Interface TabListEntry
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- All Superinterfaces:
KeyIdentifiable
public interface TabListEntry extends KeyIdentifiable
Represents a single entry in aTabList.
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Nested Class Summary
Nested Classes Modifier and Type Interface Description static classTabListEntry.BuilderRepresents a builder which createsTabListEntrys.
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Method Summary
All Methods Static Methods Instance Methods Abstract Methods Default Methods Modifier and Type Method Description static TabListEntry.Builderbuilder()Returns aTabListEntry.Builderto create aTabListEntry.@Nullable ChatSessiongetChatSession()Returns theChatSessionassociated with this entry.Optional<Component>getDisplayNameComponent()ReturnsOptionaltextComponent, which if present is the text displayed forthisentry in theTabList, otherwiseGameProfile.getName()is shown.intgetGameMode()Gets the game modethisentry has been set to.default IdentifiedKeygetIdentifiedKey()Returns the timed identified key of the object context.intgetLatency()Returns the latency forthisentry.GameProfilegetProfile()Returns theGameProfileof the entry, which uniquely identifies the entry with the containingUUID, as well as deciding what is shown as the player head in the tab list.TabListgetTabList()default booleanisListed()Returns whether or not this player will be visible to other players in the tab list.TabListEntrysetDisplayName(@Nullable Component displayName)TabListEntrysetGameMode(int gameMode)Sets the game mode forthisentry to the specified value.TabListEntrysetLatency(int latency)Sets the latency forthisentry to the specified value.default TabListEntrysetListed(boolean listed)Sets whether this entry is listed.
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Method Detail
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getChatSession
@Nullable ChatSession getChatSession()
Returns theChatSessionassociated with this entry.- Returns:
- the chat session
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getIdentifiedKey
default IdentifiedKey getIdentifiedKey()
Description copied from interface:KeyIdentifiableReturns the timed identified key of the object context. This is only available if the client is running Minecraft 1.19 or newer.- Specified by:
getIdentifiedKeyin interfaceKeyIdentifiable- Returns:
- the key or null if not available
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getProfile
GameProfile getProfile()
Returns theGameProfileof the entry, which uniquely identifies the entry with the containingUUID, as well as deciding what is shown as the player head in the tab list.- Returns:
GameProfileof the entry
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getDisplayNameComponent
Optional<Component> getDisplayNameComponent()
ReturnsOptionaltextComponent, which if present is the text displayed forthisentry in theTabList, otherwiseGameProfile.getName()is shown.
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setDisplayName
TabListEntry setDisplayName(@Nullable Component displayName)
Sets the textComponentto be displayed forthisTabListEntry. Ifnull,GameProfile.getName()will be shown.- Parameters:
displayName- to show in theTabListforthisentry- Returns:
this, for chaining
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getLatency
int getLatency()
Returns the latency forthisentry.The icon shown in the tab list is calculated by the latency as follows:
- A negative latency will display the no connection icon
- 0-150 will display 5 bars
- 150-300 will display 4 bars
- 300-600 will display 3 bars
- 600-1000 will display 2 bars
- A latency move than 1 second will display 1 bar
- Returns:
- latency set for
thisentry
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setLatency
TabListEntry setLatency(int latency)
Sets the latency forthisentry to the specified value.- Parameters:
latency- to changed to- Returns:
this, for chaining- See Also:
getLatency()
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getGameMode
int getGameMode()
Gets the game modethisentry has been set to.The number corresponds to the game mode in the following way:
- Survival
- Creative
- Adventure
- Spectator
- Returns:
- the game mode
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setGameMode
TabListEntry setGameMode(int gameMode)
Sets the game mode forthisentry to the specified value.- Parameters:
gameMode- to change to- Returns:
this, for chaining- See Also:
getGameMode()
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isListed
default boolean isListed()
Returns whether or not this player will be visible to other players in the tab list.- Returns:
- Whether this entry is listed; only changeable in 1.19.3 and above
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setListed
default TabListEntry setListed(boolean listed)
Sets whether this entry is listed.- Parameters:
listed- whether this entry is listed- Returns:
this, for chaining
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builder
static TabListEntry.Builder builder()
Returns aTabListEntry.Builderto create aTabListEntry.- Returns:
TabListEntrybuilder
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