaderProgramException
-
- ShaderProgramLinkException - Exception in org.andengine.opengl.shader.exception
-
(c) Zynga 2011
- ShaderProgramLinkException(String) - Constructor for exception org.andengine.opengl.shader.exception.ShaderProgramLinkException
-
- ShaderProgramLinkException(String, ShaderProgramException) - Constructor for exception org.andengine.opengl.shader.exception.ShaderProgramLinkException
-
- ShaderProgramManager - Class in org.andengine.opengl.shader
-
(c) 2011 Zynga Inc.
- ShaderProgramManager() - Constructor for class org.andengine.opengl.shader.ShaderProgramManager
-
- Shape - Class in org.andengine.entity.shape
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Shape(float, float, ShaderProgram) - Constructor for class org.andengine.entity.shape.Shape
-
- ShapeCollisionChecker - Class in org.andengine.util.algorithm.collision
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ShapeCollisionChecker() - Constructor for class org.andengine.util.algorithm.collision.ShapeCollisionChecker
-
- SharedMemoryVertexBufferObject - Class in org.andengine.opengl.vbo
-
- SharedMemoryVertexBufferObject(VertexBufferObjectManager, int, DrawType, VertexBufferObjectAttributes) - Constructor for class org.andengine.opengl.vbo.SharedMemoryVertexBufferObject
-
- shift() - Method in class org.andengine.util.adt.list.ShiftList
-
- ShiftList<T> - Class in org.andengine.util.adt.list
-
TODO This class could take some kind of AllocationStrategy object.
- ShiftList() - Constructor for class org.andengine.util.adt.list.ShiftList
-
- ShiftList(int) - Constructor for class org.andengine.util.adt.list.ShiftList
-
- ShiftQueue<T> - Class in org.andengine.util.adt.queue
-
(c) Zynga 2012
- ShiftQueue() - Constructor for class org.andengine.util.adt.queue.ShiftQueue
-
- ShiftQueue(int) - Constructor for class org.andengine.util.adt.queue.ShiftQueue
-
- ShortOperator - Enum in org.andengine.util.adt.data.operator
-
(c) Zynga 2012
- shufflePoolItems() - Method in class org.andengine.util.adt.pool.GenericPool
-
- signum(int) - Static method in class org.andengine.util.math.MathUtils
-
- SimpleAsyncGameActivity - Class in org.andengine.ui.activity
-
(c) Zynga 2011
- SimpleAsyncGameActivity() - Constructor for class org.andengine.ui.activity.SimpleAsyncGameActivity
-
- SimpleBaseGameActivity - Class in org.andengine.ui.activity
-
This class exists so that the callback parameters of the methods in
IGameInterface get called automatically.
- SimpleBaseGameActivity() - Constructor for class org.andengine.ui.activity.SimpleBaseGameActivity
-
- SimpleLayoutGameActivity - Class in org.andengine.ui.activity
-
This class exists so that the callback parameters of the methods in
IGameInterface get called automatically.
- SimpleLayoutGameActivity() - Constructor for class org.andengine.ui.activity.SimpleLayoutGameActivity
-
- SimplePreferences - Class in org.andengine.util.preferences
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SimplePreferences() - Constructor for class org.andengine.util.preferences.SimplePreferences
-
- SingleSceneSplitScreenEngine - Class in org.andengine.engine.splitscreen
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SingleSceneSplitScreenEngine(EngineOptions, Camera) - Constructor for class org.andengine.engine.splitscreen.SingleSceneSplitScreenEngine
-
- SingleTouchController - Class in org.andengine.input.touch.controller
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SingleTouchController() - Constructor for class org.andengine.input.touch.controller.SingleTouchController
-
- SingleValueChangeEntityModifier - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SingleValueChangeEntityModifier(float, float) - Constructor for class org.andengine.entity.modifier.SingleValueChangeEntityModifier
-
- SingleValueChangeEntityModifier(float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.SingleValueChangeEntityModifier
-
- SingleValueChangeEntityModifier(SingleValueChangeEntityModifier) - Constructor for class org.andengine.entity.modifier.SingleValueChangeEntityModifier
-
- SingleValueSpanEntityModifier - Class in org.andengine.entity.modifier
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SingleValueSpanEntityModifier(float, float, float) - Constructor for class org.andengine.entity.modifier.SingleValueSpanEntityModifier
-
- SingleValueSpanEntityModifier(float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.SingleValueSpanEntityModifier
-
- SingleValueSpanEntityModifier(float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.SingleValueSpanEntityModifier
-
- SingleValueSpanEntityModifier(float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.SingleValueSpanEntityModifier
-
- SingleValueSpanEntityModifier(SingleValueSpanEntityModifier) - Constructor for class org.andengine.entity.modifier.SingleValueSpanEntityModifier
-
- SIZE - Static variable in class org.andengine.opengl.texture.compressed.pvr.PVRCCZTexture.CCZHeader
-
- SIZE - Static variable in class org.andengine.opengl.texture.compressed.pvr.PVRTexture.PVRTextureHeader
-
- size() - Method in class org.andengine.util.adt.list.CircularList
-
- size() - Method in class org.andengine.util.adt.list.concurrent.SynchronizedList
-
- size() - Method in class org.andengine.util.adt.list.FloatArrayList
-
- size() - Method in interface org.andengine.util.adt.list.IFloatList
-
- size() - Method in interface org.andengine.util.adt.list.IIntList
-
- size() - Method in interface org.andengine.util.adt.list.IList
-
- size() - Method in interface org.andengine.util.adt.list.ILongList
-
- size() - Method in class org.andengine.util.adt.list.IntArrayList
-
- size() - Method in class org.andengine.util.adt.list.LongArrayList
-
- size() - Method in class org.andengine.util.adt.list.ShiftList
-
- size() - Method in class org.andengine.util.adt.list.SortedList
-
- size() - Method in class org.andengine.util.adt.list.UniqueList
-
- size() - Method in class org.andengine.util.adt.map.LongSparseArray
-
Returns the number of key-value mappings that this SparseArray
currently stores.
- size() - Method in class org.andengine.util.adt.map.MultiKey
-
- size() - Method in class org.andengine.util.adt.queue.concurrent.SynchronizedQueue
-
- skewModelViewGLMatrixf(float, float) - Method in class org.andengine.opengl.util.GLState
-
- SkewModifier - Class in org.andengine.entity.modifier
-
(c) Zynga 2011
- SkewModifier(float, float, float, float, float) - Constructor for class org.andengine.entity.modifier.SkewModifier
-
- SkewModifier(float, float, float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.SkewModifier
-
- SkewModifier(float, float, float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.SkewModifier
-
- SkewModifier(float, float, float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.SkewModifier
-
- SkewModifier(SkewModifier) - Constructor for class org.andengine.entity.modifier.SkewModifier
-
- skewProjectionGLMatrixf(float, float) - Method in class org.andengine.opengl.util.GLState
-
- SkewXModifier - Class in org.andengine.entity.modifier
-
(c) Zynga 2011
- SkewXModifier(float, float, float) - Constructor for class org.andengine.entity.modifier.SkewXModifier
-
- SkewXModifier(float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.SkewXModifier
-
- SkewXModifier(float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.SkewXModifier
-
- SkewXModifier(float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.SkewXModifier
-
- SkewXModifier(SkewXModifier) - Constructor for class org.andengine.entity.modifier.SkewXModifier
-
- SkewYModifier - Class in org.andengine.entity.modifier
-
(c) Zynga 2011
- SkewYModifier(float, float, float) - Constructor for class org.andengine.entity.modifier.SkewYModifier
-
- SkewYModifier(float, float, float, IEaseFunction) - Constructor for class org.andengine.entity.modifier.SkewYModifier
-
- SkewYModifier(float, float, float, IEntityModifier.IEntityModifierListener) - Constructor for class org.andengine.entity.modifier.SkewYModifier
-
- SkewYModifier(float, float, float, IEntityModifier.IEntityModifierListener, IEaseFunction) - Constructor for class org.andengine.entity.modifier.SkewYModifier
-
- SkewYModifier(SkewYModifier) - Constructor for class org.andengine.entity.modifier.SkewYModifier
-
- skip(long) - Method in class org.andengine.util.base64.Base64InputStream
-
- SlideMenuAnimator - Class in org.andengine.entity.scene.menu.animator
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SlideMenuAnimator() - Constructor for class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- SlideMenuAnimator(IEaseFunction) - Constructor for class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- SlideMenuAnimator(HorizontalAlign) - Constructor for class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- SlideMenuAnimator(HorizontalAlign, IEaseFunction) - Constructor for class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- SlideMenuAnimator(float) - Constructor for class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- SlideMenuAnimator(float, IEaseFunction) - Constructor for class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- SlideMenuAnimator(HorizontalAlign, float) - Constructor for class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- SlideMenuAnimator(HorizontalAlign, float, IEaseFunction) - Constructor for class org.andengine.entity.scene.menu.animator.SlideMenuAnimator
-
- SmartList<T> - Class in org.andengine.util.adt.list
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SmartList() - Constructor for class org.andengine.util.adt.list.SmartList
-
- SmartList(int) - Constructor for class org.andengine.util.adt.list.SmartList
-
- SmartPVRTexturePixelBufferStrategy - Class in org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy
-
(c) Zynga 2011
- SmartPVRTexturePixelBufferStrategy(int) - Constructor for class org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy.SmartPVRTexturePixelBufferStrategy
-
- SmartPVRTexturePixelBufferStrategy.SmartPVRTexturePixelBufferStrategyBufferManager - Class in org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy
-
- SmartPVRTexturePixelBufferStrategyBufferManager(PVRTexture) - Constructor for class org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy.SmartPVRTexturePixelBufferStrategy.SmartPVRTexturePixelBufferStrategyBufferManager
-
- SmoothCamera - Class in org.andengine.engine.camera
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SmoothCamera(float, float, float, float, float, float, float) - Constructor for class org.andengine.engine.camera.SmoothCamera
-
- SocketUtils - Class in org.andengine.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SocketUtils() - Constructor for class org.andengine.util.SocketUtils
-
- sort(IEntity[]) - Method in class org.andengine.entity.ZIndexSorter
-
- sort(IEntity[], int, int) - Method in class org.andengine.entity.ZIndexSorter
-
- sort(List<IEntity>) - Method in class org.andengine.entity.ZIndexSorter
-
- sort(List<IEntity>, int, int) - Method in class org.andengine.entity.ZIndexSorter
-
- sort(IList<IEntity>) - Method in class org.andengine.entity.ZIndexSorter
-
- sort(IList<IEntity>, int, int) - Method in class org.andengine.entity.ZIndexSorter
-
- sort(T[], int, int, Comparator<T>) - Method in class org.andengine.util.algorithm.sort.InsertionSorter
-
- sort(List<T>, int, int, Comparator<T>) - Method in class org.andengine.util.algorithm.sort.InsertionSorter
-
- sort(IList<T>, int, int, Comparator<T>) - Method in class org.andengine.util.algorithm.sort.InsertionSorter
-
- sort(T[], int, int, Comparator<T>) - Method in class org.andengine.util.algorithm.sort.Sorter
-
- sort(List<T>, int, int, Comparator<T>) - Method in class org.andengine.util.algorithm.sort.Sorter
-
- sort(IList<T>, int, int, Comparator<T>) - Method in class org.andengine.util.algorithm.sort.Sorter
-
- sort(T[], Comparator<T>) - Method in class org.andengine.util.algorithm.sort.Sorter
-
- sort(List<T>, Comparator<T>) - Method in class org.andengine.util.algorithm.sort.Sorter
-
- sort(IList<T>, Comparator<T>) - Method in class org.andengine.util.algorithm.sort.Sorter
-
- sortChildren() - Method in class org.andengine.entity.Entity
-
- sortChildren(boolean) - Method in class org.andengine.entity.Entity
-
- sortChildren(IEntityComparator) - Method in class org.andengine.entity.Entity
-
- sortChildren() - Method in interface org.andengine.entity.IEntity
-
Immediately sorts the
IEntitys based on their ZIndex.
- sortChildren(boolean) - Method in interface org.andengine.entity.IEntity
-
Sorts the
IEntitys based on their ZIndex.
- sortChildren(IEntityComparator) - Method in interface org.andengine.entity.IEntity
-
Sorts the
IEntitys based on the
Comparator supplied.
- sortChildren() - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- sortChildren(boolean) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- sortChildren(IEntityComparator) - Method in class org.andengine.entity.scene.menu.item.decorator.BaseMenuItemDecorator
-
- SortedList<T extends java.lang.Comparable<T>> - Class in org.andengine.util.adt.list
-
This implementation is particular useful/efficient for enter/poll operations of elements that need to be sorted by natural order instead of the order they are queue.
- SortedList(IList<T>) - Constructor for class org.andengine.util.adt.list.SortedList
-
- SortedQueue<T extends java.lang.Comparable<T>> - Class in org.andengine.util.adt.queue
-
(c) Zynga 2012
- SortedQueue(IQueue<T>) - Constructor for class org.andengine.util.adt.queue.SortedQueue
-
- Sorter<T> - Class in org.andengine.util.algorithm.sort
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Sorter() - Constructor for class org.andengine.util.algorithm.sort.Sorter
-
- Sound - Class in org.andengine.audio.sound
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SoundException - Exception in org.andengine.audio.sound.exception
-
(c) Zynga 2011
- SoundException() - Constructor for exception org.andengine.audio.sound.exception.SoundException
-
- SoundException(String) - Constructor for exception org.andengine.audio.sound.exception.SoundException
-
- SoundException(Throwable) - Constructor for exception org.andengine.audio.sound.exception.SoundException
-
- SoundException(String, Throwable) - Constructor for exception org.andengine.audio.sound.exception.SoundException
-
- SoundFactory - Class in org.andengine.audio.sound
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SoundFactory() - Constructor for class org.andengine.audio.sound.SoundFactory
-
- SoundLibrary - Class in org.andengine.audio.sound
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SoundLibrary() - Constructor for class org.andengine.audio.sound.SoundLibrary
-
- SoundManager - Class in org.andengine.audio.sound
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SoundManager() - Constructor for class org.andengine.audio.sound.SoundManager
-
- SoundManager(int) - Constructor for class org.andengine.audio.sound.SoundManager
-
- SoundOptions - Class in org.andengine.engine.options
-
(c) Zynga 2011
- SoundOptions() - Constructor for class org.andengine.engine.options.SoundOptions
-
- SoundReleasedException - Exception in org.andengine.audio.sound.exception
-
(c) Zynga 2011
- SoundReleasedException() - Constructor for exception org.andengine.audio.sound.exception.SoundReleasedException
-
- SparseArrayUtils - Class in org.andengine.util.adt.map
-
(c) Zynga 2012
- SparseArrayUtils() - Constructor for class org.andengine.util.adt.map.SparseArrayUtils
-
- Spiral - Class in org.andengine.util.algorithm
-
(c) Zynga 2011
- Spiral(int, int) - Constructor for class org.andengine.util.algorithm.Spiral
-
- Spiral(int, int, int) - Constructor for class org.andengine.util.algorithm.Spiral
-
- split(BoundsSplit) - Method in class org.andengine.util.adt.spatial.quadtree.FloatQuadTree.FloatQuadTreeNode
-
- split(BoundsSplit) - Method in class org.andengine.util.adt.spatial.quadtree.IntQuadTree.IntQuadTreeNode
-
- split(BoundsSplit) - Method in class org.andengine.util.adt.spatial.quadtree.QuadTree.QuadTreeNode
-
- split(String) - Method in class org.andengine.util.debug.DebugTimer.DebugTime
-
- split(String) - Method in class org.andengine.util.debug.DebugTimer
-
- split(CharSequence, char) - Static method in class org.andengine.util.TextUtils
-
Split a CharSequence by a Character, i.e.
- split(CharSequence, char, L) - Static method in class org.andengine.util.TextUtils
-
Split a CharSequence by a Character, i.e.
- splitLines(CharSequence, L) - Static method in class org.andengine.opengl.font.FontUtils
-
- splitLines(IFont, CharSequence, L, AutoWrap, float) - Static method in class org.andengine.opengl.font.FontUtils
-
Does not respect linebreaks!
- SPLITPATTERN_COMMA - Static variable in class org.andengine.util.TextUtils
-
- SPLITPATTERN_SPACE - Static variable in class org.andengine.util.TextUtils
-
- SPLITPATTERN_SPACES - Static variable in class org.andengine.util.TextUtils
-
- Sprite - Class in org.andengine.entity.sprite
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- Sprite(float, float, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, ITextureRegion, VertexBufferObjectManager, ShaderProgram) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, ITextureRegion, VertexBufferObjectManager, DrawType) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, ITextureRegion, VertexBufferObjectManager, DrawType, ShaderProgram) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, ITextureRegion, ISpriteVertexBufferObject) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, ITextureRegion, ISpriteVertexBufferObject, ShaderProgram) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, float, float, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, float, float, ITextureRegion, VertexBufferObjectManager, ShaderProgram) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, float, float, ITextureRegion, VertexBufferObjectManager, DrawType) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, float, float, ITextureRegion, VertexBufferObjectManager, DrawType, ShaderProgram) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, float, float, ITextureRegion, ISpriteVertexBufferObject) - Constructor for class org.andengine.entity.sprite.Sprite
-
- Sprite(float, float, float, float, ITextureRegion, ISpriteVertexBufferObject, ShaderProgram) - Constructor for class org.andengine.entity.sprite.Sprite
-
- SPRITE_SIZE - Static variable in class org.andengine.entity.sprite.batch.SpriteBatch
-
- SPRITE_SIZE - Static variable in class org.andengine.entity.sprite.Sprite
-
- SPRITE_SIZE - Static variable in class org.andengine.entity.sprite.UncoloredSprite
-
- SPRITE_SIZE - Static variable in class org.andengine.entity.sprite.UniformColorSprite
-
- SpriteBackground - Class in org.andengine.entity.scene.background
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SpriteBackground(Sprite) - Constructor for class org.andengine.entity.scene.background.SpriteBackground
-
- SpriteBackground(float, float, float, Sprite) - Constructor for class org.andengine.entity.scene.background.SpriteBackground
-
- SpriteBatch - Class in org.andengine.entity.sprite.batch
-
TODO TRY DEGENERATE TRIANGLES!
- SpriteBatch(ITexture, int, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(float, float, ITexture, int, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(ITexture, int, VertexBufferObjectManager, DrawType) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(float, float, ITexture, int, VertexBufferObjectManager, DrawType) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(ITexture, int, VertexBufferObjectManager, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(float, float, ITexture, VertexBufferObjectManager, int, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(ITexture, int, VertexBufferObjectManager, DrawType, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(float, float, ITexture, int, VertexBufferObjectManager, DrawType, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(ITexture, int, ISpriteBatchVertexBufferObject) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(float, float, ITexture, int, ISpriteBatchVertexBufferObject) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(ITexture, int, ISpriteBatchVertexBufferObject, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteBatch(float, float, ITexture, int, ISpriteBatchVertexBufferObject, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteBatch
-
- SpriteGroup - Class in org.andengine.entity.sprite.batch
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SpriteGroup(ITexture, int, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(float, float, ITexture, int, VertexBufferObjectManager) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(ITexture, int, VertexBufferObjectManager, DrawType) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(float, float, ITexture, int, VertexBufferObjectManager, DrawType) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(ITexture, int, VertexBufferObjectManager, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(float, float, ITexture, int, VertexBufferObjectManager, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(ITexture, int, VertexBufferObjectManager, DrawType, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(float, float, ITexture, int, VertexBufferObjectManager, DrawType, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(ITexture, int, ISpriteBatchVertexBufferObject) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(float, float, ITexture, int, ISpriteBatchVertexBufferObject) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(ITexture, int, ISpriteBatchVertexBufferObject, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteGroup(float, float, ITexture, int, ISpriteBatchVertexBufferObject, ShaderProgram) - Constructor for class org.andengine.entity.sprite.batch.SpriteGroup
-
- SpriteMenuItem - Class in org.andengine.entity.scene.menu.item
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SpriteMenuItem(int, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, ITextureRegion, VertexBufferObjectManager, ShaderProgram) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, ITextureRegion, VertexBufferObjectManager, DrawType) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, ITextureRegion, VertexBufferObjectManager, DrawType, ShaderProgram) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, ITextureRegion, ISpriteVertexBufferObject) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, ITextureRegion, ISpriteVertexBufferObject, ShaderProgram) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, float, float, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, float, float, ITextureRegion, VertexBufferObjectManager, ShaderProgram) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, float, float, ITextureRegion, VertexBufferObjectManager, DrawType) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, float, float, ITextureRegion, VertexBufferObjectManager, DrawType, ShaderProgram) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, float, float, ITextureRegion, ISpriteVertexBufferObject) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteMenuItem(int, float, float, ITextureRegion, ISpriteVertexBufferObject, ShaderProgram) - Constructor for class org.andengine.entity.scene.menu.item.SpriteMenuItem
-
- SpriteParticleSystem - Class in org.andengine.entity.particle
-
(c) Zynga 2011
- SpriteParticleSystem(IParticleEmitter, float, float, int, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.particle.SpriteParticleSystem
-
- SpriteParticleSystem(float, float, IParticleEmitter, float, float, int, ITextureRegion, VertexBufferObjectManager) - Constructor for class org.andengine.entity.particle.SpriteParticleSystem
-
- SpriteParticleSystem(float, float, IEntityFactory<Sprite>, IParticleEmitter, float, float, int) - Constructor for class org.andengine.entity.particle.SpriteParticleSystem
-
- start() - Method in class org.andengine.engine.Engine
-
- startElement(String, String, String, Attributes) - Method in class org.andengine.util.animationpack.AnimationPackParser
-
- startElement(String, String, String, Attributes) - Method in class org.andengine.util.level.LevelParser
-
- startElement(String, String, String, Attributes) - Method in class org.andengine.util.texturepack.TexturePackParser
-
- startUpdateThread() - Method in class org.andengine.engine.Engine
-
- step() - Method in class org.andengine.util.algorithm.Spiral
-
- stop() - Method in class org.andengine.audio.BaseAudioEntity
-
- stop() - Method in interface org.andengine.audio.IAudioEntity
-
- stop() - Method in class org.andengine.audio.music.Music
-
- stop() - Method in class org.andengine.audio.sound.Sound
-
- stop() - Method in class org.andengine.engine.Engine
-
- stopAnimation() - Method in class org.andengine.entity.sprite.AnimatedSprite
-
- stopAnimation(int) - Method in class org.andengine.entity.sprite.AnimatedSprite
-
- streamToBytes(InputStream) - Static method in class org.andengine.util.StreamUtils
-
- streamToBytes(InputStream, int) - Static method in class org.andengine.util.StreamUtils
-
- streamToBytes(InputStream, int, byte[]) - Static method in class org.andengine.util.StreamUtils
-
- streamToBytes(InputStream, int, byte[], int) - Static method in class org.andengine.util.StreamUtils
-
- StreamUtils - Class in org.andengine.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- StreamUtils() - Constructor for class org.andengine.util.StreamUtils
-
- StringGLCriteria - Class in org.andengine.opengl.util.criteria
-
(c) Zynga 2011
- StringGLCriteria(StringOperator, String) - Constructor for class org.andengine.opengl.util.criteria.StringGLCriteria
-
- StringInputDialogBuilder - Class in org.andengine.ui.dialog
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- StringInputDialogBuilder(Context, int, int, int, int, Callback<String>, DialogInterface.OnCancelListener) - Constructor for class org.andengine.ui.dialog.StringInputDialogBuilder
-
- StringInputDialogBuilder(Context, int, int, int, int, String, Callback<String>, DialogInterface.OnCancelListener) - Constructor for class org.andengine.ui.dialog.StringInputDialogBuilder
-
- StringOperator - Enum in org.andengine.util.adt.data.operator
-
(c) Zynga 2011
- StringShaderSource - Class in org.andengine.opengl.shader.source
-
(c) Zynga 2011
- StringShaderSource(String) - Constructor for class org.andengine.opengl.shader.source.StringShaderSource
-
- StrokeFont - Class in org.andengine.opengl.font
-
TODO Re-implement with Font changes.
- StrokeFont(FontManager, ITexture, Typeface, float, boolean, Color, float, Color) - Constructor for class org.andengine.opengl.font.StrokeFont
-
- StrokeFont(FontManager, ITexture, Typeface, float, boolean, int, float, int) - Constructor for class org.andengine.opengl.font.StrokeFont
-
- StrokeFont(FontManager, ITexture, Typeface, float, boolean, Color, float, Color, boolean) - Constructor for class org.andengine.opengl.font.StrokeFont
-
- StrokeFont(FontManager, ITexture, Typeface, float, boolean, int, float, int, boolean) - Constructor for class org.andengine.opengl.font.StrokeFont
-
- submit() - Method in class org.andengine.entity.sprite.batch.SpriteBatch
-
- sum(int[]) - Static method in class org.andengine.util.math.MathUtils
-
- sUniformColorLocation - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesUniformColorShaderProgram
-
- sUniformModelViewPositionMatrixLocation - Static variable in class org.andengine.opengl.shader.PositionColorShaderProgram
-
- sUniformModelViewPositionMatrixLocation - Static variable in class org.andengine.opengl.shader.PositionColorTextureCoordinatesShaderProgram
-
- sUniformModelViewPositionMatrixLocation - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
-
- sUniformModelViewPositionMatrixLocation - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesShaderProgram
-
- sUniformModelViewPositionMatrixLocation - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesTextureSelectShaderProgram
-
- sUniformModelViewPositionMatrixLocation - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesUniformColorShaderProgram
-
- sUniformPositionInterpolationMix0Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
-
- sUniformTexture0Location - Static variable in class org.andengine.opengl.shader.PositionColorTextureCoordinatesShaderProgram
-
- sUniformTexture0Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
-
- sUniformTexture0Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesShaderProgram
-
- sUniformTexture0Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesTextureSelectShaderProgram
-
- sUniformTexture0Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesUniformColorShaderProgram
-
- sUniformTexture1Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
-
- sUniformTexture1Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesTextureSelectShaderProgram
-
- sUniformTextureSelectTexture0Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
-
- sUniformTextureSelectTexture0Location - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesTextureSelectShaderProgram
-
- SurfaceGestureDetector - Class in org.andengine.input.touch.detector
-
- SurfaceGestureDetector(Context) - Constructor for class org.andengine.input.touch.detector.SurfaceGestureDetector
-
- SurfaceGestureDetector(Context, float) - Constructor for class org.andengine.input.touch.detector.SurfaceGestureDetector
-
- SurfaceGestureDetectorAdapter - Class in org.andengine.input.touch.detector
-
(c) Zynga 2012
- SurfaceGestureDetectorAdapter(Context) - Constructor for class org.andengine.input.touch.detector.SurfaceGestureDetectorAdapter
-
- SurfaceGestureDetectorAdapter(Context, float) - Constructor for class org.andengine.input.touch.detector.SurfaceGestureDetectorAdapter
-
- SurfaceScrollDetector - Class in org.andengine.input.touch.detector
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SurfaceScrollDetector(float, ScrollDetector.IScrollDetectorListener) - Constructor for class org.andengine.input.touch.detector.SurfaceScrollDetector
-
- SurfaceScrollDetector(ScrollDetector.IScrollDetectorListener) - Constructor for class org.andengine.input.touch.detector.SurfaceScrollDetector
-
- swap(List<T>, int, int) - Static method in class org.andengine.util.adt.list.ListUtils
-
- swap(IList<T>, int, int) - Static method in class org.andengine.util.adt.list.ListUtils
-
- swap(float[], int, int, int) - Static method in class org.andengine.util.algorithm.hull.HullUtils
-
- SynchronizedIntLRUCache<V> - Class in org.andengine.util.adt.cache.concurrent
-
(c) Zynga 2012
- SynchronizedIntLRUCache(int) - Constructor for class org.andengine.util.adt.cache.concurrent.SynchronizedIntLRUCache
-
- SynchronizedList<T> - Class in org.andengine.util.adt.list.concurrent
-
(c) Zynga 2012
- SynchronizedList(IList<T>) - Constructor for class org.andengine.util.adt.list.concurrent.SynchronizedList
-
- SynchronizedLRUCache<K,V> - Class in org.andengine.util.adt.cache.concurrent
-
(c) Zynga 2012
- SynchronizedLRUCache(int) - Constructor for class org.andengine.util.adt.cache.concurrent.SynchronizedLRUCache
-
- synchronizedQueue(IQueue<T>) - Static method in class org.andengine.util.adt.list.ListUtils
-
- SynchronizedQueue<T> - Class in org.andengine.util.adt.queue.concurrent
-
(c) Zynga 2012
- SynchronizedQueue(IQueue<T>) - Constructor for class org.andengine.util.adt.queue.concurrent.SynchronizedQueue
-
- SystemUtils - Class in org.andengine.util.system
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- SystemUtils() - Constructor for class org.andengine.util.system.SystemUtils
-
- SystemUtils.SystemUtilsException - Exception in org.andengine.util.system
-
- SystemUtilsException() - Constructor for exception org.andengine.util.system.SystemUtils.SystemUtilsException
-
- SystemUtilsException(Throwable) - Constructor for exception org.andengine.util.system.SystemUtils.SystemUtilsException
-
- v(String) - Static method in class org.andengine.util.debug.Debug
-
- v(String, Throwable) - Static method in class org.andengine.util.debug.Debug
-
- v(String, String) - Static method in class org.andengine.util.debug.Debug
-
- v(String, String, Throwable) - Static method in class org.andengine.util.debug.Debug
-
- valueAt(int) - Method in class org.andengine.util.adt.map.LongSparseArray
-
Given an index in the range 0...size()-1, returns
the value from the indexth key-value mapping that this
SparseArray stores.
- valueOf(String) - Static method in enum org.andengine.engine.options.ScreenOrientation
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.engine.options.WakeLockOptions
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.entity.primitive.DrawMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.entity.sprite.ButtonSprite.State
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.entity.text.AutoWrap
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.input.sensor.location.LocationProviderStatus
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.input.sensor.SensorDelay
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.font.FontUtils.MeasureDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.texture.atlas.bitmap.source.decorator.LinearGradientFillBitmapTextureAtlasSourceDecorator.LinearGradientDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.texture.atlas.bitmap.source.decorator.RadialGradientFillBitmapTextureAtlasSourceDecorator.RadialGradientDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.texture.bitmap.BitmapTextureFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.texture.compressed.pvr.PVRCCZTexture.CCZCompressionFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.texture.compressed.pvr.PVRTexture.PVRTextureFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.texture.PixelFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.vbo.DrawType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.opengl.view.ConfigChooser.ConfigChooserMatcher
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.bounds.BoundsSplit
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.data.operator.ByteOperator
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.data.operator.CharOperator
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.data.operator.DoubleOperator
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.data.operator.FloatOperator
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.data.operator.IntOperator
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.data.operator.LongOperator
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.data.operator.ShortOperator
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.adt.data.operator.StringOperator
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.algorithm.path.Direction
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.debug.Debug.DebugLevel
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.exception.DeviceNotSupportedException.DeviceNotSupportedCause
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.HorizontalAlign
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.mime.MIMEType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.andengine.util.VerticalAlign
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum org.andengine.engine.options.ScreenOrientation
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.engine.options.WakeLockOptions
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.entity.primitive.DrawMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.entity.sprite.ButtonSprite.State
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.entity.text.AutoWrap
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.input.sensor.location.LocationProviderStatus
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.input.sensor.SensorDelay
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.font.FontUtils.MeasureDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.texture.atlas.bitmap.source.decorator.LinearGradientFillBitmapTextureAtlasSourceDecorator.LinearGradientDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.texture.atlas.bitmap.source.decorator.RadialGradientFillBitmapTextureAtlasSourceDecorator.RadialGradientDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.texture.bitmap.BitmapTextureFormat
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.texture.compressed.pvr.PVRCCZTexture.CCZCompressionFormat
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.texture.compressed.pvr.PVRTexture.PVRTextureFormat
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.texture.PixelFormat
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.vbo.DrawType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.opengl.view.ConfigChooser.ConfigChooserMatcher
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.bounds.BoundsSplit
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.data.operator.ByteOperator
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.data.operator.CharOperator
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.data.operator.DoubleOperator
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.data.operator.FloatOperator
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.data.operator.IntOperator
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.data.operator.LongOperator
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.data.operator.ShortOperator
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.adt.data.operator.StringOperator
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.algorithm.path.Direction
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.debug.Debug.DebugLevel
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.exception.DeviceNotSupportedException.DeviceNotSupportedCause
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.HorizontalAlign
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.mime.MIMEType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.andengine.util.VerticalAlign
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- VARYING_COLOR - Static variable in interface org.andengine.opengl.shader.constants.ShaderProgramConstants
-
- VARYING_TEXTURECOORDINATES - Static variable in interface org.andengine.opengl.shader.constants.ShaderProgramConstants
-
- VelocityParticleInitializer<T extends IEntity> - Class in org.andengine.entity.particle.initializer
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- VelocityParticleInitializer(float) - Constructor for class org.andengine.entity.particle.initializer.VelocityParticleInitializer
-
- VelocityParticleInitializer(float, float) - Constructor for class org.andengine.entity.particle.initializer.VelocityParticleInitializer
-
- VelocityParticleInitializer(float, float, float, float) - Constructor for class org.andengine.entity.particle.initializer.VelocityParticleInitializer
-
- VERTEX_INDEX_X - Static variable in class org.andengine.entity.primitive.Line
-
- VERTEX_INDEX_X - Static variable in class org.andengine.entity.primitive.Mesh
-
- VERTEX_INDEX_X - Static variable in class org.andengine.entity.primitive.Rectangle
-
- VERTEX_INDEX_X - Static variable in class org.andengine.entity.sprite.batch.SpriteBatch
-
- VERTEX_INDEX_X - Static variable in class org.andengine.entity.sprite.Sprite
-
- VERTEX_INDEX_X - Static variable in class org.andengine.entity.sprite.UncoloredSprite
-
- VERTEX_INDEX_X - Static variable in class org.andengine.entity.sprite.UniformColorSprite
-
- VERTEX_INDEX_X - Static variable in class org.andengine.entity.text.Text
-
- VERTEX_INDEX_X - Static variable in class org.andengine.opengl.texture.TextureWarmUpVertexBufferObject
-
- VERTEX_INDEX_X - Static variable in interface org.andengine.util.Constants
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.entity.primitive.Line
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.entity.primitive.Mesh
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.entity.primitive.Rectangle
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.entity.sprite.batch.SpriteBatch
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.entity.sprite.Sprite
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.entity.sprite.UncoloredSprite
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.entity.sprite.UniformColorSprite
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.entity.text.Text
-
- VERTEX_INDEX_Y - Static variable in class org.andengine.opengl.texture.TextureWarmUpVertexBufferObject
-
- VERTEX_INDEX_Y - Static variable in interface org.andengine.util.Constants
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.primitive.Line
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.primitive.Mesh
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.primitive.Rectangle
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.sprite.batch.SpriteBatch
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.sprite.Sprite
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.sprite.TiledSprite
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.sprite.UncoloredSprite
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.sprite.UniformColorSprite
-
- VERTEX_SIZE - Static variable in class org.andengine.entity.text.Text
-
- VERTEX_SIZE - Static variable in class org.andengine.opengl.texture.TextureWarmUpVertexBufferObject
-
- VERTEX_STRIDE - Static variable in class org.andengine.entity.text.Text
-
- VertexBufferObject - Class in org.andengine.opengl.vbo
-
- VertexBufferObject(VertexBufferObjectManager, int, DrawType, boolean, VertexBufferObjectAttributes) - Constructor for class org.andengine.opengl.vbo.VertexBufferObject
-
- VERTEXBUFFEROBJECT_SIZE - Static variable in class org.andengine.opengl.texture.TextureWarmUpVertexBufferObject
-
- VertexBufferObjectAttribute - Class in org.andengine.opengl.vbo.attribute
-
(c) Zynga 2011
- VertexBufferObjectAttribute(int, String, int, int, boolean, int) - Constructor for class org.andengine.opengl.vbo.attribute.VertexBufferObjectAttribute
-
- VertexBufferObjectAttributeFix - Class in org.andengine.opengl.vbo.attribute
-
- VertexBufferObjectAttributeFix(int, String, int, int, boolean, int) - Constructor for class org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributeFix
-
- VertexBufferObjectAttributes - Class in org.andengine.opengl.vbo.attribute
-
(c) Zynga 2011
- VertexBufferObjectAttributes(int, VertexBufferObjectAttribute...) - Constructor for class org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributes
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.entity.primitive.Line
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.entity.primitive.Mesh
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.entity.primitive.Rectangle
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.entity.sprite.batch.SpriteBatch
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.entity.sprite.Sprite
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.entity.sprite.UncoloredSprite
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.entity.sprite.UniformColorSprite
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.entity.text.Text
-
- VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT - Static variable in class org.andengine.opengl.texture.TextureWarmUpVertexBufferObject
-
- VertexBufferObjectAttributesBuilder - Class in org.andengine.opengl.vbo.attribute
-
(c) Zynga 2011
- VertexBufferObjectAttributesBuilder(int) - Constructor for class org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributesBuilder
-
- VertexBufferObjectManager - Class in org.andengine.opengl.vbo
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- VertexBufferObjectManager() - Constructor for class org.andengine.opengl.vbo.VertexBufferObjectManager
-
- VERTEXSHADER - Static variable in class org.andengine.opengl.shader.PositionColorShaderProgram
-
- VERTEXSHADER - Static variable in class org.andengine.opengl.shader.PositionColorTextureCoordinatesShaderProgram
-
- VERTEXSHADER - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
-
- VERTEXSHADER - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesShaderProgram
-
- VERTEXSHADER - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesTextureSelectShaderProgram
-
- VERTEXSHADER - Static variable in class org.andengine.opengl.shader.PositionTextureCoordinatesUniformColorShaderProgram
-
- VertexUtils - Class in org.andengine.opengl.util
-
(c) Zynga 2012
- VertexUtils() - Constructor for class org.andengine.opengl.util.VertexUtils
-
- VerticalAlign - Enum in org.andengine.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- VERTICES_PER_LETTER - Static variable in class org.andengine.entity.text.Text
-
- VERTICES_PER_LINE - Static variable in class org.andengine.entity.primitive.Line
-
- VERTICES_PER_RECTANGLE - Static variable in class org.andengine.entity.primitive.Rectangle
-
- VERTICES_PER_SPRITE - Static variable in class org.andengine.entity.sprite.batch.SpriteBatch
-
- VERTICES_PER_SPRITE - Static variable in class org.andengine.entity.sprite.Sprite
-
- VERTICES_PER_SPRITE - Static variable in class org.andengine.entity.sprite.UncoloredSprite
-
- VERTICES_PER_SPRITE - Static variable in class org.andengine.entity.sprite.UniformColorSprite
-
- VERTICES_PER_TILEDSPRITE - Static variable in class org.andengine.entity.sprite.TiledSprite
-
- VERTICES_PER_VERTEXBUFFEROBJECT_SIZE - Static variable in class org.andengine.opengl.texture.TextureWarmUpVertexBufferObject
-
- vibrate(long) - Method in class org.andengine.engine.Engine
-
- vibrate(long[], int) - Method in class org.andengine.engine.Engine
-
- ViewUtils - Class in org.andengine.util
-
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
- ViewUtils() - Constructor for class org.andengine.util.ViewUtils
-
- vUser(String, String) - Static method in class org.andengine.util.debug.Debug
-
- vUser(String, Throwable, String) - Static method in class org.andengine.util.debug.Debug
-
- vUser(String, String, String) - Static method in class org.andengine.util.debug.Debug
-
- vUser(String, String, Throwable, String) - Static method in class org.andengine.util.debug.Debug
-