Package com.comphenix.protocol.injector
Interface InternalManager
- All Superinterfaces:
PacketStream,ProtocolManager
- All Known Implementing Classes:
PacketFilterManager
Yields access to the internal hook configuration.
- Author:
- Kristian
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Method Summary
Modifier and TypeMethodDescriptionvoidclose()Called when ProtocolLib is closing.Retrieves how the server packets are read.booleanisDebug()Determine if debug mode is enabled.voidregisterEvents(org.bukkit.plugin.PluginManager manager, org.bukkit.plugin.Plugin plugin)Register this protocol manager on Bukkit.voidsetDebug(boolean debug)Set whether or not debug mode is enabled.voidsetPlayerHook(PlayerInjectHooks playerHook)Sets how the server packets are read.Methods inherited from interface com.comphenix.protocol.PacketStream
recieveClientPacket, recieveClientPacket, sendServerPacket, sendServerPacket, sendWirePacket, sendWirePacketMethods inherited from interface com.comphenix.protocol.ProtocolManager
addPacketListener, broadcastServerPacket, broadcastServerPacket, broadcastServerPacket, createPacket, createPacket, createPacketConstructor, getAsynchronousManager, getEntityFromID, getEntityTrackers, getMinecraftVersion, getPacketListeners, getProtocolVersion, getReceivingFilterTypes, getSendingFilterTypes, isClosed, recieveClientPacket, removePacketListener, removePacketListeners, sendServerPacket, updateEntity, verifyWhitelist
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Method Details
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getPlayerHook
PlayerInjectHooks getPlayerHook()Retrieves how the server packets are read.- Returns:
- Injection method for reading server packets.
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setPlayerHook
Sets how the server packets are read.- Parameters:
playerHook- - the new injection method for reading server packets.
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registerEvents
void registerEvents(org.bukkit.plugin.PluginManager manager, org.bukkit.plugin.Plugin plugin)Register this protocol manager on Bukkit.- Parameters:
manager- - Bukkit plugin manager that provides player join/leave events.plugin- - the parent plugin.
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close
void close()Called when ProtocolLib is closing. -
isDebug
boolean isDebug()Determine if debug mode is enabled.- Returns:
- TRUE if it is, FALSE otherwise.
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setDebug
void setDebug(boolean debug)Set whether or not debug mode is enabled.- Parameters:
debug- - TRUE if it is, FALSE otherwise.
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