Uses of Class
com.sucy.skill.api.projectile.ParticleProjectile
Packages that use ParticleProjectile
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Uses of ParticleProjectile in com.sucy.skill.api.event
Methods in com.sucy.skill.api.event that return ParticleProjectileModifier and TypeMethodDescriptionParticleProjectileExpireEvent.getProjectile()Retrieves the projectileParticleProjectileHitEvent.getProjectile()Retrieves the projectile that hit something.ParticleProjectileLandEvent.getProjectile()Retrieves the projectileParticleProjectileLaunchEvent.getProjectile()Retrieves the projectileConstructors in com.sucy.skill.api.event with parameters of type ParticleProjectileModifierConstructorDescriptionParticleProjectileExpireEvent(ParticleProjectile projectile) Initializes a new event.ParticleProjectileHitEvent(ParticleProjectile projectile, org.bukkit.entity.LivingEntity target) Initializes a new event.ParticleProjectileLandEvent(ParticleProjectile projectile) Initializes a new event.ParticleProjectileLaunchEvent(ParticleProjectile projectile) Initializes a new event. -
Uses of ParticleProjectile in com.sucy.skill.api.projectile
Methods in com.sucy.skill.api.projectile that return types with arguments of type ParticleProjectileModifier and TypeMethodDescriptionstatic ArrayList<ParticleProjectile>ParticleProjectile.rain(org.bukkit.entity.LivingEntity shooter, int level, org.bukkit.Location center, Settings settings, double radius, double height, int amount, ProjectileCallback callback, int lifespan) Fires a spread of projectiles from the location.static ArrayList<ParticleProjectile>ParticleProjectile.spread(org.bukkit.entity.LivingEntity shooter, int level, org.bukkit.util.Vector center, org.bukkit.Location loc, Settings settings, double angle, int amount, ProjectileCallback callback, int lifespan) Fires a spread of projectiles from the location.