Vector4i |
Vector4i.abs() |
Vector4i |
Vector4i.add(double x,
double y,
double z,
double w) |
Vector4i |
Vector4i.add(int x,
int y,
int z,
int w) |
Vector4i |
Vector4i.add(Vector4i v) |
Vector4i |
Vector4i.clone() |
Vector4i |
Vector4i.div(double a) |
Vector4i |
Vector4i.div(double x,
double y,
double z,
double w) |
Vector4i |
Vector4i.div(int a) |
Vector4i |
Vector4i.div(int x,
int y,
int z,
int w) |
Vector4i |
Vector4i.div(Vector4i v) |
static Vector4i |
Vector4i.from(int n) |
static Vector4i |
Vector4i.from(int x,
int y,
int z,
int w) |
Vector4i |
Vector4i.max(double x,
double y,
double z,
double w) |
Vector4i |
Vector4i.max(int x,
int y,
int z,
int w) |
Vector4i |
Vector4i.max(Vector4i v) |
Vector4i |
Vector4i.min(double x,
double y,
double z,
double w) |
Vector4i |
Vector4i.min(int x,
int y,
int z,
int w) |
Vector4i |
Vector4i.min(Vector4i v) |
Vector4i |
Vector4i.mul(double a) |
Vector4i |
Vector4i.mul(double x,
double y,
double z,
double w) |
Vector4i |
Vector4i.mul(int a) |
Vector4i |
Vector4i.mul(int x,
int y,
int z,
int w) |
Vector4i |
Vector4i.mul(Vector4i v) |
Vector4i |
Vector4i.negate() |
Vector4i |
Vector4i.pow(double pow) |
Vector4i |
Vector4i.pow(int power) |
Vector4i |
Vector4i.project(double x,
double y,
double z,
double w) |
Vector4i |
Vector4i.project(int x,
int y,
int z,
int w) |
Vector4i |
Vector4i.project(Vector4i v) |
Vector4i |
Vector4i.sub(double x,
double y,
double z,
double w) |
Vector4i |
Vector4i.sub(int x,
int y,
int z,
int w) |
Vector4i |
Vector4i.sub(Vector4i v) |
Vector4i |
Vector4d.toInt() |
Vector4i |
Vector4f.toInt() |
Vector4i |
Vector4l.toInt() |
Vector4i |
Vector4i.toInt() |
Vector4i |
VectorNi.toVector4() |
Vector4i |
Vector3i.toVector4() |
Vector4i |
Vector2i.toVector4() |
Vector4i |
Vector3i.toVector4(double w) |
Vector4i |
Vector2i.toVector4(double z,
double w) |
Vector4i |
Vector3i.toVector4(int w) |
Vector4i |
Vector2i.toVector4(int z,
int w) |