001/*
002 * PlotSquared, a land and world management plugin for Minecraft.
003 * Copyright (C) IntellectualSites <https://intellectualsites.com>
004 * Copyright (C) IntellectualSites team and contributors
005 *
006 * This program is free software: you can redistribute it and/or modify
007 * it under the terms of the GNU General Public License as published by
008 * the Free Software Foundation, either version 3 of the License, or
009 * (at your option) any later version.
010 *
011 * This program is distributed in the hope that it will be useful,
012 * but WITHOUT ANY WARRANTY; without even the implied warranty of
013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
014 * GNU General Public License for more details.
015 *
016 * You should have received a copy of the GNU General Public License
017 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
018 */
019package com.plotsquared.core.components;
020
021import com.plotsquared.core.command.CommandCategory;
022import com.plotsquared.core.command.CommandDeclaration;
023import com.plotsquared.core.command.RequiredType;
024import com.plotsquared.core.command.SubCommand;
025import com.plotsquared.core.player.PlotPlayer;
026import com.plotsquared.core.plot.PlotInventory;
027
028@CommandDeclaration(command = "components",
029        permission = "plots.components",
030        description = "Open the component preset GUI",
031        usage = "/plot components",
032        category = CommandCategory.APPEARANCE,
033        requiredType = RequiredType.PLAYER)
034public class ComponentCommand extends SubCommand {
035
036    private final ComponentPresetManager componentPresetManager;
037
038    public ComponentCommand(final ComponentPresetManager componentPresetManager) {
039        this.componentPresetManager = componentPresetManager;
040    }
041
042    @Override
043    public boolean onCommand(final PlotPlayer<?> player, final String[] args) {
044        final PlotInventory inventory = componentPresetManager.buildInventory(player);
045        if (inventory != null) {
046            inventory.openInventory();
047        }
048        return true;
049    }
050
051}