Vector4l |
Vector4l.abs() |
Vector4l |
Vector4l.add(double x,
double y,
double z,
double w) |
Vector4l |
Vector4l.add(long x,
long y,
long z,
long w) |
Vector4l |
Vector4l.add(Vector4l v) |
Vector4l |
Vector4l.clone() |
Vector4l |
Vector4l.div(double a) |
Vector4l |
Vector4l.div(double x,
double y,
double z,
double w) |
Vector4l |
Vector4l.div(long a) |
Vector4l |
Vector4l.div(long x,
long y,
long z,
long w) |
Vector4l |
Vector4l.div(Vector4l v) |
static Vector4l |
Vector4l.from(long n) |
static Vector4l |
Vector4l.from(long x,
long y,
long z,
long w) |
Vector4l |
Vector4l.max(double x,
double y,
double z,
double w) |
Vector4l |
Vector4l.max(long x,
long y,
long z,
long w) |
Vector4l |
Vector4l.max(Vector4l v) |
Vector4l |
Vector4l.min(double x,
double y,
double z,
double w) |
Vector4l |
Vector4l.min(long x,
long y,
long z,
long w) |
Vector4l |
Vector4l.min(Vector4l v) |
Vector4l |
Vector4l.mul(double a) |
Vector4l |
Vector4l.mul(double x,
double y,
double z,
double w) |
Vector4l |
Vector4l.mul(long a) |
Vector4l |
Vector4l.mul(long x,
long y,
long z,
long w) |
Vector4l |
Vector4l.mul(Vector4l v) |
Vector4l |
Vector4l.negate() |
Vector4l |
Vector4l.pow(double pow) |
Vector4l |
Vector4l.pow(long power) |
Vector4l |
Vector4l.project(double x,
double y,
double z,
double w) |
Vector4l |
Vector4l.project(long x,
long y,
long z,
long w) |
Vector4l |
Vector4l.project(Vector4l v) |
Vector4l |
Vector4l.sub(double x,
double y,
double z,
double w) |
Vector4l |
Vector4l.sub(long x,
long y,
long z,
long w) |
Vector4l |
Vector4l.sub(Vector4l v) |
Vector4l |
Vector4d.toLong() |
Vector4l |
Vector4f.toLong() |
Vector4l |
Vector4l.toLong() |
Vector4l |
Vector4i.toLong() |
Vector4l |
VectorNl.toVector4() |
Vector4l |
Vector3l.toVector4() |
Vector4l |
Vector2l.toVector4() |
Vector4l |
Vector3l.toVector4(double w) |
Vector4l |
Vector2l.toVector4(double z,
double w) |
Vector4l |
Vector3l.toVector4(long w) |
Vector4l |
Vector2l.toVector4(long z,
long w) |