Class ServerConnectedEvent

java.lang.Object
com.velocitypowered.api.event.player.ServerConnectedEvent

public final class ServerConnectedEvent extends Object
This event is fired once the player has successfully connected to the target server and the connection to the previous server has been de-established.
  • Constructor Details

    • ServerConnectedEvent

      public ServerConnectedEvent(Player player, RegisteredServer server, @Nullable RegisteredServer previousServer)
      Constructs a ServerConnectedEvent.
      Parameters:
      player - the player that was connected
      server - the server the player was connected to
      previousServer - the server the player was previously connected to, null if none
  • Method Details