Package com.sucy.skill.dynamic.mechanic
package com.sucy.skill.dynamic.mechanic
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ClassesClassDescriptionSets the specified armor slot of the target to the item defined by the settingsSummons an armor stand that can be used as a marker or for item display.Applies a flag to each targetMechanic that changes blocks for a duration before returning them to what they wereProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.BuffMechanicCancels the event that caused the trigger to go offExecutes child components after a delay, applying "channeling" rulesCleanses a target of negative potion or status effectsExecutes a command for each targetLowers the cooldowns of the caster's skillsApplies a flag to each targetDeals damage based on a held item's lore to each targetDeals damage to each targetApplies a flag to each targetExecutes child components after a delayDisguises each targetProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.DurabilityMechanicCreates an explosion at the target's locationExecutes child components after a delayApplies a flag to each targetApplies a flag to each targetApplies a flag to each targetProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.FoodMechanicHeals each targetProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.HealthSetMechanicApplies a damage immunity flag to each targetInterrupts any channels that may be being performed by the targetsSpawns a dropped item at the specified location.Gives an item to each player targetLaunches a projectile using an item as its visual that applies child components upon landingRemoves an item to from each player targetLaunches the target in a given direction relative to their forward directionStrikes lightning about each target with an offsetGives mana to each targetProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.MechanicComponentSends a message to each player targetMechanic that destroys a selection of blocks at the location of the targetDeals damage to each targetPlays a particle effectPlays a particle effectHeals each targetExecutes child components continuouslyApplies a flag to each targetExecutes child components after a delayHeals each targetHeals each targetPurges a target of positive potion or status effectsLaunches the target in a given direction relative to their forward directionApplies a flag to each targetExecutes child components multiple timesPlays a particle effectApplies a flag to each targetApplies a flag to each targetMechanic for taunting mobsProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.TriggerMechanicAdds to a cast data valueAdds to a cast data valueProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.ValueCopyMechanicProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.ValueDistanceMechanicAdds to a cast data valueAdds to a cast data valueAdds to a cast data valueProSkillAPI © 2023 com.sucy.skill.dynamic.mechanic.ValuePlaceholderMechanicAdds to a cast data valueAdds to a cast data valueStrikes lightning about each target with an offsetStrikes lightning about each target with an offsetStrikes lightning about each target with an offsetStrikes lightning about each target with an offsetStrikes lightning about each target with an offsetApplies a flag to each targetApplies a flag to each target