| Package | Description |
|---|---|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| Modifier and Type | Method | Description |
|---|---|---|
static ArmorStand.LockType |
ArmorStand.LockType.valueOf(String name) |
Returns the enum constant of this type with the specified name.
|
static ArmorStand.LockType[] |
ArmorStand.LockType.values() |
Returns an array containing the constants of this enum type, in
the order they are declared.
|
| Modifier and Type | Method | Description |
|---|---|---|
void |
ArmorStand.addEquipmentLock(EquipmentSlot slot,
ArmorStand.LockType lockType) |
Locks the equipment slot with the specified
locking mechanism. |
boolean |
ArmorStand.hasEquipmentLock(EquipmentSlot slot,
ArmorStand.LockType lockType) |
Returns if the ArmorStand has the specified
locking mechanism. |
void |
ArmorStand.removeEquipmentLock(EquipmentSlot slot,
ArmorStand.LockType lockType) |
Remove a
locking mechanism. |
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