public class Vector4l extends Object implements Vectorl, Comparable<Vector4l>, Serializable, Cloneable
| Modifier and Type | Field and Description |
|---|---|
static Vector4l |
ONE |
static Vector4l |
UNIT_W |
static Vector4l |
UNIT_X |
static Vector4l |
UNIT_Y |
static Vector4l |
UNIT_Z |
static Vector4l |
ZERO |
| Constructor and Description |
|---|
Vector4l() |
Vector4l(double x,
double y,
double z,
double w) |
Vector4l(long x,
long y,
long z,
long w) |
Vector4l(Vector2l v) |
Vector4l(Vector2l v,
double z,
double w) |
Vector4l(Vector2l v,
long z,
long w) |
Vector4l(Vector3l v) |
Vector4l(Vector3l v,
double w) |
Vector4l(Vector3l v,
long w) |
Vector4l(Vector4l v) |
Vector4l(VectorNl v) |
| Modifier and Type | Method and Description |
|---|---|
Vector4l |
abs() |
Vector4l |
add(double x,
double y,
double z,
double w) |
Vector4l |
add(long x,
long y,
long z,
long w) |
Vector4l |
add(Vector4l v) |
Vector4l |
clone() |
int |
compareTo(Vector4l v) |
double |
distance(double x,
double y,
double z,
double w) |
double |
distance(long x,
long y,
long z,
long w) |
double |
distance(Vector4l v) |
long |
distanceSquared(double x,
double y,
double z,
double w) |
long |
distanceSquared(long x,
long y,
long z,
long w) |
long |
distanceSquared(Vector4l v) |
Vector4l |
div(double a) |
Vector4l |
div(double x,
double y,
double z,
double w) |
Vector4l |
div(long a) |
Vector4l |
div(long x,
long y,
long z,
long w) |
Vector4l |
div(Vector4l v) |
long |
dot(double x,
double y,
double z,
double w) |
long |
dot(long x,
long y,
long z,
long w) |
long |
dot(Vector4l v) |
boolean |
equals(Object o) |
static Vector4l |
from(long n) |
static Vector4l |
from(long x,
long y,
long z,
long w) |
int |
getMaxAxis()
Return the axis with the maximum value.
|
int |
getMinAxis()
Return the axis with the minimal value.
|
long |
getW() |
long |
getX() |
long |
getY() |
long |
getZ() |
int |
hashCode() |
double |
length() |
long |
lengthSquared() |
Vector4l |
max(double x,
double y,
double z,
double w) |
Vector4l |
max(long x,
long y,
long z,
long w) |
Vector4l |
max(Vector4l v) |
Vector4l |
min(double x,
double y,
double z,
double w) |
Vector4l |
min(long x,
long y,
long z,
long w) |
Vector4l |
min(Vector4l v) |
Vector4l |
mul(double a) |
Vector4l |
mul(double x,
double y,
double z,
double w) |
Vector4l |
mul(long a) |
Vector4l |
mul(long x,
long y,
long z,
long w) |
Vector4l |
mul(Vector4l v) |
Vector4l |
negate() |
Vector4l |
pow(double pow) |
Vector4l |
pow(long power) |
Vector4l |
project(double x,
double y,
double z,
double w) |
Vector4l |
project(long x,
long y,
long z,
long w) |
Vector4l |
project(Vector4l v) |
Vector4l |
sub(double x,
double y,
double z,
double w) |
Vector4l |
sub(long x,
long y,
long z,
long w) |
Vector4l |
sub(Vector4l v) |
long[] |
toArray() |
Vector4d |
toDouble() |
Vector4f |
toFloat() |
Vector4i |
toInt() |
Vector4l |
toLong() |
String |
toString() |
Vector2l |
toVector2() |
Vector3l |
toVector3() |
VectorNl |
toVectorN() |
public static final Vector4l ZERO
public static final Vector4l UNIT_X
public static final Vector4l UNIT_Y
public static final Vector4l UNIT_Z
public static final Vector4l UNIT_W
public static final Vector4l ONE
public Vector4l()
public Vector4l(Vector2l v)
public Vector4l(Vector2l v, double z, double w)
public Vector4l(Vector2l v, long z, long w)
public Vector4l(Vector3l v)
public Vector4l(Vector3l v, double w)
public Vector4l(Vector3l v, long w)
public Vector4l(Vector4l v)
public Vector4l(VectorNl v)
public Vector4l(double x,
double y,
double z,
double w)
public Vector4l(long x,
long y,
long z,
long w)
public long getX()
public long getY()
public long getZ()
public long getW()
public Vector4l add(double x, double y, double z, double w)
public Vector4l add(long x, long y, long z, long w)
public Vector4l sub(double x, double y, double z, double w)
public Vector4l sub(long x, long y, long z, long w)
public Vector4l mul(double a)
public Vector4l mul(double x, double y, double z, double w)
public Vector4l mul(long x, long y, long z, long w)
public Vector4l div(double a)
public Vector4l div(double x, double y, double z, double w)
public Vector4l div(long x, long y, long z, long w)
public long dot(Vector4l v)
public long dot(double x,
double y,
double z,
double w)
public long dot(long x,
long y,
long z,
long w)
public Vector4l project(double x, double y, double z, double w)
public Vector4l project(long x, long y, long z, long w)
public Vector4l pow(double pow)
public Vector4l min(double x, double y, double z, double w)
public Vector4l min(long x, long y, long z, long w)
public Vector4l max(double x, double y, double z, double w)
public Vector4l max(long x, long y, long z, long w)
public long distanceSquared(Vector4l v)
public long distanceSquared(double x,
double y,
double z,
double w)
public long distanceSquared(long x,
long y,
long z,
long w)
public double distance(Vector4l v)
public double distance(double x,
double y,
double z,
double w)
public double distance(long x,
long y,
long z,
long w)
public long lengthSquared()
lengthSquared in interface Vectorlpublic int getMinAxis()
getMinAxis in interface Vectorlint axis with minimal valuepublic int getMaxAxis()
getMaxAxis in interface Vectorlint axis with maximum valuepublic Vector2l toVector2()
public Vector3l toVector3()
public VectorNl toVectorN()
public int compareTo(Vector4l v)
compareTo in interface Comparable<Vector4l>public static Vector4l from(long n)
public static Vector4l from(long x, long y, long z, long w)
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