001/* 002 * PlotSquared, a land and world management plugin for Minecraft. 003 * Copyright (C) IntellectualSites <https://intellectualsites.com> 004 * Copyright (C) IntellectualSites team and contributors 005 * 006 * This program is free software: you can redistribute it and/or modify 007 * it under the terms of the GNU General Public License as published by 008 * the Free Software Foundation, either version 3 of the License, or 009 * (at your option) any later version. 010 * 011 * This program is distributed in the hope that it will be useful, 012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 014 * GNU General Public License for more details. 015 * 016 * You should have received a copy of the GNU General Public License 017 * along with this program. If not, see <https://www.gnu.org/licenses/>. 018 */ 019package com.plotsquared.core.components; 020 021import com.plotsquared.core.command.CommandCategory; 022import com.plotsquared.core.command.CommandDeclaration; 023import com.plotsquared.core.command.RequiredType; 024import com.plotsquared.core.command.SubCommand; 025import com.plotsquared.core.player.PlotPlayer; 026import com.plotsquared.core.plot.PlotInventory; 027 028@CommandDeclaration(command = "components", 029 permission = "plots.components", 030 description = "Open the component preset GUI", 031 usage = "/plot components", 032 category = CommandCategory.APPEARANCE, 033 requiredType = RequiredType.PLAYER) 034public class ComponentCommand extends SubCommand { 035 036 private final ComponentPresetManager componentPresetManager; 037 038 public ComponentCommand(final ComponentPresetManager componentPresetManager) { 039 this.componentPresetManager = componentPresetManager; 040 } 041 042 @Override 043 public boolean onCommand(final PlotPlayer<?> player, final String[] args) { 044 final PlotInventory inventory = componentPresetManager.buildInventory(player); 045 if (inventory != null) { 046 inventory.openInventory(); 047 } 048 return true; 049 } 050 051}