Class PlayerArgument

java.lang.Object
dev.jorel.commandapi.AbstractArgumentTree<Impl,Argument,CommandSender>
dev.jorel.commandapi.arguments.AbstractArgument<T,Argument<T>,Argument<?>,org.bukkit.command.CommandSender>
dev.jorel.commandapi.arguments.Argument<T>
dev.jorel.commandapi.arguments.SafeOverrideableArgument<org.bukkit.entity.Player,org.bukkit.entity.Player>
dev.jorel.commandapi.arguments.PlayerArgument
All Implemented Interfaces:
SafeOverrideable<org.bukkit.entity.Player,org.bukkit.entity.Player,Argument<org.bukkit.entity.Player>,Argument<?>,org.bukkit.command.CommandSender>, BukkitExecutable<Argument<org.bukkit.entity.Player>>, ChainableBuilder<Argument<org.bukkit.entity.Player>>, PlatformExecutable<Argument<org.bukkit.entity.Player>,org.bukkit.command.CommandSender>

public class PlayerArgument extends SafeOverrideableArgument<org.bukkit.entity.Player,org.bukkit.entity.Player>
An argument that represents the Bukkit Player object
Since:
1.1
  • Field Details

  • Constructor Details

    • PlayerArgument

      public PlayerArgument(String nodeName)
      A Player argument. Produces a single player, regardless of whether @a, @p, @r or @e is used.
      Parameters:
      nodeName - the name of the node for this argument
  • Method Details