public class PlayerReadyArrowEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description |
|---|
PlayerReadyArrowEvent(Player player,
ItemStack bow,
ItemStack arrow) |
| Modifier and Type | Method and Description |
|---|---|
ItemStack |
getArrow() |
ItemStack |
getBow() |
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
boolean |
isCancelled()
Whether or not use of this arrow is cancelled.
|
void |
setCancelled(boolean cancel)
Cancel use of this arrow.
|
getPlayercallEvent, getEventName, isAsynchronous@NotNull public ItemStack getBow()
@NotNull public ItemStack getArrow()
@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
public boolean isCancelled()
isCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
setCancelled in interface Cancellablecancel - true if you wish to cancel this eventCopyright © 2020. All rights reserved.