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java.lang.Objectjava.net.ServerSocket
com.barchart.udt.net.NetServerSocketUDT
public class NetServerSocketUDT
ServerSocket - like wrapper for SocketUDT
| Field Summary | |
|---|---|
protected SocketUDT |
socketUDT
|
| Constructor Summary | |
|---|---|
|
NetServerSocketUDT()
uses TypeUDT.STREAM socket in blocking mode |
protected |
NetServerSocketUDT(SocketUDT socketUDT)
uses provided socket keeping blocking mode |
| Method Summary | |
|---|---|
Socket |
accept()
Listens for a connection to be made to this socket and accepts it. |
void |
bind(SocketAddress endpoint)
Binds the ServerSocket to a specific address (IP address and
port number). |
void |
bind(SocketAddress bindpoint,
int backlog)
NOTE: bind() means listen() for UDT server socket |
void |
close()
Closes this socket. |
ServerSocketChannel |
getChannel()
Returns the unique ServerSocketChannel object
associated with this socket, if any. |
InetAddress |
getInetAddress()
Returns the local address of this server socket. |
int |
getLocalPort()
Returns the port on which this socket is listening. |
SocketAddress |
getLocalSocketAddress()
Returns the address of the endpoint this socket is bound to, or null if it is not bound yet. |
int |
getReceiveBufferSize()
Gets the value of the SO_RCVBUF option for this ServerSocket, that is the proposed buffer size that will be used for Sockets accepted from this ServerSocket. |
boolean |
getReuseAddress()
Tests if SO_REUSEADDR is enabled. |
int |
getSoTimeout()
Retrieve setting for SO_TIMEOUT. |
boolean |
isBound()
Returns the binding state of the ServerSocket. |
boolean |
isClosed()
Returns the closed state of the ServerSocket. |
void |
setPerformancePreferences(int connectionTime,
int latency,
int bandwidth)
Sets performance preferences for this ServerSocket. |
void |
setReceiveBufferSize(int size)
Sets a default proposed value for the SO_RCVBUF option for sockets accepted from this ServerSocket. |
void |
setReuseAddress(boolean on)
Enable/disable the SO_REUSEADDR socket option. |
void |
setSoTimeout(int timeout)
Enable/disable SO_TIMEOUT with the specified timeout, in milliseconds. |
SocketUDT |
socketUDT()
expose underlying socket |
| Methods inherited from class java.net.ServerSocket |
|---|
implAccept, setSocketFactory, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface com.barchart.udt.net.IceServerSocket |
|---|
toString |
| Field Detail |
|---|
protected final SocketUDT socketUDT
| Constructor Detail |
|---|
public NetServerSocketUDT()
throws IOException
TypeUDT.STREAM socket in blocking mode
IOException
protected NetServerSocketUDT(SocketUDT socketUDT)
throws IOException
IOException| Method Detail |
|---|
public Socket accept()
throws IOException
IceServerSocket
A new Socket s is created and, if there is a security
manager, the security manager's checkAccept method is called
with s.getInetAddress().getHostAddress() and
s.getPort() as its arguments to ensure the operation is
allowed. This could result in a SecurityException.
accept in interface IceServerSocketaccept in class ServerSocketIOException - if an I/O error occurs when waiting for a connection.
SocketTimeoutException - if a timeout was previously set with setSoTimeout and the
timeout has been reached.revised 1.4 spec JSR-51
public void bind(SocketAddress endpoint)
throws IOException
IceServerSocketServerSocket to a specific address (IP address and
port number).
If the address is null, then the system will pick up an
ephemeral port and a valid local address to bind the socket.
bind in interface IceServerSocketbind in class ServerSocketendpoint - The IP address & port number to bind to.
IOException - if the bind operation fails, or if the socket is already
bound.
public void bind(SocketAddress bindpoint,
int backlog)
throws IOException
bind in interface IceServerSocketbind in class ServerSocketbindpoint - The IP address & port number to bind to.backlog - The listen backlog length.
IOException - if the bind operation fails, or if the socket is already
bound.
public void close()
throws IOException
IceServerSocketIceServerSocket.accept() will throw a
SocketException.
If this socket has an associated channel then the channel is closed as well.
close in interface IceServerSocketclose in class ServerSocketIOException - if an I/O error occurs when closing the socket. revised
1.4 spec JSR-51public ServerSocketChannel getChannel()
IceServerSocketServerSocketChannel object
associated with this socket, if any.
A server socket will have a channel if, and only if, the channel itself
was created via the ServerSocketChannel.open method.
getChannel in interface IceServerSocketgetChannel in class ServerSocketpublic InetAddress getInetAddress()
IceServerSocket
getInetAddress in interface IceServerSocketgetInetAddress in class ServerSocketnull
if the socket is unbound.public int getLocalPort()
IceServerSocket
getLocalPort in interface IceServerSocketgetLocalPort in class ServerSocketpublic SocketAddress getLocalSocketAddress()
IceServerSocketnull if it is not bound yet.
getLocalSocketAddress in interface IceServerSocketgetLocalSocketAddress in class ServerSocketSocketAddress representing the local endpoint of
this socket, or null if it is not bound yet.IceServerSocket.getInetAddress(),
IceServerSocket.getLocalPort(),
IceServerSocket.bind(SocketAddress)
public int getReceiveBufferSize()
throws SocketException
IceServerSocket
Note, the value actually set in the accepted socket is determined by
calling Socket.getReceiveBufferSize().
getReceiveBufferSize in interface IceServerSocketgetReceiveBufferSize in class ServerSocketSocketException - if there is an error in the underlying protocol, such as a
TCP error.IceServerSocket.setReceiveBufferSize(int)
public boolean getReuseAddress()
throws SocketException
IceServerSocket
getReuseAddress in interface IceServerSocketgetReuseAddress in class ServerSocketboolean indicating whether or not SO_REUSEADDR is
enabled.
SocketException - if there is an error in the underlying protocol, such as a
TCP error.IceServerSocket.setReuseAddress(boolean)
public int getSoTimeout()
throws IOException
IceServerSocket
getSoTimeout in interface IceServerSocketgetSoTimeout in class ServerSocketIOException - if an I/O error occursIceServerSocket.setSoTimeout(int)public boolean isBound()
IceServerSocket
isBound in interface IceServerSocketisBound in class ServerSocketpublic boolean isClosed()
IceServerSocket
isClosed in interface IceServerSocketisClosed in class ServerSocket
public void setPerformancePreferences(int connectionTime,
int latency,
int bandwidth)
IceServerSocketSockets use the TCP/IP protocol by default. Some implementations may offer alternative protocols which have different performance characteristics than TCP/IP. This method allows the application to express its own preferences as to how these tradeoffs should be made when the implementation chooses from the available protocols.
Performance preferences are described by three integers whose values indicate the relative importance of short connection time, low latency, and high bandwidth. The absolute values of the integers are irrelevant; in order to choose a protocol the values are simply compared, with larger values indicating stronger preferences. If the application prefers short connection time over both low latency and high bandwidth, for example, then it could invoke this method with the values (1, 0, 0). If the application prefers high bandwidth above low latency, and low latency above short connection time, then it could invoke this method with the values (0, 1, 2).
Invoking this method after this socket has been bound will have no effect. This implies that in order to use this capability requires the socket to be created with the no-argument constructor.
setPerformancePreferences in interface IceServerSocketsetPerformancePreferences in class ServerSocketconnectionTime - An int expressing the relative importance of a short
connection timelatency - An int expressing the relative importance of low
latencybandwidth - An int expressing the relative importance of high
bandwidth
public void setReceiveBufferSize(int size)
throws SocketException
IceServerSocketSocket.getReceiveBufferSize() after the socket is returned by
IceServerSocket.accept().
The value of SO_RCVBUF is used both to set the size of the internal socket receive buffer, and to set the size of the TCP receive window that is advertized to the remote peer.
It is possible to change the value subsequently, by calling
Socket.setReceiveBufferSize(int). However, if the application
wishes to allow a receive window larger than 64K bytes, as defined by
RFC1323 then the proposed value must be set in the ServerSocket
before it is bound to a local address. This implies, that the
ServerSocket must be created with the no-argument constructor, then
setReceiveBufferSize() must be called and lastly the ServerSocket is
bound to an address by calling bind().
Failure to do this will not cause an error, and the buffer size may be set to the requested value but the TCP receive window in sockets accepted from this ServerSocket will be no larger than 64K bytes.
setReceiveBufferSize in interface IceServerSocketsetReceiveBufferSize in class ServerSocketsize - the size to which to set the receive buffer size. This value
must be greater than 0.
SocketException - if there is an error in the underlying protocol, such as a
TCP error.IceServerSocket.getReceiveBufferSize()
public void setReuseAddress(boolean on)
throws SocketException
IceServerSocketWhen a TCP connection is closed the connection may remain in a timeout state for a period of time after the connection is closed (typically known as the TIME_WAIT state or 2MSL wait state). For applications using a well known socket address or port it may not be possible to bind a socket to the required SocketAddress if there is a connection in the timeout state involving the socket address or port.
Enabling SO_REUSEADDR prior to binding the socket using
IceServerSocket.bind(SocketAddress) allows the socket to be bound even though a
previous connection is in a timeout state.
When a ServerSocket is created the initial setting of
SO_REUSEADDR is not defined. Applications can use
IceServerSocket.getReuseAddress() to determine the initial setting of
SO_REUSEADDR.
The behaviour when SO_REUSEADDR is enabled or disabled after a
socket is bound (See IceServerSocket.isBound()) is not defined.
setReuseAddress in interface IceServerSocketsetReuseAddress in class ServerSocketon - whether to enable or disable the socket option
SocketException - if an error occurs enabling or disabling the
SO_RESUEADDR socket option, or the socket is
closed.IceServerSocket.getReuseAddress(),
IceServerSocket.bind(SocketAddress),
IceServerSocket.isBound(),
IceServerSocket.isClosed()
public void setSoTimeout(int timeout)
throws SocketException
IceServerSocket
setSoTimeout in interface IceServerSocketsetSoTimeout in class ServerSockettimeout - the specified timeout, in milliseconds
SocketException - if there is an error in the underlying protocol, such as a
TCP error.IceServerSocket.getSoTimeout()public SocketUDT socketUDT()
IceCommon
socketUDT in interface IceCommon
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barchart-udt-core 2.3.0-SNAPSHOT / 2013-05-13T01:37:38.485-0500 |
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