public class TemporaryPlayerFactory extends Object
| Constructor and Description |
|---|
TemporaryPlayerFactory() |
| Modifier and Type | Method and Description |
|---|---|
org.bukkit.entity.Player |
createTemporaryPlayer(org.bukkit.Server server)
Construct a temporary player that supports a subset of every player command.
|
org.bukkit.entity.Player |
createTemporaryPlayer(org.bukkit.Server server,
SocketInjector injector)
Construct a temporary player with the given associated socket injector.
|
static SocketInjector |
getInjectorFromPlayer(org.bukkit.entity.Player player)
Retrieve the injector from a given player if it contains one.
|
static void |
setInjectorInPlayer(org.bukkit.entity.Player player,
SocketInjector injector)
Set the player injector, if possible.
|
public static SocketInjector getInjectorFromPlayer(org.bukkit.entity.Player player)
player - - the player that may contain a reference to a player injector.public static void setInjectorInPlayer(org.bukkit.entity.Player player,
SocketInjector injector)
player - - the player to update.injector - - the injector to store.public org.bukkit.entity.Player createTemporaryPlayer(org.bukkit.Server server)
Supported methods include:
Note that a temporary player has not yet been assigned a name, and thus cannot be uniquely identified. Use the address instead.
server - - the current server.public org.bukkit.entity.Player createTemporaryPlayer(org.bukkit.Server server,
SocketInjector injector)
server - - the parent server.injector - - the referenced socket injector.Copyright © 2012–2017 Comphenix and dmulloy2. Licensed under the GNU GPL v2.