Vector3l |
Vector3l.abs() |
Vector3l |
Vector3l.add(double x,
double y,
double z) |
Vector3l |
Vector3l.add(long x,
long y,
long z) |
Vector3l |
Vector3l.add(Vector3l v) |
Vector3l |
Vector3l.clone() |
Vector3l |
Vector3l.cross(double x,
double y,
double z) |
Vector3l |
Vector3l.cross(long x,
long y,
long z) |
Vector3l |
Vector3l.cross(Vector3l v) |
Vector3l |
Vector3l.div(double a) |
Vector3l |
Vector3l.div(double x,
double y,
double z) |
Vector3l |
Vector3l.div(long a) |
Vector3l |
Vector3l.div(long x,
long y,
long z) |
Vector3l |
Vector3l.div(Vector3l v) |
static Vector3l |
Vector3l.from(long n) |
static Vector3l |
Vector3l.from(long x,
long y,
long z) |
Vector3l |
Vector3l.max(double x,
double y,
double z) |
Vector3l |
Vector3l.max(long x,
long y,
long z) |
Vector3l |
Vector3l.max(Vector3l v) |
Vector3l |
Vector3l.min(double x,
double y,
double z) |
Vector3l |
Vector3l.min(long x,
long y,
long z) |
Vector3l |
Vector3l.min(Vector3l v) |
Vector3l |
Vector3l.mul(double a) |
Vector3l |
Vector3l.mul(double x,
double y,
double z) |
Vector3l |
Vector3l.mul(long a) |
Vector3l |
Vector3l.mul(long x,
long y,
long z) |
Vector3l |
Vector3l.mul(Vector3l v) |
Vector3l |
Vector3l.negate() |
Vector3l |
Vector3l.pow(double pow) |
Vector3l |
Vector3l.pow(long power) |
Vector3l |
Vector3l.project(double x,
double y,
double z) |
Vector3l |
Vector3l.project(long x,
long y,
long z) |
Vector3l |
Vector3l.project(Vector3l v) |
Vector3l |
Vector3l.sub(double x,
double y,
double z) |
Vector3l |
Vector3l.sub(long x,
long y,
long z) |
Vector3l |
Vector3l.sub(Vector3l v) |
Vector3l |
Vector3d.toLong() |
Vector3l |
Vector3f.toLong() |
Vector3l |
Vector3l.toLong() |
Vector3l |
Vector3i.toLong() |
Vector3l |
VectorNl.toVector3() |
Vector3l |
Vector4l.toVector3() |
Vector3l |
Vector2l.toVector3() |
Vector3l |
Vector2l.toVector3(double z) |
Vector3l |
Vector2l.toVector3(long z) |