Class RememberTarget


public class RememberTarget extends TargetComponent
Applies a flag to each target
  • Constructor Details

    • RememberTarget

      public RememberTarget()
  • Method Details

    • playPreview

      public void playPreview(org.bukkit.entity.Player caster, int level, org.bukkit.entity.LivingEntity target, int step)
    • remember

      public static List<org.bukkit.entity.LivingEntity> remember(org.bukkit.entity.LivingEntity caster, String key)
    • getKey

      public String getKey()
      Specified by:
      getKey in class EffectComponent