barchart-udt-core
2.3.0-SNAPSHOT / 2013-05-13T01:37:38.485-0500

com.barchart.udt.net
Class NetServerSocketUDT

java.lang.Object
  extended by java.net.ServerSocket
      extended by com.barchart.udt.net.NetServerSocketUDT
All Implemented Interfaces:
IceCommon, IceServerSocket
Direct Known Subclasses:
NioServerSocketUDT

public class NetServerSocketUDT
extends ServerSocket
implements IceServerSocket, IceCommon

ServerSocket - like wrapper for SocketUDT


Field Summary
protected  SocketUDT socketUDT
           
 
Constructor Summary
  NetServerSocketUDT()
          uses TypeUDT.STREAM socket in blocking mode
protected NetServerSocketUDT(SocketUDT socketUDT)
          uses provided socket keeping blocking mode
 
Method Summary
 Socket accept()
          Listens for a connection to be made to this socket and accepts it.
 void bind(SocketAddress endpoint)
          Binds the ServerSocket to a specific address (IP address and port number).
 void bind(SocketAddress bindpoint, int backlog)
          NOTE: bind() means listen() for UDT server socket
 void close()
          Closes this socket.
 ServerSocketChannel getChannel()
          Returns the unique ServerSocketChannel object associated with this socket, if any.
 InetAddress getInetAddress()
          Returns the local address of this server socket.
 int getLocalPort()
          Returns the port on which this socket is listening.
 SocketAddress getLocalSocketAddress()
          Returns the address of the endpoint this socket is bound to, or null if it is not bound yet.
 int getReceiveBufferSize()
          Gets the value of the SO_RCVBUF option for this ServerSocket, that is the proposed buffer size that will be used for Sockets accepted from this ServerSocket.
 boolean getReuseAddress()
          Tests if SO_REUSEADDR is enabled.
 int getSoTimeout()
          Retrieve setting for SO_TIMEOUT.
 boolean isBound()
          Returns the binding state of the ServerSocket.
 boolean isClosed()
          Returns the closed state of the ServerSocket.
 void setPerformancePreferences(int connectionTime, int latency, int bandwidth)
          Sets performance preferences for this ServerSocket.
 void setReceiveBufferSize(int size)
          Sets a default proposed value for the SO_RCVBUF option for sockets accepted from this ServerSocket.
 void setReuseAddress(boolean on)
          Enable/disable the SO_REUSEADDR socket option.
 void setSoTimeout(int timeout)
          Enable/disable SO_TIMEOUT with the specified timeout, in milliseconds.
 SocketUDT socketUDT()
          expose underlying socket
 
Methods inherited from class java.net.ServerSocket
implAccept, setSocketFactory, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface com.barchart.udt.net.IceServerSocket
toString
 

Field Detail

socketUDT

protected final SocketUDT socketUDT
Constructor Detail

NetServerSocketUDT

public NetServerSocketUDT()
                   throws IOException
uses TypeUDT.STREAM socket in blocking mode

Throws:
IOException

NetServerSocketUDT

protected NetServerSocketUDT(SocketUDT socketUDT)
                      throws IOException
uses provided socket keeping blocking mode

Throws:
IOException
Method Detail

accept

public Socket accept()
              throws IOException
Description copied from interface: IceServerSocket
Listens for a connection to be made to this socket and accepts it. The method blocks until a connection is made.

A new Socket s is created and, if there is a security manager, the security manager's checkAccept method is called with s.getInetAddress().getHostAddress() and s.getPort() as its arguments to ensure the operation is allowed. This could result in a SecurityException.

Specified by:
accept in interface IceServerSocket
Overrides:
accept in class ServerSocket
Returns:
the new Socket
Throws:
IOException - if an I/O error occurs when waiting for a connection.
SocketTimeoutException - if a timeout was previously set with setSoTimeout and the timeout has been reached.
See Also:
revised 1.4 spec JSR-51

bind

public void bind(SocketAddress endpoint)
          throws IOException
Description copied from interface: IceServerSocket
Binds the ServerSocket to a specific address (IP address and port number).

If the address is null, then the system will pick up an ephemeral port and a valid local address to bind the socket.

Specified by:
bind in interface IceServerSocket
Overrides:
bind in class ServerSocket
Parameters:
endpoint - The IP address & port number to bind to.
Throws:
IOException - if the bind operation fails, or if the socket is already bound.

bind

public void bind(SocketAddress bindpoint,
                 int backlog)
          throws IOException
NOTE: bind() means listen() for UDT server socket

Specified by:
bind in interface IceServerSocket
Overrides:
bind in class ServerSocket
Parameters:
bindpoint - The IP address & port number to bind to.
backlog - The listen backlog length.
Throws:
IOException - if the bind operation fails, or if the socket is already bound.

close

public void close()
           throws IOException
Description copied from interface: IceServerSocket
Closes this socket. Any thread currently blocked in IceServerSocket.accept() will throw a SocketException.

If this socket has an associated channel then the channel is closed as well.

Specified by:
close in interface IceServerSocket
Overrides:
close in class ServerSocket
Throws:
IOException - if an I/O error occurs when closing the socket. revised 1.4 spec JSR-51

getChannel

public ServerSocketChannel getChannel()
Description copied from interface: IceServerSocket
Returns the unique ServerSocketChannel object associated with this socket, if any.

A server socket will have a channel if, and only if, the channel itself was created via the ServerSocketChannel.open method.

Specified by:
getChannel in interface IceServerSocket
Overrides:
getChannel in class ServerSocket
Returns:
the server-socket channel associated with this socket, or null if this socket was not created for a channel

getInetAddress

public InetAddress getInetAddress()
Description copied from interface: IceServerSocket
Returns the local address of this server socket.

Specified by:
getInetAddress in interface IceServerSocket
Overrides:
getInetAddress in class ServerSocket
Returns:
the address to which this socket is bound, or null if the socket is unbound.

getLocalPort

public int getLocalPort()
Description copied from interface: IceServerSocket
Returns the port on which this socket is listening.

Specified by:
getLocalPort in interface IceServerSocket
Overrides:
getLocalPort in class ServerSocket
Returns:
the port number to which this socket is listening or -1 if the socket is not bound yet.

getLocalSocketAddress

public SocketAddress getLocalSocketAddress()
Description copied from interface: IceServerSocket
Returns the address of the endpoint this socket is bound to, or null if it is not bound yet.

Specified by:
getLocalSocketAddress in interface IceServerSocket
Overrides:
getLocalSocketAddress in class ServerSocket
Returns:
a SocketAddress representing the local endpoint of this socket, or null if it is not bound yet.
See Also:
IceServerSocket.getInetAddress(), IceServerSocket.getLocalPort(), IceServerSocket.bind(SocketAddress)

getReceiveBufferSize

public int getReceiveBufferSize()
                         throws SocketException
Description copied from interface: IceServerSocket
Gets the value of the SO_RCVBUF option for this ServerSocket, that is the proposed buffer size that will be used for Sockets accepted from this ServerSocket.

Note, the value actually set in the accepted socket is determined by calling Socket.getReceiveBufferSize().

Specified by:
getReceiveBufferSize in interface IceServerSocket
Overrides:
getReceiveBufferSize in class ServerSocket
Returns:
the value of the SO_RCVBUF option for this Socket.
Throws:
SocketException - if there is an error in the underlying protocol, such as a TCP error.
See Also:
IceServerSocket.setReceiveBufferSize(int)

getReuseAddress

public boolean getReuseAddress()
                        throws SocketException
Description copied from interface: IceServerSocket
Tests if SO_REUSEADDR is enabled.

Specified by:
getReuseAddress in interface IceServerSocket
Overrides:
getReuseAddress in class ServerSocket
Returns:
a boolean indicating whether or not SO_REUSEADDR is enabled.
Throws:
SocketException - if there is an error in the underlying protocol, such as a TCP error.
See Also:
IceServerSocket.setReuseAddress(boolean)

getSoTimeout

public int getSoTimeout()
                 throws IOException
Description copied from interface: IceServerSocket
Retrieve setting for SO_TIMEOUT. 0 returns implies that the option is disabled (i.e., timeout of infinity).

Specified by:
getSoTimeout in interface IceServerSocket
Overrides:
getSoTimeout in class ServerSocket
Returns:
the SO_TIMEOUT value
Throws:
IOException - if an I/O error occurs
See Also:
IceServerSocket.setSoTimeout(int)

isBound

public boolean isBound()
Description copied from interface: IceServerSocket
Returns the binding state of the ServerSocket.

Specified by:
isBound in interface IceServerSocket
Overrides:
isBound in class ServerSocket
Returns:
true if the ServerSocket succesfuly bound to an address

isClosed

public boolean isClosed()
Description copied from interface: IceServerSocket
Returns the closed state of the ServerSocket.

Specified by:
isClosed in interface IceServerSocket
Overrides:
isClosed in class ServerSocket
Returns:
true if the socket has been closed

setPerformancePreferences

public void setPerformancePreferences(int connectionTime,
                                      int latency,
                                      int bandwidth)
Description copied from interface: IceServerSocket
Sets performance preferences for this ServerSocket.

Sockets use the TCP/IP protocol by default. Some implementations may offer alternative protocols which have different performance characteristics than TCP/IP. This method allows the application to express its own preferences as to how these tradeoffs should be made when the implementation chooses from the available protocols.

Performance preferences are described by three integers whose values indicate the relative importance of short connection time, low latency, and high bandwidth. The absolute values of the integers are irrelevant; in order to choose a protocol the values are simply compared, with larger values indicating stronger preferences. If the application prefers short connection time over both low latency and high bandwidth, for example, then it could invoke this method with the values (1, 0, 0). If the application prefers high bandwidth above low latency, and low latency above short connection time, then it could invoke this method with the values (0, 1, 2).

Invoking this method after this socket has been bound will have no effect. This implies that in order to use this capability requires the socket to be created with the no-argument constructor.

Specified by:
setPerformancePreferences in interface IceServerSocket
Overrides:
setPerformancePreferences in class ServerSocket
Parameters:
connectionTime - An int expressing the relative importance of a short connection time
latency - An int expressing the relative importance of low latency
bandwidth - An int expressing the relative importance of high bandwidth

setReceiveBufferSize

public void setReceiveBufferSize(int size)
                          throws SocketException
Description copied from interface: IceServerSocket
Sets a default proposed value for the SO_RCVBUF option for sockets accepted from this ServerSocket. The value actually set in the accepted socket must be determined by calling Socket.getReceiveBufferSize() after the socket is returned by IceServerSocket.accept().

The value of SO_RCVBUF is used both to set the size of the internal socket receive buffer, and to set the size of the TCP receive window that is advertized to the remote peer.

It is possible to change the value subsequently, by calling Socket.setReceiveBufferSize(int). However, if the application wishes to allow a receive window larger than 64K bytes, as defined by RFC1323 then the proposed value must be set in the ServerSocket before it is bound to a local address. This implies, that the ServerSocket must be created with the no-argument constructor, then setReceiveBufferSize() must be called and lastly the ServerSocket is bound to an address by calling bind().

Failure to do this will not cause an error, and the buffer size may be set to the requested value but the TCP receive window in sockets accepted from this ServerSocket will be no larger than 64K bytes.

Specified by:
setReceiveBufferSize in interface IceServerSocket
Overrides:
setReceiveBufferSize in class ServerSocket
Parameters:
size - the size to which to set the receive buffer size. This value must be greater than 0.
Throws:
SocketException - if there is an error in the underlying protocol, such as a TCP error.
See Also:
IceServerSocket.getReceiveBufferSize()

setReuseAddress

public void setReuseAddress(boolean on)
                     throws SocketException
Description copied from interface: IceServerSocket
Enable/disable the SO_REUSEADDR socket option.

When a TCP connection is closed the connection may remain in a timeout state for a period of time after the connection is closed (typically known as the TIME_WAIT state or 2MSL wait state). For applications using a well known socket address or port it may not be possible to bind a socket to the required SocketAddress if there is a connection in the timeout state involving the socket address or port.

Enabling SO_REUSEADDR prior to binding the socket using IceServerSocket.bind(SocketAddress) allows the socket to be bound even though a previous connection is in a timeout state.

When a ServerSocket is created the initial setting of SO_REUSEADDR is not defined. Applications can use IceServerSocket.getReuseAddress() to determine the initial setting of SO_REUSEADDR.

The behaviour when SO_REUSEADDR is enabled or disabled after a socket is bound (See IceServerSocket.isBound()) is not defined.

Specified by:
setReuseAddress in interface IceServerSocket
Overrides:
setReuseAddress in class ServerSocket
Parameters:
on - whether to enable or disable the socket option
Throws:
SocketException - if an error occurs enabling or disabling the SO_RESUEADDR socket option, or the socket is closed.
See Also:
IceServerSocket.getReuseAddress(), IceServerSocket.bind(SocketAddress), IceServerSocket.isBound(), IceServerSocket.isClosed()

setSoTimeout

public void setSoTimeout(int timeout)
                  throws SocketException
Description copied from interface: IceServerSocket
Enable/disable SO_TIMEOUT with the specified timeout, in milliseconds. With this option set to a non-zero timeout, a call to accept() for this ServerSocket will block for only this amount of time. If the timeout expires, a java.net.SocketTimeoutException is raised, though the ServerSocket is still valid. The option must be enabled prior to entering the blocking operation to have effect. The timeout must be > 0. A timeout of zero is interpreted as an infinite timeout.

Specified by:
setSoTimeout in interface IceServerSocket
Overrides:
setSoTimeout in class ServerSocket
Parameters:
timeout - the specified timeout, in milliseconds
Throws:
SocketException - if there is an error in the underlying protocol, such as a TCP error.
See Also:
IceServerSocket.getSoTimeout()

socketUDT

public SocketUDT socketUDT()
Description copied from interface: IceCommon
expose underlying socket

Specified by:
socketUDT in interface IceCommon

barchart-udt-core
2.3.0-SNAPSHOT / 2013-05-13T01:37:38.485-0500

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